My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Valkyrie Baby Dragon Witch Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Guards Baby Dragon Witch
Zap
Guards Witch
Barbarian Barrel
Musketeer Valkyrie Guards Witch Royal Ghost
The Log
Musketeer Guards Witch
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Musketeer Valkyrie Guards Baby Dragon Witch Royal Ghost
Fireball
Musketeer Baby Dragon Witch
Poison
Musketeer Guards Witch
Lightning
Ice Golem Musketeer Valkyrie Baby Dragon Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Baby Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Guards Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Guards Royal Ghost Fireball Musketeer Valkyrie Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Guards Royal Ghost Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Musketeer Baby Dragon Witch
Fireball
Baby Dragon
Musketeer
Ice Golem Valkyrie Baby Dragon Royal Ghost
Valkyrie
Musketeer Baby Dragon Witch Royal Ghost
Guards
Baby Dragon
Ice Golem Fireball Musketeer Valkyrie Witch
Witch
Ice Golem Valkyrie Baby Dragon Royal Ghost
Royal Ghost
Musketeer Valkyrie Witch

Defense Synergies 3 15

Ice Golem
Musketeer Fireball Guards Baby Dragon Witch Royal Ghost
Fireball
Ice Golem Musketeer Valkyrie
Musketeer
Ice Golem Valkyrie Guards Fireball Baby Dragon Royal Ghost
Valkyrie
Musketeer Fireball Baby Dragon Witch
Guards
Musketeer Ice Golem Baby Dragon Witch
Baby Dragon
Ice Golem Musketeer Valkyrie Guards Witch
Witch
Ice Golem Valkyrie Guards Baby Dragon Royal Ghost
Royal Ghost
Ice Golem Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Musketeer Valkyrie Baby Dragon
Musketeer Valkyrie Witch
Witch Musketeer Valkyrie
Witch Musketeer Valkyrie Guards
Fireball Valkyrie
Fireball Musketeer Valkyrie Guards Baby Dragon Royal Ghost
Musketeer Fireball Baby Dragon Witch
Ice Golem Fireball Musketeer Valkyrie Baby Dragon
Witch Musketeer
Guards Ice Golem Musketeer Valkyrie Royal Ghost
Valkyrie Guards Witch Ice Golem Fireball Musketeer Baby Dragon Royal Ghost
Musketeer Fireball Baby Dragon Witch
Fireball Musketeer Valkyrie Guards Witch
Fireball Valkyrie Guards Baby Dragon Witch Royal Ghost
Fireball
Fireball Musketeer Valkyrie Witch
Fireball Musketeer Valkyrie Guards Baby Dragon Witch Royal Ghost
Valkyrie Baby Dragon Witch Ice Golem Fireball Musketeer Guards Royal Ghost
Musketeer
Valkyrie Royal Ghost Fireball Musketeer Guards Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Ice Golem Fireball Witch Royal Ghost
Fireball Ice Golem Musketeer Valkyrie Baby Dragon Royal Ghost
Guards Ice Golem Musketeer Valkyrie Witch
Valkyrie Guards Ice Golem Fireball Musketeer
Musketeer Valkyrie Guards Witch
Fireball Ice Golem Musketeer Baby Dragon Witch
Guards Ice Golem Fireball Musketeer Valkyrie Witch
Valkyrie
Ice Golem Fireball Valkyrie Baby Dragon Witch
Witch Musketeer Guards
Musketeer Valkyrie Guards Witch
Fireball Valkyrie Guards
Ice Golem Fireball Valkyrie Guards Witch
Fireball Musketeer Valkyrie Baby Dragon Witch
Guards Witch Ice Golem Fireball Musketeer Valkyrie Baby Dragon
Valkyrie Ice Golem Fireball Musketeer Baby Dragon Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Musketeer Valkyrie Guards Baby Dragon Royal Ghost
Fireball Musketeer Baby Dragon Royal Ghost
Fireball Baby Dragon
Ice Golem Fireball Musketeer Valkyrie Guards
Fireball Valkyrie Baby Dragon
Fireball Ice Golem Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Fireball Ice Golem Baby Dragon
Fireball
Fireball Musketeer Guards
Fireball Musketeer Valkyrie
Fireball Musketeer Baby Dragon
Ice Golem Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Ice Golem Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Ice Golem Fireball Valkyrie Baby Dragon Witch
Witch
Fireball Musketeer Baby Dragon Witch Royal Ghost
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Ice Golem Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Guards Witch
Fireball
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Guards Witch
Fireball Musketeer Baby Dragon Witch
Fireball
Fireball Musketeer Valkyrie Baby Dragon
Ice Golem Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Guards Baby Dragon Witch
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch Royal Ghost

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