My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army
Giant Snowball
Minion Horde Musketeer Hog Rider Skeleton Army
Zap
Minion Horde Inferno Tower Skeleton Army
Barbarian Barrel
Musketeer Inferno Tower Skeleton Army
The Log
Musketeer Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Musketeer Hog Rider Skeleton Army
Fireball
Minion Horde Musketeer Hog Rider Inferno Tower Skeleton Army
Poison
Minion Horde Musketeer Inferno Tower Skeleton Army
Lightning
Musketeer Inferno Tower
Rocket
Minion Horde Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Fireball Musketeer Hog Rider Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Skeleton Army Fireball

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Minion Horde
Hog Rider
Fireball
Arrows Hog Rider The Log
Musketeer
Hog Rider The Log
Hog Rider
Arrows Fireball Musketeer The Log Minion Horde
Inferno Tower
Skeleton Army
The Log
Hog Rider Fireball Musketeer

Defense Synergies 4 9

Arrows
Fireball Inferno Tower
Minion Horde
Inferno Tower The Log
Fireball
The Log Arrows Musketeer Inferno Tower
Musketeer
The Log Fireball Inferno Tower Skeleton Army
Hog Rider
Inferno Tower
Skeleton Army The Log Arrows Minion Horde Fireball Musketeer
Skeleton Army
Inferno Tower Musketeer The Log
The Log
Fireball Musketeer Inferno Tower Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer Inferno Tower The Log
Minion Horde Inferno Tower Skeleton Army Musketeer The Log
Minion Horde Inferno Tower Skeleton Army Musketeer
Minion Horde Inferno Tower Skeleton Army Musketeer
Arrows Fireball Skeleton Army The Log
Arrows Fireball Skeleton Army The Log Musketeer
Minion Horde Musketeer Inferno Tower Arrows Fireball
Arrows Fireball Musketeer Inferno Tower The Log
Minion Horde Inferno Tower Musketeer Skeleton Army
Skeleton Army Minion Horde Musketeer Inferno Tower
Minion Horde Skeleton Army Arrows Fireball Musketeer The Log
Arrows Minion Horde Musketeer Inferno Tower Fireball
Minion Horde Inferno Tower Skeleton Army Fireball Musketeer The Log
Fireball Skeleton Army Arrows Minion Horde The Log
Inferno Tower Skeleton Army Minion Horde
Minion Horde Inferno Tower Skeleton Army Fireball The Log
Minion Horde Arrows Fireball Musketeer Inferno Tower Skeleton Army
Arrows Fireball Minion Horde Musketeer Skeleton Army The Log
Arrows The Log Fireball Musketeer
Musketeer Inferno Tower
Skeleton Army Arrows Minion Horde Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Inferno Tower
Fireball Arrows Musketeer The Log
Skeleton Army Minion Horde Musketeer Inferno Tower The Log
Skeleton Army Minion Horde Fireball Musketeer Inferno Tower The Log
Inferno Tower Minion Horde Musketeer Skeleton Army
Arrows Fireball Minion Horde Musketeer
Skeleton Army Minion Horde Fireball Musketeer Inferno Tower
Inferno Tower Minion Horde Skeleton Army
Minion Horde Fireball Inferno Tower Skeleton Army The Log
Inferno Tower Minion Horde Musketeer Skeleton Army
Minion Horde Musketeer Inferno Tower
Skeleton Army Arrows Fireball The Log
Skeleton Army Minion Horde Fireball Inferno Tower
Minion Horde Fireball Musketeer Skeleton Army
Inferno Tower Skeleton Army Minion Horde Fireball Musketeer The Log
Arrows Minion Horde Fireball Musketeer Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Musketeer The Log
Arrows Fireball Musketeer The Log
Arrows Minion Horde Fireball The Log
Arrows Fireball Musketeer The Log
Fireball Arrows Minion Horde The Log
Arrows Fireball Minion Horde Musketeer
Arrows Minion Horde Musketeer The Log
Arrows Fireball The Log
Arrows Fireball The Log
Minion Horde Fireball Musketeer
Arrows Minion Horde Fireball Musketeer The Log
Fireball Arrows Musketeer
Fireball Musketeer The Log
Arrows Minion Horde Fireball Musketeer
Arrows Fireball Musketeer The Log
Arrows Minion Horde Fireball Musketeer The Log
Arrows Minion Horde Fireball Musketeer The Log
Arrows Fireball
Minion Horde
Arrows Fireball Musketeer The Log
Arrows Fireball The Log
Minion Horde Fireball Musketeer The Log
Arrows Fireball
Musketeer The Log
Arrows Minion Horde Fireball Musketeer The Log
Arrows The Log Fireball
Minion Horde
Arrows Fireball The Log Musketeer
Fireball Arrows Musketeer The Log
Fireball Arrows Musketeer The Log
Arrows Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer
Minion Horde Fireball
Arrows Minion Horde Fireball Musketeer The Log
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball The Log
Minion Horde Fireball Musketeer Skeleton Army
Fireball Arrows Musketeer
Arrows The Log Fireball
Fireball Minion Horde Musketeer
Arrows The Log Fireball Musketeer
Arrows Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log

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