My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Skeleton Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Hog Rider Giant Skeleton
Giant Snowball
Bats Minions Hog Rider Princess Lumberjack
Zap
Bats Minions Princess
Barbarian Barrel
Giant Skeleton Princess Lumberjack
The Log
Hog Rider Giant Skeleton Princess Lumberjack
Earthquake
Hog Rider
Arrows
Bats Minions Princess
Royal Delivery
Bats Minions Hog Rider Giant Skeleton Princess Lumberjack
Fireball
Minions Hog Rider Princess Lumberjack
Poison
Bats Minions Princess
Lightning
Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Princess Fireball Hog Rider Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Princess

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Zap Minions Lumberjack
Zap
Fireball Hog Rider Bats Minions Giant Skeleton Princess Lumberjack
Minions
Hog Rider Bats Zap Giant Skeleton Lumberjack
Fireball
Zap Hog Rider Princess
Hog Rider
Bats Zap Minions Fireball Giant Skeleton Princess Lumberjack
Giant Skeleton
Bats Zap Minions Hog Rider Princess Lumberjack
Princess
Zap Fireball Hog Rider Giant Skeleton
Lumberjack
Bats Zap Minions Hog Rider Giant Skeleton

Defense Synergies 1 14

Bats
Zap Minions Giant Skeleton Lumberjack
Zap
Fireball Bats Minions Giant Skeleton Princess Lumberjack
Minions
Bats Zap Giant Skeleton Lumberjack
Fireball
Zap Princess Lumberjack
Hog Rider
Giant Skeleton
Bats Zap Minions Princess Lumberjack
Princess
Zap Fireball Giant Skeleton
Lumberjack
Bats Zap Minions Fireball Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Lumberjack Bats Zap Minions
Lumberjack Bats Minions Giant Skeleton
Lumberjack Bats Minions
Fireball Giant Skeleton Princess Lumberjack
Fireball Bats Zap Minions Lumberjack
Bats Minions Zap Fireball Princess
Zap Fireball Giant Skeleton
Minions Princess Lumberjack
Giant Skeleton Lumberjack
Bats Minions Zap Fireball Giant Skeleton Princess Lumberjack
Minions Bats Zap Fireball Princess
Lumberjack Bats Zap Minions Fireball Giant Skeleton
Fireball Bats Zap Minions Princess Lumberjack
Lumberjack
Zap Fireball Lumberjack
Bats Minions Fireball Lumberjack
Fireball Bats Zap Minions Lumberjack
Zap Bats Minions Fireball Giant Skeleton Princess Lumberjack
Lumberjack
Bats Minions Fireball Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Giant Skeleton
Fireball Zap Lumberjack
Giant Skeleton Lumberjack Bats Zap Minions
Giant Skeleton Lumberjack Bats Zap Fireball
Giant Skeleton Lumberjack
Fireball Bats Zap Minions Princess
Bats Minions Fireball Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Bats Minions Fireball
Bats Minions Giant Skeleton Lumberjack
Zap Fireball Giant Skeleton
Giant Skeleton Fireball Lumberjack
Fireball Princess
Bats Zap Minions Fireball Giant Skeleton Lumberjack
Bats Minions Zap Fireball Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton
Fireball Zap Princess
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Zap
Fireball Bats Zap Minions Princess
Princess
Fireball Zap Princess
Fireball Zap
Bats Minions Fireball Lumberjack
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Minions Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Bats Minions
Zap Fireball Princess
Zap Fireball Princess
Minions Fireball Giant Skeleton
Fireball Princess
Zap Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Bats Zap Fireball Princess
Zap Bats Minions Fireball
Fireball
Zap Fireball
Zap Fireball Princess
Giant Skeleton
Fireball Princess
Zap Bats Minions Fireball Princess
Fireball Zap Princess
Fireball
Fireball Princess Lumberjack
Zap Fireball Princess
Zap Fireball Giant Skeleton
Zap Bats Minions Fireball Giant Skeleton Princess
Bats Zap Fireball Princess
Zap Fireball Giant Skeleton Princess

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