My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Baby Dragon Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Barrel Witch Ice Wizard
The Log
Elite Barbarians Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Goblin Barrel Baby Dragon Witch Ice Wizard
Fireball
Elite Barbarians Hog Rider Goblin Barrel Baby Dragon Witch Ice Wizard
Poison
Witch Ice Wizard
Lightning
Elite Barbarians Valkyrie Baby Dragon Witch Ice Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Ice Wizard Fireball Valkyrie Hog Rider Baby Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Ice Wizard Fireball Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians Baby Dragon
Valkyrie
Elite Barbarians Hog Rider Goblin Barrel Baby Dragon Witch
Hog Rider
Fireball Valkyrie Elite Barbarians Goblin Barrel Baby Dragon Witch
Goblin Barrel
Valkyrie Hog Rider Baby Dragon Ice Wizard
Baby Dragon
Fireball Valkyrie Hog Rider Goblin Barrel Witch Ice Wizard
Witch
Valkyrie Hog Rider Baby Dragon
Ice Wizard
Goblin Barrel Baby Dragon

Defense Synergies 2 7

Elite Barbarians
Valkyrie
Fireball
Valkyrie Ice Wizard
Valkyrie
Elite Barbarians Fireball Baby Dragon Witch Ice Wizard
Hog Rider
Goblin Barrel
Baby Dragon
Ice Wizard Valkyrie Witch
Witch
Valkyrie Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Fireball Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon
Elite Barbarians Valkyrie Witch Ice Wizard
Witch Elite Barbarians Valkyrie Ice Wizard
Elite Barbarians Witch Valkyrie Ice Wizard
Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Baby Dragon Ice Wizard
Fireball Baby Dragon Witch Ice Wizard
Fireball Valkyrie Baby Dragon
Witch Elite Barbarians Ice Wizard
Elite Barbarians Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Fireball Baby Dragon
Fireball Baby Dragon Witch Ice Wizard
Elite Barbarians Fireball Valkyrie Witch Ice Wizard
Fireball Valkyrie Baby Dragon Witch
Elite Barbarians
Elite Barbarians Fireball
Elite Barbarians Fireball Valkyrie Witch
Fireball Elite Barbarians Valkyrie Baby Dragon Witch Ice Wizard
Valkyrie Baby Dragon Witch Fireball Ice Wizard
Elite Barbarians
Valkyrie Elite Barbarians Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Witch
Fireball Elite Barbarians Valkyrie Baby Dragon
Elite Barbarians Valkyrie Witch
Valkyrie Elite Barbarians Fireball
Elite Barbarians Valkyrie Witch
Fireball Baby Dragon Witch Ice Wizard
Elite Barbarians Fireball Valkyrie Witch Ice Wizard
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie Baby Dragon Witch
Witch
Elite Barbarians Valkyrie Witch
Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Baby Dragon Witch
Elite Barbarians Witch Fireball Valkyrie Baby Dragon
Valkyrie Elite Barbarians Fireball Baby Dragon Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Witch Ice Wizard
Baby Dragon Witch
Fireball Baby Dragon Ice Wizard
Fireball
Elite Barbarians Fireball
Fireball Valkyrie
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Witch Ice Wizard
Witch
Fireball Baby Dragon Witch Ice Wizard
Fireball Baby Dragon Witch
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon Witch Ice Wizard
Fireball Witch
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball Baby Dragon Witch Ice Wizard
Fireball
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: