My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Battle Ram Skeleton Army
Giant Snowball
Minion Horde Battle Ram Skeleton Army Lumberjack
Zap
Minion Horde Battle Ram Skeleton Army
Barbarian Barrel
Elite Barbarians Battle Ram Skeleton Army Lumberjack
The Log
Elite Barbarians Battle Ram Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Battle Ram Skeleton Army Lumberjack
Fireball
Minion Horde Elite Barbarians Battle Ram Skeleton Army Lumberjack
Poison
Minion Horde Skeleton Army
Lightning
Elite Barbarians Battle Ram Lumberjack
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Fireball Battle Ram Lumberjack Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Fireball Battle Ram Minion Horde Lumberjack
Arrows
Zap Elite Barbarians Fireball Battle Ram Lumberjack
Minion Horde
Zap Battle Ram Lumberjack
Elite Barbarians
Zap Arrows Fireball Battle Ram Lumberjack
Fireball
Zap Arrows Elite Barbarians Battle Ram
Battle Ram
Zap Arrows Minion Horde Elite Barbarians Fireball Lumberjack
Skeleton Army
Lumberjack
Zap Arrows Minion Horde Elite Barbarians Battle Ram

Defense Synergies 1 9

Zap
Fireball Arrows Minion Horde Elite Barbarians Skeleton Army Lumberjack
Arrows
Zap Fireball Lumberjack
Minion Horde
Zap
Elite Barbarians
Zap
Fireball
Zap Arrows Lumberjack
Battle Ram
Skeleton Army
Zap Lumberjack
Lumberjack
Zap Arrows Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Minion Horde Elite Barbarians Skeleton Army Lumberjack Zap
Minion Horde Skeleton Army Lumberjack Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Lumberjack
Arrows Elite Barbarians Fireball Skeleton Army Lumberjack
Arrows Fireball Skeleton Army Zap Lumberjack
Minion Horde Zap Arrows Fireball
Zap Arrows Fireball
Minion Horde Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army Zap Arrows Fireball Lumberjack
Arrows Minion Horde Zap Fireball
Minion Horde Skeleton Army Lumberjack Zap Elite Barbarians Fireball
Fireball Skeleton Army Zap Arrows Minion Horde Lumberjack
Elite Barbarians Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army Zap Elite Barbarians Fireball Lumberjack
Minion Horde Arrows Elite Barbarians Fireball Skeleton Army Lumberjack
Arrows Fireball Zap Minion Horde Elite Barbarians Skeleton Army Lumberjack
Zap Arrows Fireball Lumberjack
Elite Barbarians Lumberjack
Skeleton Army Arrows Minion Horde Elite Barbarians Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Elite Barbarians Fireball
Fireball Zap Arrows Elite Barbarians Lumberjack
Skeleton Army Lumberjack Zap Minion Horde Elite Barbarians
Skeleton Army Lumberjack Zap Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army Lumberjack
Arrows Fireball Zap Minion Horde
Skeleton Army Minion Horde Elite Barbarians Fireball Lumberjack
Minion Horde Elite Barbarians Skeleton Army Lumberjack
Zap Minion Horde Elite Barbarians Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Lumberjack
Skeleton Army Zap Arrows Elite Barbarians Fireball
Elite Barbarians Skeleton Army Minion Horde Fireball Lumberjack
Minion Horde Fireball Skeleton Army
Elite Barbarians Skeleton Army Zap Minion Horde Fireball Lumberjack
Arrows Zap Minion Horde Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball Zap
Arrows Minion Horde Fireball
Arrows Fireball
Fireball Zap Arrows Minion Horde
Arrows Fireball Zap Minion Horde
Arrows Minion Horde
Arrows Fireball Zap
Arrows Fireball Zap
Minion Horde Elite Barbarians Fireball Lumberjack
Zap Arrows Minion Horde Fireball
Fireball Zap Arrows
Elite Barbarians Fireball
Arrows Minion Horde Fireball
Zap Arrows Elite Barbarians Fireball
Zap Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Minion Horde
Zap Arrows Fireball
Zap Arrows Fireball
Minion Horde Fireball
Arrows Fireball
Zap Arrows Minion Horde Fireball
Zap Arrows Fireball
Minion Horde
Arrows Fireball Zap
Fireball Zap Arrows
Fireball Zap Arrows
Elite Barbarians Zap Arrows Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Zap Arrows Minion Horde Fireball
Zap Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Zap Minion Horde Fireball Skeleton Army
Fireball Zap Arrows
Arrows Fireball
Fireball Minion Horde Lumberjack
Arrows Zap Fireball
Zap Arrows Fireball
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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