My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Hog Rider Baby Dragon
Zap
Goblins Minions
Barbarian Barrel
Goblins Valkyrie Ice Wizard
The Log
Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Valkyrie Hog Rider Baby Dragon Ice Wizard
Fireball
Minions Hog Rider Baby Dragon Ice Wizard
Poison
Minions Ice Wizard
Lightning
Valkyrie Baby Dragon Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Ice Wizard Fireball Valkyrie Hog Rider Baby Dragon Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Minions Ice Wizard Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie Baby Dragon
Minions
Hog Rider Valkyrie Baby Dragon
Fireball
Hog Rider Baby Dragon Freeze
Valkyrie
Hog Rider Goblins Minions Baby Dragon
Hog Rider
Goblins Minions Fireball Valkyrie Freeze Baby Dragon
Baby Dragon
Goblins Minions Fireball Valkyrie Hog Rider Ice Wizard
Freeze
Hog Rider Fireball
Ice Wizard
Baby Dragon

Defense Synergies 2 11

Goblins
Freeze Ice Wizard
Minions
Valkyrie Baby Dragon Freeze Ice Wizard
Fireball
Valkyrie Freeze Ice Wizard
Valkyrie
Minions Fireball Baby Dragon Freeze Ice Wizard
Hog Rider
Baby Dragon
Ice Wizard Minions Valkyrie
Freeze
Goblins Minions Fireball Valkyrie
Ice Wizard
Baby Dragon Goblins Minions Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Baby Dragon
Goblins Minions Valkyrie Ice Wizard
Goblins Minions Valkyrie Freeze Ice Wizard
Goblins Minions Valkyrie Ice Wizard
Fireball Valkyrie
Fireball Freeze Goblins Minions Valkyrie Baby Dragon Ice Wizard
Minions Fireball Baby Dragon Freeze Ice Wizard
Fireball Valkyrie Baby Dragon
Goblins Minions Ice Wizard
Goblins Valkyrie Ice Wizard
Goblins Minions Valkyrie Ice Wizard Fireball Baby Dragon Freeze
Minions Fireball Baby Dragon Ice Wizard
Minions Fireball Valkyrie Freeze Ice Wizard
Fireball Valkyrie Goblins Minions Baby Dragon Freeze
Fireball Freeze
Goblins Minions Fireball Valkyrie
Fireball Goblins Minions Valkyrie Baby Dragon Ice Wizard
Valkyrie Baby Dragon Freeze Minions Fireball Ice Wizard
Valkyrie Goblins Minions Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Fireball
Fireball Valkyrie Baby Dragon
Goblins Minions Valkyrie
Valkyrie Fireball
Valkyrie
Fireball Minions Baby Dragon Freeze Ice Wizard
Goblins Minions Fireball Valkyrie Ice Wizard
Valkyrie
Freeze Goblins Minions Fireball Valkyrie Baby Dragon
Minions Valkyrie
Fireball Valkyrie
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Goblins Minions Fireball Valkyrie Baby Dragon Freeze
Minions Valkyrie Fireball Baby Dragon Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Freeze
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Valkyrie Freeze
Fireball Valkyrie Baby Dragon
Fireball Minions Baby Dragon Freeze Ice Wizard
Baby Dragon
Fireball Baby Dragon Freeze Ice Wizard
Fireball
Goblins Minions Fireball
Fireball Valkyrie
Fireball Baby Dragon
Fireball Baby Dragon
Minions Fireball Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Freeze
Minions
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Minions Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Freeze Fireball Valkyrie Baby Dragon Ice Wizard
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Ice Wizard
Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Minions Fireball Freeze
Fireball Baby Dragon Ice Wizard
Freeze
Fireball
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Minions Fireball Baby Dragon Freeze
Fireball
Fireball Baby Dragon Freeze

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