Deck 4.8


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

5 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Night Witch Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Baby Dragon Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Royal Hogs Night Witch
Giant Snowball Royal Hogs Baby Dragon Witch Night Witch
Zap Royal Hogs Witch Night Witch
Barbarian Barrel Wizard Royal Hogs Witch Night Witch
The Log Mini P.E.K.K.A Royal Hogs Witch
Earthquake Royal Hogs Witch
Arrows Royal Hogs Witch Night Witch
Royal Delivery Mini P.E.K.K.A Wizard Royal Hogs Baby Dragon Witch Night Witch
Fireball Wizard Royal Hogs Baby Dragon Witch Night Witch
Poison Wizard Royal Hogs Witch Night Witch
Lightning Mini P.E.K.K.A Wizard Baby Dragon Witch Night Witch
Rocket Wizard Royal Hogs Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Mega Knight

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Baby Dragon Night Witch Wizard Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Mini P.E.K.K.A Baby Dragon Night Witch

Synergies   0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball + Mega Knight Royal Hogs
Mini P.E.K.K.A + Baby Dragon
Wizard +
Royal Hogs + Fireball
+ Mini P.E.K.K.A Witch Mega Knight
+ Baby Dragon Night Witch Mega Knight
+ Witch Mega Knight
+ Fireball Baby Dragon Witch Night Witch

Counters   50 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Baby Dragon Fireball Mega Knight Night Witch
Fireball Night Witch Baby Dragon Witch Wizard
Mega Knight Wizard Fireball Witch Baby Dragon
Fireball Baby Dragon
Wizard Mini P.E.K.K.A Baby Dragon Witch Mega Knight Fireball Royal Hogs
Fireball Wizard Baby Dragon
Wizard Mega Knight Baby Dragon Mini P.E.K.K.A Fireball
Baby Dragon Wizard Fireball Witch
Mega Knight Fireball Baby Dragon Witch Wizard Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Wizard Witch
Mega Knight Mini P.E.K.K.A Wizard Witch
Mega Knight Witch Baby Dragon Wizard
Wizard Witch Fireball Night Witch Baby Dragon
Wizard Witch Fireball Baby Dragon Mega Knight
Mega Knight Witch Mini P.E.K.K.A Wizard Night Witch
Mini P.E.K.K.A Mega Knight Witch Night Witch
Night Witch Baby Dragon Mega Knight Mini P.E.K.K.A Fireball
Mini P.E.K.K.A Night Witch Mega Knight Witch
Baby Dragon Mega Knight Night Witch Wizard
Mega Knight Mini P.E.K.K.A Night Witch Wizard Witch Fireball
Fireball Royal Hogs Wizard Witch Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon
Mega Knight Fireball Wizard Witch Baby Dragon
Night Witch Mini P.E.K.K.A
Fireball Witch
Mini P.E.K.K.A Night Witch Witch
Fireball Royal Hogs Witch
Royal Hogs Fireball Witch
Mini P.E.K.K.A Baby Dragon Fireball Wizard Mega Knight
Fireball Wizard Mega Knight Mini P.E.K.K.A Night Witch Baby Dragon
Fireball
Witch Royal Hogs Baby Dragon Fireball
Fireball Mega Knight Wizard
Mega Knight Fireball Wizard Witch Baby Dragon
Mega Knight Wizard Witch Fireball Baby Dragon
Fireball Mega Knight Baby Dragon Wizard Night Witch
Wizard Baby Dragon Mega Knight Night Witch Witch
Fireball Baby Dragon Wizard
Baby Dragon Witch Wizard Night Witch
Fireball Mega Knight Wizard Witch
Witch Mini P.E.K.K.A Mega Knight
Witch Mega Knight Mini P.E.K.K.A
Wizard Night Witch Mega Knight Mini P.E.K.K.A Fireball Witch Baby Dragon
Wizard Witch Fireball Night Witch
Mini P.E.K.K.A Mega Knight Baby Dragon Night Witch
Mini P.E.K.K.A Mega Knight Night Witch
Baby Dragon Fireball Wizard
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight Witch
Mega Knight Wizard Mini P.E.K.K.A
Mini P.E.K.K.A Night Witch Witch Mega Knight
Night Witch Witch
Mini P.E.K.K.A Night Witch Witch
Mini P.E.K.K.A Mega Knight Witch Night Witch
Fireball Wizard Mega Knight Night Witch Baby Dragon
Mini P.E.K.K.A Mega Knight Night Witch Witch
Mini P.E.K.K.A Wizard Baby Dragon Mega Knight Witch
Mini P.E.K.K.A Mega Knight Night Witch Wizard Witch
Fireball Mega Knight Mini P.E.K.K.A Baby Dragon Night Witch
Baby Dragon Fireball Mega Knight Witch Night Witch Wizard
Night Witch Fireball Witch Wizard Baby Dragon
Night Witch Fireball Mini P.E.K.K.A Mega Knight Wizard Witch
Mega Knight Baby Dragon Fireball Mini P.E.K.K.A Night Witch
Night Witch Mini P.E.K.K.A Mega Knight Wizard
Mega Knight Witch Baby Dragon Wizard Night Witch
Mini P.E.K.K.A Witch Baby Dragon Mega Knight
Witch Baby Dragon Wizard Fireball Night Witch
Mini P.E.K.K.A Mega Knight Wizard Night Witch Witch

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Baby Dragon Witch Mega Knight Fireball Night Witch
Wizard Witch Mega Knight Night Witch Baby Dragon
Wizard Mega Knight Night Witch Witch Baby Dragon
Mega Knight Wizard Baby Dragon Night Witch Witch
Baby Dragon Wizard Fireball Night Witch Witch
Witch Night Witch Baby Dragon Wizard Mini P.E.K.K.A
Fireball Mega Knight Wizard Witch Baby Dragon
Mini P.E.K.K.A Witch Baby Dragon Mega Knight Wizard Night Witch
Baby Dragon Wizard Witch Fireball
Fireball Baby Dragon
Wizard
Mega Knight Witch Mini P.E.K.K.A
Fireball Baby Dragon Witch
Mini P.E.K.K.A Night Witch Mega Knight Witch Fireball