My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Goblin Hut Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Musketeer Goblin Hut Witch
Zap
Goblin Hut Witch
Barbarian Barrel
Musketeer Valkyrie Goblin Hut Witch
The Log
Musketeer Goblin Hut Witch
Earthquake
Goblin Hut Elixir Collector Witch
Arrows
Goblin Hut Witch
Royal Delivery
Musketeer Valkyrie Goblin Hut Witch
Fireball
Musketeer Goblin Hut Elixir Collector Witch
Poison
Musketeer Goblin Hut Elixir Collector Witch
Lightning
Musketeer Valkyrie Goblin Hut Elixir Collector Witch
Rocket
Musketeer Valkyrie Goblin Hut Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Elixir Collector Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Musketeer Valkyrie Freeze Giant Goblin Hut Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Musketeer Valkyrie Freeze

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Freeze
Musketeer
Valkyrie Giant Goblin Hut
Valkyrie
Musketeer Giant Goblin Hut Witch
Giant
Musketeer Fireball Valkyrie Goblin Hut Witch
Goblin Hut
Musketeer Valkyrie Giant
Elixir Collector
Freeze
Fireball
Witch
Valkyrie Giant

Defense Synergies 1 8

Fireball
Musketeer Valkyrie Goblin Hut Freeze
Musketeer
Valkyrie Fireball Goblin Hut
Valkyrie
Musketeer Fireball Goblin Hut Freeze Witch
Giant
Goblin Hut
Fireball Musketeer Valkyrie
Elixir Collector
Freeze
Fireball Valkyrie
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Goblin Hut
Musketeer Valkyrie Goblin Hut Witch
Goblin Hut Witch Musketeer Valkyrie Freeze
Goblin Hut Witch Musketeer Valkyrie
Fireball Valkyrie
Fireball Freeze Musketeer Valkyrie
Musketeer Fireball Goblin Hut Freeze Witch
Fireball Musketeer Valkyrie
Witch Musketeer Goblin Hut
Musketeer Valkyrie
Valkyrie Witch Fireball Musketeer Goblin Hut Freeze
Musketeer Fireball Goblin Hut Witch
Goblin Hut Fireball Musketeer Valkyrie Freeze Witch
Fireball Valkyrie Goblin Hut Freeze Witch
Goblin Hut
Fireball Goblin Hut Freeze
Fireball Musketeer Valkyrie Goblin Hut Witch
Fireball Musketeer Valkyrie Goblin Hut Witch
Valkyrie Freeze Witch Fireball Musketeer Goblin Hut
Musketeer Goblin Hut
Valkyrie Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Goblin Hut Witch
Fireball Musketeer Valkyrie
Musketeer Valkyrie Goblin Hut Witch
Valkyrie Fireball Musketeer
Musketeer Valkyrie Goblin Hut Witch
Fireball Musketeer Goblin Hut Freeze Witch
Fireball Musketeer Valkyrie Goblin Hut Witch
Valkyrie
Freeze Fireball Valkyrie Goblin Hut Witch
Witch Musketeer Goblin Hut
Musketeer Valkyrie Goblin Hut Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Witch
Goblin Hut Witch Fireball Musketeer Valkyrie Freeze
Valkyrie Fireball Musketeer Goblin Hut Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Freeze
Fireball Musketeer
Fireball Goblin Hut
Fireball Musketeer Valkyrie Freeze
Fireball Valkyrie
Fireball Musketeer Freeze Witch
Musketeer Witch
Fireball Freeze
Fireball
Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer Goblin Hut
Fireball Musketeer Freeze
Fireball Musketeer Goblin Hut
Fireball Musketeer Goblin Hut Witch
Fireball Musketeer Goblin Hut
Fireball Freeze
Fireball Musketeer
Fireball Valkyrie Witch
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Freeze Fireball Valkyrie Witch
Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer Goblin Hut Freeze Witch
Fireball
Fireball Musketeer
Fireball Freeze
Fireball
Fireball Musketeer Goblin Hut Freeze Witch
Fireball Musketeer Witch
Freeze
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer Freeze Witch
Fireball Musketeer Witch
Fireball Musketeer Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: