My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Skeleton Army
Giant Snowball
Minions Goblin Gang Musketeer Skeleton Army
Zap
Minions Goblin Gang Royal Giant Skeleton Army
Barbarian Barrel
Goblin Gang Musketeer Skeleton Army
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Musketeer Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Minions Goblin Gang Skeleton Army
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Fireball
Minions Goblin Gang Musketeer Skeleton Army
Poison
Minions Goblin Gang Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Skeleton Army

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Royal Giant Mini P.E.K.K.A Musketeer
Minions
Royal Giant Zap Mini P.E.K.K.A
Goblin Gang
Royal Giant Mini P.E.K.K.A
Royal Giant
Minions Fireball Zap Goblin Gang Musketeer
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Zap Minions Goblin Gang Musketeer
Musketeer
Zap Royal Giant Mini P.E.K.K.A
Skeleton Army

Defense Synergies 3 12

Zap
Fireball Mini P.E.K.K.A Minions Goblin Gang Musketeer Skeleton Army
Minions
Zap Musketeer
Goblin Gang
Musketeer Zap Mini P.E.K.K.A Skeleton Army
Royal Giant
Fireball
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Goblin Gang Fireball Musketeer Skeleton Army
Musketeer
Goblin Gang Zap Minions Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Zap Goblin Gang Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Mini P.E.K.K.A Skeleton Army Zap Minions Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Skeleton Army Minions Musketeer
Mini P.E.K.K.A Skeleton Army Minions Goblin Gang Musketeer
Fireball Mini P.E.K.K.A Skeleton Army
Goblin Gang Fireball Skeleton Army Zap Minions Musketeer
Minions Musketeer Zap Goblin Gang Fireball
Zap Fireball Musketeer
Mini P.E.K.K.A Minions Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer
Minions Goblin Gang Skeleton Army Zap Fireball Musketeer
Minions Musketeer Zap Goblin Gang Fireball
Mini P.E.K.K.A Skeleton Army Zap Minions Goblin Gang Fireball Musketeer
Fireball Skeleton Army Zap Minions Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang Fireball Mini P.E.K.K.A
Minions Goblin Gang Fireball Mini P.E.K.K.A Musketeer Skeleton Army
Fireball Zap Minions Goblin Gang Musketeer Skeleton Army
Zap Minions Fireball Musketeer
Mini P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Minions Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Zap Minions Mini P.E.K.K.A Musketeer
Goblin Gang Mini P.E.K.K.A Skeleton Army Zap Fireball Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Fireball Zap Minions Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Skeleton Army Minions Fireball Musketeer
Mini P.E.K.K.A Skeleton Army
Zap Minions Fireball Mini P.E.K.K.A Skeleton Army
Goblin Gang Musketeer Skeleton Army
Minions Mini P.E.K.K.A Musketeer
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Goblin Gang Fireball
Fireball Musketeer Skeleton Army
Goblin Gang Skeleton Army Zap Minions Fireball Mini P.E.K.K.A Musketeer
Minions Zap Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Goblin Gang Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Minions Goblin Gang Fireball Musketeer Skeleton Army
Fireball Zap Musketeer
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Goblin Gang Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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