My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang
Giant Snowball
Spear Goblins Bats Goblin Gang Furnace Witch
Zap
Spear Goblins Bats Goblin Gang Furnace Witch
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Furnace Witch
The Log
Spear Goblins Goblin Gang Furnace Witch
Earthquake
Spear Goblins Goblin Gang Furnace Witch
Arrows
Spear Goblins Bats Goblin Gang Furnace Witch
Royal Delivery
Spear Goblins Bats Goblin Gang Valkyrie Witch
Fireball
Goblin Gang Furnace Witch
Poison
Spear Goblins Bats Goblin Gang Furnace Witch
Lightning
Valkyrie Furnace Witch
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Goblin Gang Fireball Valkyrie Furnace Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Goblin Gang

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Gang Furnace
Bats
Valkyrie
Arrows
Fireball
Goblin Gang
Spear Goblins Valkyrie
Fireball
Arrows
Valkyrie
Spear Goblins Bats Goblin Gang Furnace Witch
Furnace
Spear Goblins Valkyrie
Witch
Valkyrie

Defense Synergies 0 13

Spear Goblins
Bats Arrows Goblin Gang Valkyrie
Bats
Spear Goblins Valkyrie
Arrows
Spear Goblins Fireball Valkyrie Furnace
Goblin Gang
Spear Goblins Valkyrie Furnace
Fireball
Arrows Valkyrie
Valkyrie
Spear Goblins Bats Arrows Goblin Gang Fireball Furnace Witch
Furnace
Arrows Goblin Gang Valkyrie
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie
Bats Goblin Gang Valkyrie Furnace Witch
Goblin Gang Furnace Witch Bats Valkyrie
Witch Bats Goblin Gang Valkyrie Furnace
Arrows Fireball Valkyrie
Arrows Goblin Gang Fireball Spear Goblins Bats Valkyrie Furnace
Bats Furnace Spear Goblins Arrows Goblin Gang Fireball Witch
Arrows Fireball Valkyrie
Witch Goblin Gang Furnace
Goblin Gang Spear Goblins Valkyrie
Bats Goblin Gang Valkyrie Witch Spear Goblins Arrows Fireball Furnace
Arrows Spear Goblins Bats Goblin Gang Fireball Furnace Witch
Furnace Bats Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Bats Arrows Goblin Gang Furnace Witch
Goblin Gang Furnace
Goblin Gang Fireball Furnace
Bats Arrows Goblin Gang Fireball Valkyrie Furnace Witch
Arrows Fireball Spear Goblins Bats Goblin Gang Valkyrie Furnace Witch
Arrows Valkyrie Furnace Witch Spear Goblins Bats Fireball
Goblin Gang Valkyrie Spear Goblins Bats Arrows Fireball Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Spear Goblins Fireball Furnace Witch
Fireball Arrows Goblin Gang Valkyrie
Goblin Gang Spear Goblins Bats Valkyrie Furnace Witch
Goblin Gang Valkyrie Bats Fireball
Goblin Gang Valkyrie Witch
Arrows Fireball Furnace Bats Goblin Gang Witch
Goblin Gang Spear Goblins Bats Fireball Valkyrie Furnace Witch
Valkyrie
Spear Goblins Bats Fireball Valkyrie Witch
Witch Goblin Gang
Bats Valkyrie Witch
Arrows Fireball Valkyrie
Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Furnace Witch
Goblin Gang Witch Spear Goblins Bats Fireball Valkyrie Furnace
Bats Arrows Valkyrie Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Furnace
Arrows Fireball Spear Goblins Bats Furnace Witch
Arrows Furnace Witch
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball Furnace
Spear Goblins Arrows Fireball Furnace Witch
Arrows Fireball Furnace
Arrows Fireball
Bats
Arrows Fireball
Arrows Fireball Valkyrie Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Furnace Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Bats Arrows Fireball Furnace Witch
Bats Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Bats Goblin Gang Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Goblin Gang Valkyrie
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball Witch
Bats Fireball Witch
Fireball Witch

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