My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon
Giant Snowball
Balloon
Zap
Inferno Tower Balloon
Barbarian Barrel
Inferno Tower Wizard Ice Wizard
The Log
Earthquake
Inferno Tower
Arrows
Royal Delivery
Wizard Balloon Ice Wizard
Fireball
Inferno Tower Wizard Balloon Ice Wizard
Poison
Inferno Tower Wizard Balloon Ice Wizard
Lightning
Inferno Tower Wizard Balloon Ice Wizard
Rocket
Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Ice Wizard Fireball Giant Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Ice Wizard Fireball

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Giant Balloon Ice Wizard
Arrows
Zap Fireball Giant Balloon
Fireball
Zap Arrows Giant
Giant
Zap Arrows Fireball Wizard Balloon Ice Wizard
Inferno Tower
Wizard
Giant Balloon
Balloon
Zap Arrows Giant Wizard Ice Wizard
Ice Wizard
Zap Giant Balloon

Defense Synergies 1 10

Zap
Fireball Arrows Inferno Tower Ice Wizard
Arrows
Zap Fireball Inferno Tower Ice Wizard
Fireball
Zap Arrows Inferno Tower Ice Wizard
Giant
Inferno Tower
Zap Arrows Fireball Ice Wizard
Wizard
Ice Wizard
Balloon
Ice Wizard
Zap Arrows Fireball Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard
Inferno Tower Zap Ice Wizard
Inferno Tower Ice Wizard
Inferno Tower Ice Wizard
Arrows Fireball
Arrows Fireball Zap Ice Wizard
Inferno Tower Zap Arrows Fireball Wizard Ice Wizard
Zap Arrows Fireball Inferno Tower
Inferno Tower Ice Wizard
Inferno Tower Ice Wizard
Ice Wizard Zap Arrows Fireball Wizard
Arrows Inferno Tower Zap Fireball Wizard Ice Wizard
Inferno Tower Zap Fireball Wizard Ice Wizard
Fireball Wizard Zap Arrows
Inferno Tower
Inferno Tower Zap Fireball
Wizard Arrows Fireball Inferno Tower
Arrows Fireball Zap Wizard Ice Wizard
Zap Arrows Wizard Fireball Ice Wizard
Inferno Tower
Wizard Arrows Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower
Fireball Zap Arrows Wizard
Zap Inferno Tower
Zap Fireball Inferno Tower
Inferno Tower
Arrows Fireball Wizard Zap Ice Wizard
Fireball Inferno Tower Ice Wizard
Inferno Tower
Zap Fireball Inferno Tower
Inferno Tower
Inferno Tower
Zap Arrows Fireball
Fireball Inferno Tower Wizard
Wizard Fireball
Inferno Tower Zap Fireball
Arrows Zap Fireball Inferno Tower Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap Ice Wizard
Arrows Fireball
Arrows Fireball
Fireball Wizard Zap Arrows
Arrows Fireball Wizard Zap Ice Wizard
Arrows Wizard
Arrows Fireball Zap Wizard Ice Wizard
Arrows Fireball Zap Wizard
Fireball
Zap Arrows Fireball Wizard
Fireball Zap Arrows Wizard
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Zap Arrows Fireball Wizard
Zap Arrows Fireball Wizard
Fireball
Arrows Fireball Wizard
Zap Arrows Fireball
Zap Arrows Fireball Wizard Ice Wizard
Arrows Fireball Zap Wizard Ice Wizard
Fireball Zap Arrows Wizard
Fireball Zap Arrows
Zap Arrows Fireball Wizard Ice Wizard
Zap Fireball Wizard
Fireball
Zap Arrows Fireball Wizard
Zap Arrows Fireball
Arrows Fireball Wizard
Zap Fireball
Fireball Zap Arrows Wizard Ice Wizard
Arrows Fireball
Fireball Wizard
Arrows Zap Fireball Wizard
Zap Arrows Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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