My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Cannon Cart Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Inferno Dragon
Giant Snowball
Goblin Hut Guards Inferno Dragon Lumberjack
Zap
Goblin Hut Guards Cannon Cart Inferno Dragon
Barbarian Barrel
Goblin Hut Wizard Guards Cannon Cart Electro Wizard Lumberjack
The Log
Goblin Hut Guards Cannon Cart Lumberjack
Earthquake
Goblin Hut Guards
Arrows
Goblin Hut Guards
Royal Delivery
Goblin Hut Wizard Guards Cannon Cart Electro Wizard Inferno Dragon Lumberjack
Fireball
Goblin Hut Wizard Cannon Cart Electro Wizard Inferno Dragon Lumberjack
Poison
Goblin Hut Wizard Guards Electro Wizard
Lightning
Goblin Hut Wizard Cannon Cart Electro Wizard Inferno Dragon Lumberjack
Rocket
Goblin Hut Wizard Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Fireball Electro Wizard Inferno Dragon Lumberjack Goblin Hut Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Fireball Electro Wizard Inferno Dragon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Electro Wizard
Goblin Hut
Cannon Cart Lumberjack
Wizard
Lumberjack
Guards
Lumberjack
Cannon Cart
Goblin Hut Electro Wizard Lumberjack
Electro Wizard
Fireball Cannon Cart Lumberjack
Inferno Dragon
Lumberjack
Goblin Hut Wizard Guards Cannon Cart Electro Wizard

Defense Synergies 0 18

Fireball
Goblin Hut Electro Wizard Lumberjack
Goblin Hut
Fireball Wizard Cannon Cart Electro Wizard Lumberjack
Wizard
Goblin Hut Guards Cannon Cart Electro Wizard Lumberjack
Guards
Wizard Cannon Cart Electro Wizard Lumberjack
Cannon Cart
Goblin Hut Wizard Guards Electro Wizard Lumberjack
Electro Wizard
Fireball Goblin Hut Wizard Guards Cannon Cart Inferno Dragon Lumberjack
Inferno Dragon
Electro Wizard
Lumberjack
Fireball Goblin Hut Wizard Guards Cannon Cart Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Goblin Hut Wizard Electro Wizard
Inferno Dragon Lumberjack Goblin Hut Cannon Cart Electro Wizard
Goblin Hut Lumberjack Cannon Cart Electro Wizard Inferno Dragon
Goblin Hut Inferno Dragon Lumberjack Guards Cannon Cart Electro Wizard
Fireball Lumberjack
Fireball Guards Cannon Cart Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Fireball Goblin Hut Wizard
Fireball Cannon Cart Electro Wizard
Inferno Dragon Goblin Hut Lumberjack
Guards Cannon Cart Electro Wizard Lumberjack
Guards Electro Wizard Fireball Goblin Hut Wizard Cannon Cart Lumberjack
Inferno Dragon Fireball Goblin Hut Wizard Electro Wizard
Goblin Hut Lumberjack Fireball Wizard Guards Cannon Cart Electro Wizard
Fireball Wizard Goblin Hut Guards Cannon Cart Electro Wizard Lumberjack
Inferno Dragon Goblin Hut Cannon Cart Electro Wizard Lumberjack
Fireball Goblin Hut Electro Wizard Inferno Dragon Lumberjack
Wizard Fireball Goblin Hut Cannon Cart Electro Wizard Lumberjack
Fireball Goblin Hut Wizard Guards Cannon Cart Electro Wizard Lumberjack
Wizard Fireball Goblin Hut Guards Cannon Cart Electro Wizard Inferno Dragon Lumberjack
Goblin Hut Cannon Cart Electro Wizard Inferno Dragon Lumberjack
Wizard Fireball Guards Cannon Cart Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Fireball Goblin Hut Cannon Cart Electro Wizard
Fireball Electro Wizard Wizard Cannon Cart Inferno Dragon Lumberjack
Guards Lumberjack Goblin Hut Cannon Cart Electro Wizard
Guards Lumberjack Fireball Cannon Cart Electro Wizard
Goblin Hut Guards Cannon Cart Inferno Dragon Lumberjack
Fireball Wizard Goblin Hut Electro Wizard
Guards Fireball Goblin Hut Cannon Cart Electro Wizard Lumberjack
Cannon Cart Inferno Dragon Lumberjack
Electro Wizard Fireball Goblin Hut Cannon Cart Inferno Dragon
Goblin Hut Guards Inferno Dragon
Inferno Dragon Goblin Hut Guards Cannon Cart Lumberjack
Fireball Guards Electro Wizard
Cannon Cart Fireball Wizard Guards Lumberjack
Wizard Fireball Cannon Cart
Goblin Hut Guards Electro Wizard Fireball Cannon Cart Inferno Dragon Lumberjack
Fireball Goblin Hut Wizard Cannon Cart Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Electro Wizard
Fireball Goblin Hut Cannon Cart
Cannon Cart Fireball Guards
Fireball Wizard
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Guards Electro Wizard Lumberjack
Fireball Wizard Cannon Cart Electro Wizard
Fireball Wizard
Fireball Goblin Hut Cannon Cart
Fireball Cannon Cart
Fireball Goblin Hut Cannon Cart
Fireball Goblin Hut Wizard Cannon Cart
Fireball Goblin Hut Wizard Cannon Cart
Fireball
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Cannon Cart
Fireball Wizard
Inferno Dragon
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Goblin Hut Wizard Guards
Fireball
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Goblin Hut Guards Cannon Cart
Fireball Wizard Electro Wizard
Fireball
Fireball Wizard Cannon Cart Electro Wizard Lumberjack
Fireball Wizard
Fireball
Cannon Cart
Fireball Guards Electro Wizard
Fireball Electro Wizard
Fireball Cannon Cart Electro Wizard

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