My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Witch Ice Wizard Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Furnace Witch Inferno Dragon
Zap
Furnace Witch Inferno Dragon
Barbarian Barrel
Furnace Witch Ice Wizard Royal Ghost
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Witch Ice Wizard Royal Ghost Inferno Dragon
Fireball
Furnace Witch Ice Wizard Inferno Dragon
Poison
Furnace Witch Ice Wizard
Lightning
Furnace Witch Ice Wizard Inferno Dragon
Rocket
Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Royal Ghost Fireball Furnace Inferno Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Ice Wizard Royal Ghost Fireball

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant The Log
Furnace
Giant Royal Ghost
Giant
Fireball Furnace Witch The Log Ice Wizard Royal Ghost
Witch
Giant Royal Ghost
The Log
Fireball Giant
Ice Wizard
Giant
Royal Ghost
Furnace Giant Witch
Inferno Dragon

Defense Synergies 1 10

Fireball
The Log Ice Wizard
Furnace
Ice Wizard Royal Ghost
Giant
Witch
The Log Ice Wizard Royal Ghost
The Log
Fireball Witch Ice Wizard Royal Ghost Inferno Dragon
Ice Wizard
Fireball Furnace Witch The Log Inferno Dragon
Royal Ghost
Furnace Witch The Log
Inferno Dragon
The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Inferno Dragon Furnace Witch The Log Ice Wizard
Furnace Witch Ice Wizard Inferno Dragon
Witch Inferno Dragon Furnace Ice Wizard
Fireball The Log
Fireball The Log Furnace Ice Wizard Royal Ghost
Furnace Inferno Dragon Fireball Witch Ice Wizard
Fireball The Log
Witch Inferno Dragon Furnace Ice Wizard
Ice Wizard Royal Ghost
Witch Ice Wizard Fireball Furnace The Log Royal Ghost
Inferno Dragon Fireball Furnace Witch Ice Wizard
Furnace Fireball Witch The Log Ice Wizard
Fireball Furnace Witch The Log Royal Ghost
Inferno Dragon Furnace
Fireball Furnace The Log Inferno Dragon
Fireball Furnace Witch
Fireball Furnace Witch The Log Ice Wizard Royal Ghost
Furnace Witch The Log Fireball Ice Wizard Royal Ghost Inferno Dragon
Inferno Dragon
Royal Ghost Fireball Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Witch Royal Ghost
Fireball The Log Royal Ghost Inferno Dragon
Furnace Witch The Log
Fireball The Log
Witch Inferno Dragon
Fireball Furnace Witch Ice Wizard
Fireball Furnace Witch Ice Wizard
Inferno Dragon
Fireball Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Witch
Fireball The Log
Fireball Witch
Fireball Furnace Witch
Witch Fireball Furnace The Log Inferno Dragon
Fireball Witch The Log Ice Wizard Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Royal Ghost
Fireball The Log Ice Wizard Royal Ghost
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Furnace Witch Ice Wizard
Furnace Witch The Log
Fireball The Log Ice Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace Witch Ice Wizard
Witch Inferno Dragon
Fireball The Log Witch Ice Wizard Royal Ghost
Fireball Witch The Log
Fireball The Log
Fireball Furnace Witch Ice Wizard
Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Witch
Fireball Witch Ice Wizard
The Log Fireball
Fireball
The Log Fireball
Fireball
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Royal Ghost

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