My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Mortar
Barbarian Barrel
Knight Goblin Gang Mortar Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Hog Rider Wizard
Fireball
Minions Goblin Gang Mortar Hog Rider Wizard
Poison
Minions Goblin Gang Mortar Wizard
Lightning
Knight Mortar Wizard
Rocket
Mortar Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Mortar Fireball Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Minions Mortar
Knight
Minions Goblin Gang Mortar Hog Rider Zap Fireball Wizard
Minions
Knight Hog Rider Zap Mortar
Goblin Gang
Knight Hog Rider Mortar
Mortar
Knight Zap Minions Goblin Gang Fireball Hog Rider
Fireball
Zap Hog Rider Knight Mortar
Hog Rider
Zap Knight Minions Goblin Gang Fireball Mortar Wizard
Wizard
Knight Hog Rider

Defense Synergies 3 11

Zap
Fireball Knight Minions Goblin Gang Mortar
Knight
Minions Goblin Gang Zap Mortar Fireball Wizard
Minions
Knight Zap Mortar
Goblin Gang
Knight Zap Mortar
Mortar
Zap Knight Minions Goblin Gang Fireball Wizard
Fireball
Zap Knight Mortar
Hog Rider
Wizard
Knight Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Mortar Fireball Wizard
Zap Knight Minions Goblin Gang Mortar
Goblin Gang Mortar Knight Minions
Knight Minions Goblin Gang Mortar
Fireball
Goblin Gang Fireball Zap Minions
Minions Zap Goblin Gang Mortar Fireball Wizard
Zap Fireball
Minions Goblin Gang Mortar
Knight Goblin Gang
Minions Goblin Gang Zap Knight Fireball Wizard
Minions Zap Goblin Gang Fireball Wizard
Mortar Zap Knight Minions Goblin Gang Fireball Wizard
Fireball Wizard Zap Minions Goblin Gang Mortar
Knight Goblin Gang Mortar
Zap Goblin Gang Mortar Fireball
Wizard Knight Minions Goblin Gang Mortar Fireball
Mortar Fireball Zap Knight Minions Goblin Gang Wizard
Zap Mortar Wizard Knight Minions Fireball
Mortar
Goblin Gang Wizard Knight Minions Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball
Fireball Zap Knight Goblin Gang Mortar Wizard
Goblin Gang Zap Knight Minions
Goblin Gang Zap Knight Fireball
Knight Goblin Gang
Fireball Wizard Zap Minions Goblin Gang
Goblin Gang Knight Minions Fireball
Knight
Zap Knight Minions Mortar Fireball
Goblin Gang
Knight Minions
Zap Fireball
Knight Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Zap Knight Minions Mortar Fireball
Minions Zap Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar
Mortar Fireball Zap
Fireball
Knight Fireball
Fireball Wizard Zap Mortar
Fireball Wizard Zap Minions
Mortar Wizard
Fireball Zap Wizard
Fireball Zap Mortar Wizard
Minions Goblin Gang Fireball
Zap Knight Mortar Fireball Wizard
Fireball Zap Wizard
Knight Mortar Fireball
Minions Mortar Fireball
Zap Mortar Fireball
Zap Mortar Fireball Wizard
Mortar Fireball Wizard
Mortar Fireball
Minions
Zap Mortar Fireball Wizard
Zap Mortar Fireball Wizard
Minions Fireball
Fireball Wizard
Zap Mortar Fireball
Zap Mortar Fireball Wizard
Mortar Fireball Zap Wizard
Fireball Zap Mortar Wizard
Fireball Zap Mortar
Zap Fireball Wizard
Zap Minions Fireball Wizard
Fireball
Zap Mortar Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Minions Goblin Gang Fireball
Fireball Zap Wizard
Fireball
Fireball Knight Goblin Gang Wizard
Zap Mortar Fireball Wizard
Zap Fireball
Zap Minions Goblin Gang Fireball
Zap Fireball
Zap Mortar Fireball

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