My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Barbarians Furnace Goblin Hut
Zap
Furnace Goblin Hut
Barbarian Barrel
Barbarians Furnace Goblin Hut Executioner Giant Skeleton
The Log
Barbarians Furnace Goblin Hut Giant Skeleton
Earthquake
Barbarians Furnace Goblin Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Barbarians Goblin Hut Executioner Giant Skeleton
Fireball
Barbarians Furnace Goblin Hut Executioner
Poison
Barbarians Furnace Goblin Hut Executioner
Lightning
Furnace Goblin Hut Executioner
Rocket
Barbarians Furnace Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Fireball Furnace Barbarians Goblin Hut Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Fireball Furnace

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Skeleton
Barbarians
Fireball
Arrows Tornado
Furnace
Goblin Hut Giant Skeleton
Goblin Hut
Furnace Giant Skeleton
Tornado
Fireball Executioner Giant Skeleton
Executioner
Tornado
Giant Skeleton
Arrows Furnace Goblin Hut Tornado

Defense Synergies 2 13

Arrows
Barbarians Fireball Furnace Goblin Hut Tornado Giant Skeleton
Barbarians
Arrows Furnace
Fireball
Tornado Arrows Goblin Hut
Furnace
Arrows Barbarians Goblin Hut Tornado
Goblin Hut
Arrows Fireball Furnace Giant Skeleton
Tornado
Fireball Executioner Arrows Furnace Giant Skeleton
Executioner
Tornado Giant Skeleton
Giant Skeleton
Arrows Goblin Hut Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Executioner
Barbarians Furnace Goblin Hut Executioner
Barbarians Furnace Goblin Hut Tornado Executioner Giant Skeleton
Barbarians Goblin Hut Furnace
Arrows Barbarians Fireball Tornado Giant Skeleton
Arrows Fireball Tornado Furnace Executioner
Furnace Tornado Arrows Fireball Goblin Hut Executioner
Arrows Barbarians Fireball Giant Skeleton
Barbarians Furnace Goblin Hut Tornado
Tornado Barbarians Giant Skeleton
Barbarians Executioner Arrows Fireball Furnace Goblin Hut Tornado Giant Skeleton
Arrows Executioner Fireball Furnace Goblin Hut Tornado
Barbarians Furnace Goblin Hut Fireball Giant Skeleton
Fireball Executioner Arrows Barbarians Furnace Goblin Hut Tornado
Barbarians Furnace Goblin Hut
Barbarians Tornado Fireball Furnace Goblin Hut
Barbarians Arrows Fireball Furnace Goblin Hut Tornado Executioner
Arrows Fireball Barbarians Furnace Goblin Hut Tornado Executioner
Arrows Furnace Tornado Executioner Barbarians Fireball Goblin Hut Giant Skeleton
Barbarians Goblin Hut Tornado
Arrows Barbarians Fireball Furnace Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace Goblin Hut Giant Skeleton
Fireball Arrows Executioner
Barbarians Giant Skeleton Furnace Goblin Hut
Giant Skeleton Barbarians Fireball Tornado
Barbarians Giant Skeleton Goblin Hut Executioner
Arrows Fireball Furnace Executioner Goblin Hut Tornado
Barbarians Fireball Furnace Goblin Hut Giant Skeleton
Giant Skeleton Barbarians
Giant Skeleton Barbarians Fireball Goblin Hut Tornado
Barbarians Goblin Hut
Barbarians Goblin Hut Giant Skeleton
Arrows Barbarians Fireball Tornado Giant Skeleton
Barbarians Giant Skeleton Fireball Executioner
Barbarians Fireball Furnace Executioner
Barbarians Goblin Hut Fireball Furnace Tornado Executioner Giant Skeleton
Arrows Executioner Barbarians Fireball Goblin Hut Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton
Arrows Fireball Tornado Executioner
Arrows Fireball Goblin Hut Giant Skeleton
Arrows Barbarians Fireball Giant Skeleton
Fireball Executioner Arrows Furnace
Arrows Fireball Executioner Furnace Tornado
Arrows Furnace Tornado Executioner
Arrows Fireball Tornado Executioner
Arrows Fireball Tornado
Fireball Tornado
Arrows Fireball Tornado
Fireball Arrows Tornado Executioner
Fireball Goblin Hut Executioner
Arrows Fireball
Arrows Fireball Furnace Goblin Hut
Arrows Fireball Furnace Goblin Hut Executioner
Arrows Fireball Furnace Goblin Hut Executioner
Arrows Fireball Tornado
Arrows Fireball Executioner
Arrows Fireball Tornado
Fireball Giant Skeleton
Arrows Fireball Tornado
Tornado
Arrows Barbarians Fireball
Arrows Tornado Fireball Furnace Executioner
Arrows Fireball Tornado Executioner
Fireball Arrows Tornado
Fireball Arrows Tornado
Arrows Fireball Furnace Tornado Executioner
Fireball Goblin Hut
Fireball
Arrows Fireball
Arrows Fireball
Giant Skeleton
Arrows Fireball
Barbarians Fireball Goblin Hut
Fireball Arrows Tornado Executioner
Arrows Fireball
Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball Tornado Giant Skeleton
Executioner
Fireball Tornado Giant Skeleton
Fireball Tornado Executioner
Fireball Tornado Executioner Giant Skeleton

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