My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Cannon Musketeer
Zap
Minions Cannon Royal Giant
Barbarian Barrel
Cannon Musketeer Valkyrie Ice Wizard
The Log
Cannon Royal Giant Musketeer
Earthquake
Cannon
Arrows
Minions
Royal Delivery
Minions Musketeer Valkyrie Ice Wizard
Fireball
Minions Cannon Musketeer Ice Wizard
Poison
Minions Cannon Musketeer Ice Wizard
Lightning
Cannon Musketeer Valkyrie Ice Wizard
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Ice Wizard Fireball Musketeer Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Ice Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Royal Giant Musketeer Valkyrie Ice Wizard
Minions
Royal Giant Zap Valkyrie
Cannon
Royal Giant
Minions Fireball Ice Wizard Zap Musketeer
Fireball
Zap Royal Giant
Musketeer
Valkyrie Zap Royal Giant
Valkyrie
Musketeer Zap Minions
Ice Wizard
Royal Giant Zap

Defense Synergies 5 14

Zap
Cannon Fireball Minions Musketeer Valkyrie Ice Wizard
Minions
Valkyrie Zap Cannon Musketeer Ice Wizard
Cannon
Zap Musketeer Minions Fireball Valkyrie Ice Wizard
Royal Giant
Fireball
Zap Cannon Musketeer Valkyrie Ice Wizard
Musketeer
Cannon Valkyrie Zap Minions Fireball
Valkyrie
Minions Musketeer Zap Cannon Fireball Ice Wizard
Ice Wizard
Zap Minions Cannon Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball Musketeer Valkyrie
Zap Minions Cannon Musketeer Valkyrie Ice Wizard
Cannon Minions Musketeer Valkyrie Ice Wizard
Cannon Minions Musketeer Valkyrie Ice Wizard
Fireball Valkyrie
Fireball Zap Minions Cannon Musketeer Valkyrie Ice Wizard
Minions Musketeer Zap Cannon Fireball Ice Wizard
Zap Cannon Fireball Musketeer Valkyrie
Cannon Minions Musketeer Ice Wizard
Cannon Musketeer Valkyrie Ice Wizard
Minions Valkyrie Ice Wizard Zap Cannon Fireball Musketeer
Minions Musketeer Zap Fireball Ice Wizard
Cannon Zap Minions Fireball Musketeer Valkyrie Ice Wizard
Fireball Valkyrie Zap Minions Cannon
Cannon
Zap Cannon Fireball
Minions Cannon Fireball Musketeer Valkyrie
Cannon Fireball Zap Minions Musketeer Valkyrie Ice Wizard
Zap Valkyrie Minions Cannon Fireball Musketeer Ice Wizard
Cannon Musketeer
Valkyrie Minions Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball
Fireball Zap Musketeer Valkyrie
Zap Minions Musketeer Valkyrie
Valkyrie Zap Fireball Musketeer
Cannon Musketeer Valkyrie
Fireball Zap Minions Musketeer Ice Wizard
Minions Fireball Musketeer Valkyrie Ice Wizard
Valkyrie
Zap Minions Fireball Valkyrie
Cannon Musketeer
Minions Musketeer Valkyrie
Zap Fireball Valkyrie
Cannon Fireball Valkyrie
Cannon Fireball Musketeer Valkyrie
Zap Minions Fireball Musketeer Valkyrie
Minions Valkyrie Zap Cannon Fireball Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Musketeer Valkyrie
Fireball Zap Valkyrie
Fireball Zap Minions Musketeer Ice Wizard
Musketeer
Fireball Zap Ice Wizard
Fireball Zap
Minions Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Zap Fireball Musketeer
Zap Fireball Valkyrie
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Valkyrie Ice Wizard
Fireball Zap Musketeer Ice Wizard
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Ice Wizard
Zap Minions Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Minions Fireball Musketeer
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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