My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Tesla Inferno Tower
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Tesla Hog Rider Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider
Fireball
Tesla Hog Rider Inferno Tower
Poison
Inferno Tower
Lightning
Tesla Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tesla Fireball Mini P.E.K.K.A Hog Rider Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Tesla Fireball

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Hog Rider Mini P.E.K.K.A Freeze
Arrows
Zap Fireball Hog Rider Mini P.E.K.K.A Freeze
Tesla
Fireball
Zap Arrows Hog Rider Freeze
Mini P.E.K.K.A
Zap Arrows Hog Rider
Hog Rider
Zap Arrows Fireball Freeze Mini P.E.K.K.A
Inferno Tower
Freeze
Hog Rider Zap Arrows Fireball

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Arrows Tesla Inferno Tower
Arrows
Zap Tesla Fireball Mini P.E.K.K.A Inferno Tower
Tesla
Zap Arrows Fireball Mini P.E.K.K.A Inferno Tower
Fireball
Zap Arrows Tesla Mini P.E.K.K.A Inferno Tower Freeze
Mini P.E.K.K.A
Zap Arrows Tesla Fireball Freeze
Hog Rider
Inferno Tower
Zap Arrows Tesla Fireball
Freeze
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Tesla
Tesla Mini P.E.K.K.A Inferno Tower Freeze
Tesla Mini P.E.K.K.A Inferno Tower
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Freeze Zap Tesla
Tesla Inferno Tower Zap Arrows Fireball Freeze
Zap Arrows Tesla Fireball Inferno Tower
Tesla Mini P.E.K.K.A Inferno Tower
Tesla Mini P.E.K.K.A Inferno Tower
Zap Arrows Tesla Fireball Freeze
Arrows Tesla Inferno Tower Zap Fireball
Tesla Mini P.E.K.K.A Inferno Tower Zap Fireball Freeze
Fireball Zap Arrows Tesla Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Inferno Tower Tesla
Inferno Tower Zap Tesla Fireball Mini P.E.K.K.A Freeze
Tesla Arrows Fireball Mini P.E.K.K.A Inferno Tower
Arrows Tesla Fireball Zap
Zap Arrows Freeze Tesla Fireball
Mini P.E.K.K.A Tesla Inferno Tower
Arrows Tesla Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla Fireball Inferno Tower
Fireball Zap Arrows Tesla Mini P.E.K.K.A
Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Zap Tesla Fireball Inferno Tower
Inferno Tower Tesla Mini P.E.K.K.A
Arrows Fireball Zap Tesla Freeze
Mini P.E.K.K.A Tesla Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Tesla
Zap Freeze Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Tesla
Tesla Mini P.E.K.K.A Inferno Tower
Zap Arrows Fireball
Mini P.E.K.K.A Tesla Fireball Inferno Tower
Tesla Fireball
Tesla Inferno Tower Zap Fireball Mini P.E.K.K.A Freeze
Arrows Zap Tesla Fireball Mini P.E.K.K.A Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Freeze
Arrows Fireball Zap
Arrows Fireball
Arrows Fireball Freeze
Fireball Zap Arrows
Arrows Fireball Zap Freeze
Arrows
Arrows Fireball Zap Freeze
Arrows Fireball Zap
Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Fireball Zap Arrows
Fireball
Arrows Fireball Freeze
Zap Arrows Fireball
Zap Arrows Fireball
Arrows Fireball
Arrows Fireball Freeze
Mini P.E.K.K.A
Zap Arrows Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Freeze Fireball
Arrows Fireball Zap
Fireball Zap Arrows
Fireball Zap Arrows
Zap Arrows Fireball
Zap Fireball Freeze
Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Zap Arrows Fireball Freeze
Arrows Fireball
Zap Fireball Freeze
Fireball Zap Arrows
Freeze
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Zap Fireball
Zap Arrows Fireball
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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