My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Prince Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Prince Sparky
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Prince Sparky
Barbarian Barrel
Goblin Gang Wizard Lumberjack Sparky
The Log
Goblin Gang Prince Lumberjack Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Prince Lumberjack Sparky
Fireball
Goblin Gang Wizard Lumberjack Sparky
Poison
Goblin Gang Wizard Sparky
Lightning
Wizard Prince Lumberjack Sparky
Rocket
Wizard Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Lumberjack Giant Wizard Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Lumberjack

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Prince Sparky
Fireball
Giant The Log Sparky
Giant
Prince Sparky Goblin Gang Fireball Wizard The Log Lumberjack
Wizard
Giant Prince Lumberjack Sparky
Prince
Giant Goblin Gang Wizard The Log Lumberjack
The Log
Fireball Giant Prince Lumberjack Sparky
Lumberjack
Giant Wizard Prince The Log Sparky
Sparky
Giant Goblin Gang Fireball Wizard The Log Lumberjack

Defense Synergies 2 10

Goblin Gang
Prince The Log Lumberjack Sparky
Fireball
The Log Lumberjack
Giant
Wizard
Prince The Log Lumberjack
Prince
The Log Goblin Gang Wizard
The Log
Fireball Prince Goblin Gang Wizard Lumberjack Sparky
Lumberjack
Goblin Gang Fireball Wizard The Log
Sparky
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log Sparky
Lumberjack Sparky Goblin Gang Prince The Log
Goblin Gang Prince Lumberjack Sparky
Prince Lumberjack Sparky Goblin Gang
Fireball Prince The Log Lumberjack Sparky
Goblin Gang Fireball The Log Lumberjack
Goblin Gang Fireball Wizard
Fireball The Log Sparky
Sparky Goblin Gang Prince Lumberjack
Goblin Gang Prince Lumberjack Sparky
Goblin Gang Fireball Wizard The Log Lumberjack
Goblin Gang Fireball Wizard
Prince Lumberjack Sparky Goblin Gang Fireball Wizard The Log
Fireball Wizard Sparky Goblin Gang Prince The Log Lumberjack
Sparky Goblin Gang Prince Lumberjack
Goblin Gang Fireball Prince The Log Lumberjack Sparky
Wizard Sparky Goblin Gang Fireball Prince Lumberjack
Fireball Goblin Gang Wizard Prince The Log Lumberjack
Wizard The Log Fireball Lumberjack
Sparky Prince Lumberjack
Goblin Gang Wizard Fireball Prince The Log Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Fireball Prince Sparky
Fireball Goblin Gang Wizard Prince The Log Lumberjack
Goblin Gang Lumberjack Prince The Log Sparky
Goblin Gang Prince Lumberjack Fireball The Log Sparky
Goblin Gang Prince Lumberjack Sparky
Fireball Wizard Goblin Gang
Goblin Gang Prince Sparky Fireball Lumberjack
Prince Lumberjack Sparky
Fireball Prince The Log Sparky
Goblin Gang Sparky
Prince Lumberjack Sparky
Fireball Prince The Log
Prince Goblin Gang Fireball Wizard Lumberjack Sparky
Wizard Fireball Sparky
Goblin Gang Sparky Fireball Prince The Log Lumberjack
Fireball Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball The Log
Fireball The Log Sparky
Fireball Prince The Log Sparky
Fireball Wizard The Log Sparky
Fireball Wizard
Wizard The Log Sparky
Fireball The Log Wizard
Fireball The Log Wizard
Goblin Gang Fireball Prince Lumberjack Sparky
Fireball Wizard Prince The Log Sparky
Fireball Wizard
Fireball The Log Sparky
Fireball
Fireball Prince The Log Sparky
Fireball Wizard The Log Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
Sparky
Fireball Wizard Prince The Log Sparky
Fireball Wizard The Log
Fireball Prince The Log Sparky
Fireball Wizard
Prince The Log Sparky
Fireball The Log
The Log Fireball Wizard Sparky
Fireball The Log Wizard Sparky
Fireball Wizard Prince The Log Sparky
Fireball The Log Sparky
Fireball Wizard Sparky
Fireball Wizard
Fireball Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
Prince Sparky
Fireball Wizard The Log Sparky
Goblin Gang Fireball Prince
Fireball Wizard
The Log Fireball
Fireball Goblin Gang Wizard Prince Lumberjack Sparky
The Log Fireball Wizard
Fireball Sparky
Prince Sparky
Goblin Gang Fireball The Log Sparky
Fireball
Fireball Prince The Log Sparky

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