My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Furnace Guards Baby Dragon Graveyard
Zap
Furnace Guards Graveyard
Barbarian Barrel
Furnace Guards Executioner Graveyard
The Log
Furnace Guards Graveyard
Earthquake
Furnace Guards Graveyard
Arrows
Furnace Guards Graveyard
Royal Delivery
Guards Baby Dragon Executioner Graveyard
Fireball
Furnace Baby Dragon Executioner
Poison
Furnace Guards Executioner Graveyard
Lightning
Furnace Baby Dragon Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Baby Dragon Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Baby Dragon Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Baby Dragon Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Fireball Furnace Baby Dragon Freeze Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Tornado Fireball Furnace

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Graveyard Baby Dragon Freeze
Furnace
Baby Dragon Graveyard
Guards
Graveyard
Tornado
Fireball Baby Dragon Executioner Freeze Graveyard
Baby Dragon
Tornado Graveyard Fireball Furnace
Freeze
Graveyard Fireball Tornado
Executioner
Tornado
Graveyard
Fireball Baby Dragon Freeze Furnace Guards Tornado

Defense Synergies 2 7

Fireball
Tornado Freeze
Furnace
Guards Tornado Baby Dragon
Guards
Furnace Baby Dragon Executioner
Tornado
Fireball Executioner Furnace Baby Dragon
Baby Dragon
Furnace Guards Tornado
Freeze
Fireball
Executioner
Tornado Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Executioner
Furnace Executioner
Furnace Tornado Freeze Executioner
Furnace Guards
Fireball Tornado
Fireball Tornado Freeze Furnace Guards Baby Dragon Executioner
Furnace Tornado Fireball Baby Dragon Freeze Executioner
Fireball Baby Dragon
Furnace Tornado
Guards Tornado
Guards Executioner Fireball Furnace Tornado Baby Dragon Freeze
Executioner Fireball Furnace Tornado Baby Dragon
Furnace Fireball Guards Freeze
Fireball Executioner Furnace Guards Tornado Baby Dragon Freeze
Furnace
Tornado Fireball Furnace Freeze
Fireball Furnace Tornado Executioner
Fireball Furnace Guards Tornado Baby Dragon Executioner
Furnace Tornado Baby Dragon Freeze Executioner Fireball Guards
Tornado
Fireball Furnace Guards Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace
Fireball Baby Dragon Executioner
Guards Furnace
Guards Fireball Tornado
Guards Executioner
Fireball Furnace Executioner Tornado Baby Dragon Freeze
Guards Fireball Furnace
Freeze Fireball Tornado Baby Dragon
Guards
Guards
Fireball Guards Tornado
Fireball Guards Executioner
Fireball Furnace Baby Dragon Executioner
Guards Fireball Furnace Tornado Baby Dragon Freeze Executioner
Executioner Fireball Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Baby Dragon Freeze
Fireball Tornado Baby Dragon Executioner
Fireball Baby Dragon
Fireball Guards Freeze
Fireball Executioner Furnace Baby Dragon
Fireball Executioner Furnace Tornado Baby Dragon Freeze
Furnace Tornado Baby Dragon Executioner
Fireball Tornado Baby Dragon Freeze Executioner
Fireball Tornado
Fireball Guards Tornado
Fireball Tornado
Fireball Tornado Baby Dragon Executioner
Fireball Baby Dragon Executioner
Fireball Baby Dragon Freeze
Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon Executioner
Fireball Furnace Baby Dragon Executioner
Fireball Tornado Freeze
Fireball Baby Dragon Executioner
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Tornado
Fireball Baby Dragon
Tornado Freeze Fireball Furnace Baby Dragon Executioner
Fireball Tornado Baby Dragon Executioner
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Furnace Tornado Baby Dragon Executioner
Fireball Guards Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Fireball Guards Freeze
Fireball Tornado Baby Dragon Executioner
Freeze
Fireball
Fireball Baby Dragon Executioner
Fireball Baby Dragon Executioner
Fireball Tornado
Executioner
Fireball Guards Tornado Baby Dragon Freeze
Fireball Tornado Executioner
Fireball Tornado Baby Dragon Freeze Executioner

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