My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Giant Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Goblins Musketeer
Zap
Goblins Royal Giant
Barbarian Barrel
Goblins Knight Tesla Musketeer
The Log
Goblins Royal Giant Musketeer
Earthquake
Tesla
Arrows
Goblins
Royal Delivery
Goblins Knight Musketeer
Fireball
Tesla Musketeer
Poison
Musketeer
Lightning
Knight Tesla Ice Golem Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Knight Tesla Fireball Musketeer Freeze Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Ice Golem Knight Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Ice Golem
Knight
Musketeer Fireball
Tesla
Royal Giant
Fireball Goblins Ice Golem Musketeer
Ice Golem
Musketeer Goblins Royal Giant
Fireball
Royal Giant Knight Freeze
Musketeer
Knight Ice Golem Royal Giant
Freeze
Fireball

Defense Synergies 5 10

Goblins
Knight Tesla Ice Golem Musketeer Freeze
Knight
Tesla Musketeer Goblins Fireball
Tesla
Knight Ice Golem Musketeer Goblins Fireball
Royal Giant
Ice Golem
Tesla Musketeer Goblins Fireball
Fireball
Knight Tesla Ice Golem Musketeer Freeze
Musketeer
Knight Tesla Ice Golem Goblins Fireball
Freeze
Goblins Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Ice Golem Fireball Musketeer
Goblins Knight Tesla Musketeer
Tesla Goblins Knight Musketeer Freeze
Tesla Goblins Knight Musketeer
Fireball
Fireball Freeze Goblins Tesla Musketeer
Tesla Musketeer Fireball Freeze
Tesla Ice Golem Fireball Musketeer
Tesla Goblins Musketeer
Knight Goblins Tesla Ice Golem Musketeer
Goblins Knight Tesla Ice Golem Fireball Musketeer Freeze
Tesla Musketeer Fireball
Tesla Knight Fireball Musketeer Freeze
Fireball Goblins Tesla Freeze
Knight Tesla
Tesla Fireball Freeze
Tesla Goblins Knight Fireball Musketeer
Tesla Fireball Goblins Knight Musketeer
Freeze Knight Tesla Ice Golem Fireball Musketeer
Tesla Musketeer
Goblins Knight Tesla Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Tesla Ice Golem Fireball
Fireball Knight Tesla Ice Golem Musketeer
Goblins Knight Ice Golem Musketeer
Knight Tesla Ice Golem Fireball Musketeer
Knight Tesla Musketeer
Fireball Tesla Ice Golem Musketeer Freeze
Goblins Knight Tesla Ice Golem Fireball Musketeer
Knight Tesla
Freeze Goblins Knight Ice Golem Fireball
Tesla Musketeer
Knight Tesla Musketeer
Fireball
Knight Tesla Ice Golem Fireball
Tesla Fireball Musketeer
Tesla Goblins Knight Ice Golem Fireball Musketeer Freeze
Tesla Ice Golem Fireball Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem Musketeer Freeze
Fireball Musketeer
Fireball
Knight Ice Golem Fireball Musketeer Freeze
Fireball
Fireball Ice Golem Musketeer Freeze
Musketeer
Fireball Ice Golem Freeze
Fireball
Goblins Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Knight Ice Golem Fireball Musketeer
Fireball Musketeer Freeze
Ice Golem Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Freeze
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Ice Golem Freeze Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Ice Golem Fireball Musketeer
Fireball Musketeer Freeze
Fireball
Fireball Musketeer
Fireball Freeze
Fireball
Fireball Musketeer Freeze
Fireball Musketeer
Freeze
Fireball
Fireball Knight Musketeer
Ice Golem Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Freeze

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