My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince Miner
Giant Snowball
Hog Rider Witch Miner
Zap
Witch Prince
Barbarian Barrel
Elite Barbarians Wizard Witch
The Log
Elite Barbarians Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Hog Rider Wizard Witch Prince Miner
Fireball
Elite Barbarians Hog Rider Wizard Witch
Poison
Wizard Witch
Lightning
Elite Barbarians Wizard Witch Prince
Rocket
Elite Barbarians Hog Rider Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Fireball Hog Rider Wizard Witch Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Fireball Hog Rider

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Wizard The Log
Fireball
Hog Rider Elite Barbarians The Log Miner
Hog Rider
Fireball The Log Elite Barbarians Wizard Witch Prince
Wizard
Elite Barbarians Hog Rider Prince Miner
Witch
Hog Rider Prince Miner
Prince
Hog Rider Wizard Witch The Log Miner
The Log
Hog Rider Elite Barbarians Fireball Prince Miner
Miner
Fireball Wizard Witch Prince The Log

Defense Synergies 2 8

Elite Barbarians
Wizard The Log
Fireball
The Log Miner
Hog Rider
Wizard
Elite Barbarians Prince The Log
Witch
Prince The Log
Prince
The Log Wizard Witch
The Log
Fireball Prince Elite Barbarians Wizard Witch Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
Elite Barbarians Witch Prince The Log
Witch Prince Elite Barbarians
Elite Barbarians Witch Prince
Elite Barbarians Fireball Prince The Log
Fireball The Log
Fireball Wizard Witch
Fireball The Log
Witch Elite Barbarians Prince
Elite Barbarians Prince Miner
Witch Fireball Wizard The Log
Fireball Wizard Witch
Prince Elite Barbarians Fireball Wizard Witch The Log
Fireball Wizard Witch Prince The Log
Elite Barbarians Prince
Elite Barbarians Fireball Prince The Log
Wizard Elite Barbarians Fireball Witch Prince
Fireball Elite Barbarians Wizard Witch Prince The Log
Wizard Witch The Log Fireball
Elite Barbarians Prince
Wizard Elite Barbarians Fireball Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch Prince
Fireball Elite Barbarians Wizard Prince The Log Miner
Elite Barbarians Witch Prince The Log
Prince Elite Barbarians Fireball The Log
Elite Barbarians Witch Prince
Fireball Wizard Witch
Prince Elite Barbarians Fireball Witch
Elite Barbarians Prince
Elite Barbarians Fireball Witch Prince The Log
Witch
Elite Barbarians Witch Prince
Elite Barbarians Fireball Prince The Log
Elite Barbarians Prince Fireball Wizard Witch
Wizard Fireball Witch
Elite Barbarians Witch Fireball Prince The Log
Elite Barbarians Fireball Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball Prince The Log
Fireball Wizard The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Miner Wizard
Elite Barbarians Fireball Prince
Miner Fireball Wizard Prince The Log
Fireball Wizard
Elite Barbarians Fireball The Log Miner
Fireball
Elite Barbarians Fireball Prince The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard Prince The Log
Fireball Wizard Witch The Log Miner
Fireball Prince The Log
Fireball Wizard
Prince The Log
Fireball The Log
The Log Fireball Wizard Witch
Witch
Fireball The Log Miner Wizard Witch
Fireball Wizard Witch Prince The Log Miner
Fireball Miner The Log
Elite Barbarians Fireball Wizard Witch
Fireball Wizard Witch
Elite Barbarians Fireball
Fireball Wizard The Log Miner
Fireball
Prince
Fireball Wizard The Log
Fireball Witch Prince
Fireball Wizard Witch
The Log Fireball
Fireball Miner Wizard Prince
The Log Fireball Wizard
Fireball
Elite Barbarians Prince
Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch Prince The Log Miner

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