My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Executioner Giant Skeleton Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Fisherman
Giant Snowball
Fisherman Lumberjack
Zap
Fisherman
Barbarian Barrel
Valkyrie Wizard Executioner Giant Skeleton Lumberjack
The Log
Mini P.E.K.K.A Giant Skeleton Fisherman Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Executioner Giant Skeleton Fisherman Lumberjack
Fireball
Wizard Executioner Fisherman Lumberjack
Poison
Wizard Executioner Fisherman
Lightning
Mini P.E.K.K.A Valkyrie Wizard Executioner Fisherman Lumberjack
Rocket
Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fisherman Fireball Mini P.E.K.K.A Valkyrie Lumberjack Wizard Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Fisherman Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mini P.E.K.K.A
Valkyrie Wizard Giant Skeleton Lumberjack
Valkyrie
Lumberjack Mini P.E.K.K.A Wizard Executioner Giant Skeleton Fisherman
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Executioner
Valkyrie
Giant Skeleton
Mini P.E.K.K.A Valkyrie Wizard Fisherman Lumberjack
Fisherman
Valkyrie Giant Skeleton
Lumberjack
Valkyrie Mini P.E.K.K.A Wizard Giant Skeleton

Defense Synergies 0 16

Fireball
Mini P.E.K.K.A Valkyrie Lumberjack
Mini P.E.K.K.A
Fireball Valkyrie Wizard Executioner Fisherman
Valkyrie
Fireball Mini P.E.K.K.A Wizard Executioner Fisherman Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Executioner
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Giant Skeleton
Wizard Executioner Lumberjack
Fisherman
Mini P.E.K.K.A Valkyrie
Lumberjack
Fireball Valkyrie Wizard Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Executioner
Mini P.E.K.K.A Lumberjack Valkyrie Executioner Fisherman
Mini P.E.K.K.A Fisherman Lumberjack Valkyrie Executioner Giant Skeleton
Mini P.E.K.K.A Lumberjack Valkyrie Fisherman
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Fireball Valkyrie Executioner Lumberjack
Fireball Wizard Executioner
Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Fisherman Lumberjack
Mini P.E.K.K.A Valkyrie Giant Skeleton Fisherman Lumberjack
Valkyrie Executioner Fireball Wizard Giant Skeleton Fisherman Lumberjack
Executioner Fireball Wizard
Mini P.E.K.K.A Lumberjack Fireball Valkyrie Wizard Giant Skeleton
Fireball Valkyrie Wizard Executioner Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Fireball Mini P.E.K.K.A Fisherman Lumberjack
Wizard Fireball Mini P.E.K.K.A Valkyrie Executioner Fisherman Lumberjack
Fireball Valkyrie Wizard Executioner Fisherman Lumberjack
Valkyrie Wizard Executioner Fireball Giant Skeleton Fisherman Lumberjack
Mini P.E.K.K.A Fisherman Lumberjack
Valkyrie Wizard Fireball Mini P.E.K.K.A Executioner Giant Skeleton Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Fireball Giant Skeleton Fisherman
Fireball Mini P.E.K.K.A Valkyrie Wizard Executioner Fisherman Lumberjack
Giant Skeleton Lumberjack Mini P.E.K.K.A Valkyrie Fisherman
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack Fireball Fisherman
Giant Skeleton Mini P.E.K.K.A Valkyrie Executioner Fisherman Lumberjack
Fireball Wizard Executioner
Mini P.E.K.K.A Fireball Valkyrie Giant Skeleton Lumberjack
Mini P.E.K.K.A Giant Skeleton Valkyrie Fisherman Lumberjack
Giant Skeleton Fireball Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Fireball Valkyrie Wizard Executioner Lumberjack
Wizard Fireball Valkyrie Executioner
Fireball Mini P.E.K.K.A Valkyrie Executioner Giant Skeleton Fisherman Lumberjack
Valkyrie Executioner Fireball Mini P.E.K.K.A Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton
Fireball Executioner Fisherman
Fireball Giant Skeleton
Fireball Valkyrie Giant Skeleton
Fireball Wizard Executioner Valkyrie
Fireball Wizard Executioner
Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard Fisherman
Fireball Mini P.E.K.K.A Fisherman Lumberjack
Fireball Valkyrie Wizard Fisherman
Fireball Wizard Executioner
Fireball Executioner Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball
Mini P.E.K.K.A Fisherman
Fireball Mini P.E.K.K.A Wizard Executioner Fisherman
Fireball Valkyrie Wizard
Fireball Giant Skeleton
Fireball Wizard
Fisherman
Fireball
Fireball Valkyrie Wizard Executioner
Fisherman
Fireball Wizard Executioner Fisherman
Fireball Wizard Fisherman
Fireball Fisherman
Fireball Wizard Executioner
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Giant Skeleton
Fireball Wizard
Fireball
Fireball Wizard Executioner
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Executioner Lumberjack
Fireball Wizard Executioner
Fireball Giant Skeleton
Executioner
Fireball Giant Skeleton
Fireball Executioner
Fireball Executioner Giant Skeleton

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