My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Elixir Collector Three Musketeers Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Skeleton Army
Giant Snowball
Three Musketeers Skeleton Army
Zap
Three Musketeers Skeleton Army
Barbarian Barrel
Valkyrie Three Musketeers Skeleton Army Executioner
The Log
Three Musketeers Skeleton Army
Earthquake
Elixir Collector Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Three Musketeers Skeleton Army Executioner
Fireball
Elixir Collector Three Musketeers Skeleton Army Executioner
Poison
Elixir Collector Three Musketeers Skeleton Army Executioner
Lightning
Valkyrie Elixir Collector Three Musketeers Executioner
Rocket
Valkyrie Elixir Collector Three Musketeers Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Elixir Collector Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Fireball Valkyrie Executioner Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Skeleton Army Fireball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror The Log
Valkyrie
Three Musketeers Executioner
Elixir Collector
Three Musketeers
Valkyrie Mirror The Log
Mirror
Fireball The Log Three Musketeers Skeleton Army
Skeleton Army
Mirror
Executioner
Valkyrie The Log
The Log
Mirror Fireball Three Musketeers Executioner

Defense Synergies 3 10

Fireball
Mirror The Log Valkyrie
Valkyrie
Fireball Mirror Executioner The Log
Elixir Collector
Three Musketeers
The Log
Mirror
Fireball Skeleton Army Valkyrie Executioner The Log
Skeleton Army
Mirror Executioner The Log
Executioner
Valkyrie Mirror Skeleton Army The Log
The Log
Fireball Valkyrie Three Musketeers Mirror Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Executioner The Log
Skeleton Army Valkyrie Three Musketeers Executioner The Log
Three Musketeers Skeleton Army Valkyrie Executioner
Three Musketeers Skeleton Army Valkyrie
Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Valkyrie Executioner
Three Musketeers Fireball Executioner
Fireball Valkyrie The Log
Three Musketeers Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Executioner Fireball The Log
Three Musketeers Executioner Fireball
Skeleton Army Fireball Valkyrie Three Musketeers The Log
Fireball Valkyrie Three Musketeers Skeleton Army Executioner The Log
Skeleton Army Three Musketeers
Skeleton Army Fireball Three Musketeers The Log
Three Musketeers Fireball Valkyrie Skeleton Army Executioner
Fireball Valkyrie Three Musketeers Skeleton Army Executioner The Log
Valkyrie Executioner The Log Fireball
Three Musketeers
Valkyrie Skeleton Army Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball
Fireball Valkyrie Executioner The Log
Skeleton Army Valkyrie The Log
Valkyrie Skeleton Army Fireball The Log
Valkyrie Three Musketeers Skeleton Army Executioner
Fireball Executioner Three Musketeers
Skeleton Army Fireball Valkyrie
Valkyrie Skeleton Army
Fireball Valkyrie Skeleton Army The Log
Three Musketeers Skeleton Army
Valkyrie
Skeleton Army Fireball Valkyrie The Log
Skeleton Army Fireball Valkyrie Three Musketeers Executioner
Fireball Valkyrie Three Musketeers Skeleton Army Executioner
Skeleton Army Fireball Valkyrie Three Musketeers Executioner The Log
Valkyrie Executioner Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Executioner The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Executioner Valkyrie The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log
Fireball Three Musketeers
Fireball Valkyrie The Log
Fireball Executioner
Fireball Three Musketeers Executioner The Log
Fireball
Fireball The Log
Fireball Three Musketeers Executioner The Log
Fireball Three Musketeers Executioner The Log
Fireball Three Musketeers
Fireball Three Musketeers Executioner The Log
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Executioner
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Fireball Executioner
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Skeleton Army
Fireball Three Musketeers Executioner
The Log Fireball
Fireball Valkyrie Three Musketeers Executioner
The Log Fireball Executioner
Fireball
Three Musketeers Executioner
Fireball The Log
Fireball Executioner
Fireball Executioner The Log

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