My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Witch Balloon
Zap
Witch Balloon
Barbarian Barrel
Valkyrie Wizard Witch Giant Skeleton
The Log
Mini P.E.K.K.A Witch Giant Skeleton
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Witch Balloon Giant Skeleton
Fireball
Wizard Witch Balloon
Poison
Wizard Witch Balloon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Balloon
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Mini P.E.K.K.A Valkyrie Wizard Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log
Mini P.E.K.K.A
Valkyrie Wizard Giant Skeleton The Log
Valkyrie
Balloon Mini P.E.K.K.A Wizard Witch Giant Skeleton
Wizard
Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton
Witch
Valkyrie Giant Skeleton
Balloon
Valkyrie Wizard Giant Skeleton The Log
Giant Skeleton
Mini P.E.K.K.A Valkyrie Wizard Witch Balloon The Log
The Log
Fireball Mini P.E.K.K.A Balloon Giant Skeleton

Defense Synergies 2 13

Fireball
The Log Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
The Log Fireball Valkyrie Wizard Witch
Valkyrie
Fireball Mini P.E.K.K.A Wizard Witch The Log
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Balloon
Giant Skeleton
Wizard Witch The Log
The Log
Fireball Mini P.E.K.K.A Valkyrie Wizard Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard The Log
Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Witch Valkyrie Giant Skeleton
Mini P.E.K.K.A Witch Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Fireball The Log Valkyrie
Fireball Wizard Witch
Fireball Valkyrie Giant Skeleton The Log
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie Witch Fireball Wizard Giant Skeleton The Log
Fireball Wizard Witch
Mini P.E.K.K.A Fireball Valkyrie Wizard Witch Giant Skeleton The Log
Fireball Valkyrie Wizard Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Wizard Fireball Mini P.E.K.K.A Valkyrie Witch
Fireball Valkyrie Wizard Witch The Log
Valkyrie Wizard Witch The Log Fireball Giant Skeleton
Mini P.E.K.K.A
Valkyrie Wizard Fireball Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Witch Giant Skeleton
Fireball Mini P.E.K.K.A Valkyrie Wizard The Log
Giant Skeleton Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Giant Skeleton Fireball The Log
Giant Skeleton Mini P.E.K.K.A Valkyrie Witch
Fireball Wizard Witch
Mini P.E.K.K.A Fireball Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie
Giant Skeleton Fireball Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch
Witch Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Valkyrie Fireball Mini P.E.K.K.A Wizard Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton The Log
Fireball The Log
Fireball Giant Skeleton The Log
Fireball Valkyrie Giant Skeleton The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Mini P.E.K.K.A
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard The Log
Fireball Valkyrie Wizard Witch The Log
Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard Witch
Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch
Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Fireball Wizard The Log
Fireball
Giant Skeleton
Fireball Wizard The Log
Fireball Witch
Fireball Wizard Witch
The Log Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
The Log Fireball Wizard
Fireball Giant Skeleton
Fireball Witch Giant Skeleton The Log
Fireball Witch
Fireball Witch Giant Skeleton The Log

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