My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Barbarians Minion Horde Hog Rider Princess
Zap
Minion Horde Princess
Barbarian Barrel
Barbarians Princess Ice Wizard
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Hog Rider Princess Ice Wizard
Fireball
Barbarians Minion Horde Hog Rider Princess Ice Wizard
Poison
Barbarians Minion Horde Princess Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Ice Wizard Fireball Hog Rider Freeze Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Ice Wizard Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Minion Horde Freeze Princess Ice Wizard
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider Freeze
Fireball
Zap Hog Rider Freeze Princess
Hog Rider
Zap Fireball Freeze Barbarians Minion Horde Princess
Freeze
Hog Rider Zap Minion Horde Fireball
Princess
Zap Fireball Hog Rider
Ice Wizard
Zap

Defense Synergies 1 11

Zap
Fireball Barbarians Minion Horde Princess Ice Wizard
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians Freeze Ice Wizard
Fireball
Zap Freeze Princess Ice Wizard
Hog Rider
Freeze
Minion Horde Fireball
Princess
Zap Fireball Ice Wizard
Ice Wizard
Zap Minion Horde Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Barbarians Minion Horde Zap Ice Wizard
Barbarians Minion Horde Freeze Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Fireball Princess
Fireball Freeze Zap Ice Wizard
Minion Horde Zap Fireball Freeze Princess Ice Wizard
Zap Barbarians Fireball
Barbarians Minion Horde Princess Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde Ice Wizard Zap Fireball Freeze Princess
Minion Horde Zap Fireball Princess Ice Wizard
Barbarians Minion Horde Zap Fireball Freeze Ice Wizard
Fireball Zap Barbarians Minion Horde Freeze Princess
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball Freeze
Barbarians Minion Horde Fireball
Fireball Zap Barbarians Minion Horde Ice Wizard
Zap Freeze Barbarians Fireball Princess Ice Wizard
Barbarians
Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball
Fireball Zap
Barbarians Zap Minion Horde
Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde
Fireball Zap Minion Horde Freeze Princess Ice Wizard
Barbarians Minion Horde Fireball Ice Wizard
Barbarians Minion Horde
Zap Minion Horde Freeze Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde
Zap Barbarians Fireball
Barbarians Minion Horde Fireball
Barbarians Minion Horde Fireball Princess
Barbarians Zap Minion Horde Fireball Freeze
Zap Barbarians Minion Horde Fireball Freeze Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde Freeze
Fireball Zap Princess Ice Wizard
Minion Horde Fireball
Barbarians Fireball Freeze
Fireball Zap Minion Horde
Fireball Zap Minion Horde Freeze Princess Ice Wizard
Minion Horde Princess
Fireball Zap Freeze Princess Ice Wizard
Fireball Zap
Minion Horde Fireball
Zap Minion Horde Fireball Princess
Fireball Zap Princess
Fireball Princess
Minion Horde Fireball Freeze Princess
Princess Zap Fireball
Zap Minion Horde Fireball Princess
Minion Horde Fireball Princess
Fireball Freeze
Minion Horde
Zap Fireball Princess
Zap Fireball Princess
Minion Horde Fireball
Fireball Princess
Zap Barbarians Minion Horde Fireball
Zap Freeze Fireball Princess Ice Wizard
Minion Horde
Fireball Zap Princess Ice Wizard
Fireball Zap Princess
Fireball Zap
Zap Minion Horde Fireball Princess Ice Wizard
Zap Minion Horde Fireball Freeze
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball Freeze Princess
Minion Horde
Fireball Princess
Zap Minion Horde Barbarians Fireball Freeze Princess
Fireball Zap Princess Ice Wizard
Freeze
Fireball
Fireball Minion Horde Princess
Zap Fireball Princess
Zap Fireball
Minion Horde
Zap Minion Horde Fireball Freeze Princess
Zap Fireball Princess
Zap Fireball Freeze Princess

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