My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Minion Horde Hog Rider Goblin Barrel
Zap
Minions Goblin Gang Minion Horde Goblin Barrel
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel
The Log
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Minions Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider Goblin Barrel
Fireball
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider Goblin Barrel
Poison
Minions Goblin Gang Minion Horde
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Goblin Barrel Fireball Hog Rider Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Goblin Barrel

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Minions Minion Horde
Minions
Hog Rider Zap Elite Barbarians
Goblin Gang
Hog Rider Goblin Barrel
Minion Horde
Zap Hog Rider
Elite Barbarians
Zap Minions Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians
Hog Rider
Zap Minions Goblin Gang Fireball Minion Horde Elite Barbarians Goblin Barrel
Goblin Barrel
Goblin Gang Hog Rider

Defense Synergies 1 4

Zap
Fireball Minions Goblin Gang Minion Horde Elite Barbarians
Minions
Zap
Goblin Gang
Zap
Minion Horde
Zap
Elite Barbarians
Zap
Fireball
Zap
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Fireball
Minion Horde Elite Barbarians Zap Minions Goblin Gang
Goblin Gang Minion Horde Minions Elite Barbarians
Minion Horde Elite Barbarians Minions Goblin Gang
Elite Barbarians Fireball
Goblin Gang Fireball Zap Minions
Minions Minion Horde Zap Goblin Gang Fireball
Zap Fireball
Minion Horde Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde
Minions Goblin Gang Minion Horde Zap Fireball
Minions Minion Horde Zap Goblin Gang Fireball
Minion Horde Zap Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Minions Goblin Gang Minion Horde
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Elite Barbarians Fireball
Minion Horde Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Minions Goblin Gang Minion Horde Elite Barbarians
Zap Minions Fireball
Elite Barbarians
Goblin Gang Minions Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians
Goblin Gang Zap Minions Minion Horde Elite Barbarians
Goblin Gang Zap Minion Horde Elite Barbarians Fireball
Goblin Gang Minion Horde Elite Barbarians
Fireball Zap Minions Goblin Gang Minion Horde
Goblin Gang Minions Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Zap Minion Horde Minions Elite Barbarians Fireball
Goblin Gang Minion Horde
Minions Minion Horde Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Goblin Gang Elite Barbarians Zap Minions Minion Horde Fireball
Minions Zap Minion Horde Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Zap Minion Horde
Fireball Zap Minions Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Minions Goblin Gang Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball
Fireball Zap
Elite Barbarians Fireball
Minions Minion Horde Fireball
Zap Elite Barbarians Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minions Minion Horde
Zap Fireball
Zap Fireball
Minions Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Minion Horde Fireball
Zap Minions Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Minions Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Minion Horde
Zap Fireball
Zap Fireball
Minion Horde Elite Barbarians
Zap Minions Goblin Gang Minion Horde Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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