My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde
Barbarian Barrel
Elite Barbarians Wizard Electro Wizard Lumberjack
The Log
Elite Barbarians Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Wizard P.E.K.K.A Electro Wizard Lumberjack
Fireball
Minion Horde Elite Barbarians Wizard Electro Wizard Lumberjack
Poison
Minion Horde Wizard Electro Wizard
Lightning
Elite Barbarians Wizard Electro Wizard Lumberjack
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Electro Wizard Lumberjack Minion Horde Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Electro Wizard Lumberjack

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lumberjack
Elite Barbarians
Fireball Wizard The Log Lumberjack
Fireball
Elite Barbarians The Log Electro Wizard
Wizard
Elite Barbarians P.E.K.K.A Lumberjack
P.E.K.K.A
Electro Wizard Wizard The Log Lumberjack
The Log
Elite Barbarians Fireball P.E.K.K.A Lumberjack
Electro Wizard
P.E.K.K.A Fireball Lumberjack
Lumberjack
Minion Horde Elite Barbarians Wizard P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 13

Minion Horde
The Log
Elite Barbarians
Wizard The Log
Fireball
The Log Electro Wizard Lumberjack
Wizard
Elite Barbarians P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Wizard Electro Wizard
The Log
Fireball P.E.K.K.A Minion Horde Elite Barbarians Wizard Electro Wizard Lumberjack
Electro Wizard
Fireball Wizard P.E.K.K.A The Log Lumberjack
Lumberjack
Fireball Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard The Log Electro Wizard
Minion Horde Elite Barbarians P.E.K.K.A Lumberjack The Log Electro Wizard
Minion Horde P.E.K.K.A Lumberjack Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians P.E.K.K.A Lumberjack Electro Wizard
Elite Barbarians Fireball P.E.K.K.A The Log Lumberjack
Fireball The Log Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Minion Horde P.E.K.K.A Elite Barbarians Lumberjack
Elite Barbarians Minion Horde Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball Wizard The Log Lumberjack
Minion Horde Fireball Wizard Electro Wizard
Minion Horde P.E.K.K.A Lumberjack Elite Barbarians Fireball Wizard The Log Electro Wizard
Fireball Wizard Minion Horde P.E.K.K.A The Log Electro Wizard Lumberjack
Elite Barbarians P.E.K.K.A Minion Horde Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball P.E.K.K.A The Log Electro Wizard Lumberjack
Minion Horde Wizard Elite Barbarians Fireball P.E.K.K.A Electro Wizard Lumberjack
Fireball Minion Horde Elite Barbarians Wizard The Log Electro Wizard Lumberjack
Wizard The Log Fireball Electro Wizard Lumberjack
P.E.K.K.A Elite Barbarians Electro Wizard Lumberjack
Wizard Minion Horde Elite Barbarians Fireball P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Elite Barbarians Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Minion Horde Elite Barbarians The Log Electro Wizard
P.E.K.K.A Lumberjack Minion Horde Elite Barbarians Fireball The Log Electro Wizard
P.E.K.K.A Minion Horde Elite Barbarians Lumberjack
Fireball Wizard Minion Horde Electro Wizard
P.E.K.K.A Minion Horde Elite Barbarians Fireball Electro Wizard Lumberjack
P.E.K.K.A Minion Horde Elite Barbarians Lumberjack
Minion Horde P.E.K.K.A Electro Wizard Elite Barbarians Fireball The Log
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Lumberjack
P.E.K.K.A Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians P.E.K.K.A Minion Horde Fireball Wizard Lumberjack
Wizard Minion Horde Fireball
Elite Barbarians Electro Wizard Minion Horde Fireball P.E.K.K.A The Log Lumberjack
Minion Horde Elite Barbarians Fireball Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log Electro Wizard
Minion Horde Fireball The Log
Fireball The Log
Fireball Wizard Minion Horde The Log
Fireball Wizard Minion Horde
Minion Horde Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Minion Horde Elite Barbarians Fireball Electro Wizard Lumberjack
Minion Horde Fireball Wizard The Log Electro Wizard
Fireball Wizard
Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball Wizard The Log
Minion Horde Fireball Wizard The Log
Fireball
Minion Horde
Fireball Wizard The Log Electro Wizard
Fireball Wizard The Log
Minion Horde Fireball The Log
Fireball Wizard
The Log
Minion Horde Fireball The Log
The Log Fireball Wizard
Minion Horde
Fireball The Log Wizard Electro Wizard
Fireball Wizard The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Wizard Electro Wizard
Electro Wizard Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball Electro Wizard
P.E.K.K.A Minion Horde
Fireball Wizard The Log
Minion Horde Electro Wizard Fireball
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Minion Horde Wizard Electro Wizard Lumberjack
The Log Fireball Wizard
Fireball
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Elite Barbarians Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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