My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Bandit
Giant Snowball
Minions Battle Ram Baby Dragon
Zap
Minions Battle Ram Bandit
Barbarian Barrel
Battle Ram Bandit
The Log
Battle Ram Bandit
Earthquake
Arrows
Minions
Royal Delivery
Minions Battle Ram Baby Dragon P.E.K.K.A Bandit
Fireball
Minions Battle Ram Baby Dragon Bandit
Poison
Minions
Lightning
Battle Ram Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Bandit Fireball Battle Ram Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Bandit

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Minions Barbarian Barrel Baby Dragon Bandit
Minions
Zap Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A Bandit
Fireball
Zap Battle Ram Baby Dragon
Battle Ram
Zap Bandit Minions Fireball Barbarian Barrel Baby Dragon P.E.K.K.A
Barbarian Barrel
Zap Minions Battle Ram Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Zap Minions Fireball Battle Ram Barbarian Barrel P.E.K.K.A Bandit
P.E.K.K.A
Zap Minions Battle Ram Barbarian Barrel Baby Dragon
Bandit
Battle Ram Zap Minions Barbarian Barrel Baby Dragon

Defense Synergies 2 15

Zap
Fireball Minions Barbarian Barrel Baby Dragon P.E.K.K.A Bandit
Minions
Zap Barbarian Barrel Baby Dragon P.E.K.K.A Bandit
Fireball
Zap Barbarian Barrel Bandit
Battle Ram
Barbarian Barrel
Fireball Zap Minions Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Zap Minions Barbarian Barrel P.E.K.K.A Bandit
P.E.K.K.A
Zap Minions Barbarian Barrel Baby Dragon
Bandit
Zap Minions Fireball Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Barbarian Barrel Baby Dragon
P.E.K.K.A Zap Minions Bandit
P.E.K.K.A Minions Bandit
P.E.K.K.A Minions Bandit
Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Minions Baby Dragon Bandit
Minions Zap Fireball Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A Minions
Barbarian Barrel Bandit
Minions Zap Fireball Barbarian Barrel Baby Dragon Bandit
Minions Zap Fireball Baby Dragon
P.E.K.K.A Zap Minions Fireball Bandit
Fireball Zap Minions Barbarian Barrel Baby Dragon P.E.K.K.A
P.E.K.K.A Bandit
Zap Fireball P.E.K.K.A Bandit
Minions Fireball P.E.K.K.A
Fireball Zap Minions Barbarian Barrel Baby Dragon Bandit
Zap Barbarian Barrel Baby Dragon Minions Fireball Bandit
P.E.K.K.A
Minions Fireball Barbarian Barrel Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Barbarian Barrel P.E.K.K.A Bandit
Fireball Bandit Zap Barbarian Barrel Baby Dragon
P.E.K.K.A Bandit Zap Minions
P.E.K.K.A Zap Fireball Barbarian Barrel Bandit
P.E.K.K.A Bandit
Fireball Zap Minions Baby Dragon
P.E.K.K.A Minions Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Minions Fireball Barbarian Barrel Baby Dragon Bandit
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Bandit
Fireball Baby Dragon
Zap Minions Fireball Barbarian Barrel Baby Dragon P.E.K.K.A
Minions Zap Fireball Barbarian Barrel Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Baby Dragon Bandit
Fireball Zap Barbarian Barrel Baby Dragon Bandit
Fireball Barbarian Barrel Baby Dragon Bandit
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Baby Dragon
Fireball Zap Minions Baby Dragon
Baby Dragon
Fireball Zap Barbarian Barrel Baby Dragon
Fireball Zap Bandit
Minions Fireball
Zap Fireball Barbarian Barrel Bandit
Fireball Zap Baby Dragon
Fireball Barbarian Barrel Baby Dragon Bandit
Minions Fireball Barbarian Barrel Baby Dragon Bandit
Zap Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon Bandit
Fireball Barbarian Barrel Baby Dragon Bandit
Fireball Barbarian Barrel
Minions
Zap Fireball Barbarian Barrel Baby Dragon Bandit
Zap Fireball Barbarian Barrel Baby Dragon
Minions Fireball Baby Dragon
Fireball
Zap Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon
Fireball Zap Barbarian Barrel Baby Dragon Bandit
Fireball Zap Baby Dragon Bandit
Fireball Zap Barbarian Barrel Baby Dragon Bandit
Zap Fireball Baby Dragon
Zap Minions Fireball
Fireball
Zap Fireball Bandit
Zap Fireball
P.E.K.K.A
Fireball
Zap Minions Fireball Barbarian Barrel Bandit
Fireball Zap Baby Dragon
Fireball Barbarian Barrel
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
P.E.K.K.A
Zap Minions Fireball Baby Dragon
Zap Fireball
Zap Fireball Barbarian Barrel Baby Dragon Bandit

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