My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince Golem Inferno Dragon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Inferno Dragon Night Witch
Giant Snowball
Inferno Dragon Lumberjack Night Witch
Zap
Dark Prince Prince Inferno Dragon Night Witch
Barbarian Barrel
Dark Prince Lumberjack Night Witch
The Log
Dark Prince Prince Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Dark Prince Prince Inferno Dragon Lumberjack Night Witch
Fireball
Inferno Dragon Lumberjack Night Witch
Poison
Night Witch
Lightning
Dark Prince Prince Inferno Dragon Lumberjack Night Witch
Rocket
Prince Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Prince Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Dark Prince Inferno Dragon Lumberjack Night Witch Prince Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Dark Prince Inferno Dragon Lumberjack

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Golem Dark Prince
Rocket
Golem
Dark Prince
Prince Fireball Golem Lumberjack
Prince
Dark Prince Golem Lumberjack
Golem
Fireball Night Witch Rocket Dark Prince Prince Lumberjack
Inferno Dragon
Lumberjack
Dark Prince Prince Golem Night Witch
Night Witch
Golem Lumberjack

Defense Synergies 0 4

Fireball
Dark Prince Lumberjack
Rocket
Dark Prince
Fireball Prince Night Witch
Prince
Dark Prince
Golem
Inferno Dragon
Lumberjack
Fireball
Night Witch
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball
Inferno Dragon Lumberjack Dark Prince Prince Night Witch
Rocket Prince Lumberjack Dark Prince Inferno Dragon Night Witch
Prince Inferno Dragon Lumberjack Night Witch Dark Prince
Fireball Rocket Dark Prince Prince Lumberjack
Fireball Dark Prince Lumberjack Night Witch
Rocket Inferno Dragon Fireball Night Witch
Rocket Fireball
Inferno Dragon Prince Lumberjack Night Witch
Dark Prince Prince Lumberjack Night Witch
Fireball Dark Prince Lumberjack Night Witch
Inferno Dragon Fireball Night Witch
Prince Lumberjack Night Witch Fireball Rocket Dark Prince
Fireball Rocket Dark Prince Prince Lumberjack Night Witch
Inferno Dragon Prince Lumberjack
Rocket Fireball Prince Inferno Dragon Lumberjack
Fireball Dark Prince Prince Lumberjack Night Witch
Fireball Dark Prince Prince Lumberjack Night Witch
Fireball Dark Prince Inferno Dragon Lumberjack
Prince Inferno Dragon Lumberjack
Dark Prince Fireball Prince Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Dark Prince Prince
Fireball Rocket Prince Inferno Dragon Lumberjack
Lumberjack Rocket Dark Prince Prince
Rocket Dark Prince Prince Lumberjack Fireball Night Witch
Dark Prince Prince Inferno Dragon Lumberjack Night Witch
Fireball Rocket
Rocket Dark Prince Prince Fireball Lumberjack Night Witch
Dark Prince Prince Inferno Dragon Lumberjack
Rocket Fireball Dark Prince Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Dark Prince Prince Lumberjack
Rocket Fireball Dark Prince Prince
Rocket Dark Prince Prince Fireball Lumberjack Night Witch
Fireball
Fireball Rocket Dark Prince Prince Inferno Dragon Lumberjack Night Witch
Fireball Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket
Fireball
Rocket Fireball
Fireball Rocket Dark Prince Prince
Fireball Rocket Dark Prince
Fireball Rocket
Fireball
Fireball
Rocket Fireball Prince Lumberjack Night Witch
Rocket Fireball Dark Prince Prince
Fireball Rocket
Rocket Fireball
Fireball Rocket
Fireball Prince
Rocket Fireball
Fireball Rocket
Fireball Rocket
Rocket Night Witch
Rocket Fireball Dark Prince Prince
Rocket Fireball
Rocket Fireball Prince Night Witch
Rocket Fireball
Rocket Prince
Rocket Fireball
Fireball Dark Prince
Inferno Dragon
Fireball
Fireball Prince
Fireball Rocket
Fireball Night Witch
Rocket Fireball
Fireball Night Witch
Fireball Rocket Night Witch
Rocket Fireball
Prince
Rocket Fireball
Fireball Rocket Dark Prince Prince Night Witch
Fireball Rocket
Fireball
Fireball Rocket Dark Prince Prince Lumberjack
Fireball
Rocket Fireball
Dark Prince Prince
Fireball Rocket
Fireball Rocket
Fireball Rocket Dark Prince Prince

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