My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Princess Royal Ghost Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Zappies Princess Inferno Dragon Lumberjack
Zap
Zappies Princess Inferno Dragon
Barbarian Barrel
Zappies Princess Royal Ghost Electro Wizard Lumberjack
The Log
Zappies Princess Lumberjack
Earthquake
Zappies
Arrows
Zappies Princess
Royal Delivery
Zappies Princess Royal Ghost Electro Wizard Inferno Dragon Lumberjack
Fireball
Zappies Princess Electro Wizard Inferno Dragon Lumberjack
Poison
Zappies Princess Electro Wizard
Lightning
Electro Wizard Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Royal Ghost Fireball Zappies Electro Wizard Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Princess Royal Ghost Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Princess Electro Wizard
Zappies
Royal Ghost Lumberjack
The Log
Fireball Princess Lumberjack
Princess
Fireball The Log Royal Ghost
Royal Ghost
Zappies Princess Electro Wizard Lumberjack
Electro Wizard
Fireball Royal Ghost Lumberjack
Inferno Dragon
Lumberjack
Zappies The Log Royal Ghost Electro Wizard

Defense Synergies 1 16

Fireball
The Log Zappies Princess Electro Wizard Lumberjack
Zappies
Fireball The Log Electro Wizard Lumberjack
The Log
Fireball Zappies Princess Royal Ghost Electro Wizard Inferno Dragon Lumberjack
Princess
Fireball The Log Royal Ghost
Royal Ghost
The Log Princess Electro Wizard
Electro Wizard
Fireball Zappies The Log Royal Ghost Inferno Dragon Lumberjack
Inferno Dragon
The Log Electro Wizard
Lumberjack
Fireball Zappies The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies The Log Electro Wizard
Inferno Dragon Lumberjack Zappies The Log Electro Wizard
Lumberjack Zappies Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Zappies Electro Wizard
Fireball The Log Princess Lumberjack
Fireball The Log Zappies Royal Ghost Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Fireball Zappies Princess
Fireball The Log Electro Wizard
Zappies Inferno Dragon Princess Lumberjack
Zappies Royal Ghost Electro Wizard Lumberjack
Electro Wizard Fireball Zappies The Log Princess Royal Ghost Lumberjack
Inferno Dragon Fireball Zappies Princess Electro Wizard
Lumberjack Fireball Zappies The Log Electro Wizard
Fireball Zappies The Log Princess Royal Ghost Electro Wizard Lumberjack
Inferno Dragon Zappies Electro Wizard Lumberjack
Fireball Zappies The Log Electro Wizard Inferno Dragon Lumberjack
Fireball Zappies Electro Wizard Lumberjack
Fireball Zappies The Log Royal Ghost Electro Wizard Lumberjack
The Log Fireball Zappies Princess Royal Ghost Electro Wizard Inferno Dragon Lumberjack
Zappies Electro Wizard Inferno Dragon Lumberjack
Royal Ghost Fireball Zappies The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Zappies Royal Ghost Electro Wizard
Fireball Electro Wizard The Log Royal Ghost Inferno Dragon Lumberjack
Zappies Lumberjack The Log Electro Wizard
Lumberjack Fireball Zappies The Log Electro Wizard
Zappies Inferno Dragon Lumberjack
Fireball Zappies Princess Electro Wizard
Fireball Zappies Electro Wizard Lumberjack
Zappies Inferno Dragon Lumberjack
Electro Wizard Fireball Zappies The Log Inferno Dragon
Zappies Inferno Dragon
Inferno Dragon Zappies Lumberjack
Fireball The Log Electro Wizard
Fireball Zappies Lumberjack
Fireball Zappies Princess
Zappies Electro Wizard Fireball The Log Inferno Dragon Lumberjack
Fireball Zappies The Log Princess Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log Royal Ghost
Fireball The Log Princess Royal Ghost Electro Wizard
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Electro Wizard Lumberjack
Fireball The Log Princess Electro Wizard
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess Electro Wizard
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Inferno Dragon
Fireball The Log Princess Royal Ghost Electro Wizard
Fireball The Log Princess
Fireball The Log
Fireball Princess Electro Wizard
Electro Wizard Fireball Zappies
Fireball
Fireball The Log
Fireball Zappies Princess Electro Wizard
Fireball The Log Princess
Electro Wizard Fireball Zappies Princess
Fireball Zappies Princess Electro Wizard
The Log Fireball
Fireball Princess Electro Wizard Lumberjack
The Log Fireball Princess
Fireball
Fireball Zappies The Log Princess Electro Wizard
Fireball Zappies Princess Electro Wizard
Fireball The Log Princess Royal Ghost Electro Wizard

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