My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Dark Prince Witch Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Dark Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Bandit
Giant Snowball
Musketeer Hog Rider Baby Dragon Witch Lumberjack
Zap
Dark Prince Witch Bandit
Barbarian Barrel
Musketeer Dark Prince Witch Bandit Lumberjack
The Log
Musketeer Hog Rider Dark Prince Witch Bandit Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Musketeer Hog Rider Baby Dragon Dark Prince Witch Bandit Lumberjack
Fireball
Musketeer Hog Rider Baby Dragon Witch Bandit Lumberjack
Poison
Musketeer Witch
Lightning
Musketeer Baby Dragon Dark Prince Witch Bandit Lumberjack
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Fireball Musketeer Hog Rider Baby Dragon Dark Prince Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Fireball Musketeer Hog Rider

Attack Synergies 2 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Baby Dragon Dark Prince
Musketeer
Hog Rider Baby Dragon Dark Prince Bandit Lumberjack
Hog Rider
Fireball Musketeer Baby Dragon Dark Prince Witch Bandit Lumberjack
Baby Dragon
Fireball Musketeer Hog Rider Dark Prince Witch Bandit Lumberjack
Dark Prince
Fireball Musketeer Hog Rider Baby Dragon Witch Bandit Lumberjack
Witch
Hog Rider Baby Dragon Dark Prince Bandit Lumberjack
Bandit
Musketeer Hog Rider Baby Dragon Dark Prince Witch Lumberjack
Lumberjack
Musketeer Hog Rider Baby Dragon Dark Prince Witch Bandit

Defense Synergies 1 16

Fireball
Musketeer Dark Prince Bandit Lumberjack
Musketeer
Lumberjack Fireball Baby Dragon Dark Prince Bandit
Hog Rider
Baby Dragon
Musketeer Dark Prince Witch Bandit Lumberjack
Dark Prince
Fireball Musketeer Baby Dragon Witch Bandit
Witch
Baby Dragon Dark Prince Bandit Lumberjack
Bandit
Fireball Musketeer Baby Dragon Dark Prince Witch Lumberjack
Lumberjack
Musketeer Fireball Baby Dragon Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Baby Dragon
Lumberjack Musketeer Dark Prince Witch Bandit
Witch Lumberjack Musketeer Dark Prince Bandit
Witch Lumberjack Musketeer Dark Prince Bandit
Fireball Dark Prince Lumberjack
Fireball Musketeer Baby Dragon Dark Prince Bandit Lumberjack
Musketeer Fireball Baby Dragon Witch
Fireball Musketeer Baby Dragon Bandit
Witch Musketeer Lumberjack
Musketeer Dark Prince Bandit Lumberjack
Witch Fireball Musketeer Baby Dragon Dark Prince Bandit Lumberjack
Musketeer Fireball Baby Dragon Witch
Lumberjack Fireball Musketeer Dark Prince Witch Bandit
Fireball Baby Dragon Dark Prince Witch Lumberjack
Bandit Lumberjack
Fireball Bandit Lumberjack
Fireball Musketeer Dark Prince Witch Lumberjack
Fireball Musketeer Baby Dragon Dark Prince Witch Bandit Lumberjack
Baby Dragon Witch Fireball Musketeer Dark Prince Bandit Lumberjack
Musketeer Lumberjack
Dark Prince Fireball Musketeer Baby Dragon Witch Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Dark Prince Witch Bandit
Fireball Bandit Musketeer Baby Dragon Lumberjack
Bandit Lumberjack Musketeer Dark Prince Witch
Dark Prince Lumberjack Fireball Musketeer Bandit
Musketeer Dark Prince Witch Bandit Lumberjack
Fireball Musketeer Baby Dragon Witch
Dark Prince Fireball Musketeer Witch Bandit Lumberjack
Dark Prince Lumberjack
Fireball Baby Dragon Dark Prince Witch Bandit
Witch Musketeer
Musketeer Dark Prince Witch Lumberjack
Fireball Dark Prince
Dark Prince Fireball Witch Bandit Lumberjack
Fireball Musketeer Baby Dragon Witch
Witch Fireball Musketeer Baby Dragon Dark Prince Lumberjack
Fireball Musketeer Baby Dragon Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Baby Dragon Bandit
Fireball Musketeer Dark Prince
Fireball Baby Dragon Dark Prince
Fireball Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Fireball Baby Dragon
Fireball Bandit
Fireball Musketeer Lumberjack
Fireball Musketeer Dark Prince Bandit
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball
Fireball Musketeer Baby Dragon Dark Prince Bandit
Fireball Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Baby Dragon Dark Prince Witch
Witch
Fireball Musketeer Baby Dragon Witch Bandit
Fireball Musketeer Baby Dragon Witch Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer Bandit
Fireball
Fireball
Fireball Musketeer Dark Prince Witch Bandit
Fireball Musketeer Baby Dragon Witch
Fireball
Fireball Musketeer Baby Dragon Dark Prince Lumberjack
Fireball Musketeer Baby Dragon
Fireball
Musketeer Dark Prince
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Dark Prince Witch Bandit

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