My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Baby Dragon Witch
Zap
Bats Witch
Barbarian Barrel
Knight Tesla Witch
The Log
Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Knight Hog Rider Baby Dragon Witch
Fireball
Tesla Hog Rider Baby Dragon Witch
Poison
Bats Witch
Lightning
Knight Tesla Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Tesla Fireball Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Knight Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Baby Dragon
Knight
Bats Hog Rider Baby Dragon Fireball Witch The Log
Tesla
Fireball
Hog Rider Knight Baby Dragon The Log
Hog Rider
Bats Knight Fireball The Log Baby Dragon Witch
Baby Dragon
Knight Bats Fireball Hog Rider Witch
Witch
Knight Hog Rider Baby Dragon
The Log
Hog Rider Knight Fireball

Defense Synergies 4 12

Bats
Knight Tesla Baby Dragon The Log
Knight
Bats Tesla Fireball Baby Dragon Witch The Log
Tesla
Knight The Log Bats Fireball Baby Dragon
Fireball
The Log Knight Tesla
Hog Rider
Baby Dragon
Bats Knight Tesla Witch The Log
Witch
Knight Baby Dragon The Log
The Log
Tesla Fireball Bats Knight Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Baby Dragon The Log
Bats Knight Tesla Witch The Log
Tesla Witch Bats Knight
Tesla Witch Bats Knight
Fireball The Log
Fireball The Log Bats Tesla Baby Dragon
Bats Tesla Fireball Baby Dragon Witch
Tesla Fireball Baby Dragon The Log
Tesla Witch
Knight Tesla
Bats Witch Knight Tesla Fireball Baby Dragon The Log
Tesla Bats Fireball Baby Dragon Witch
Tesla Bats Knight Fireball Witch The Log
Fireball Bats Tesla Baby Dragon Witch The Log
Knight Tesla
Tesla Fireball The Log
Tesla Bats Knight Fireball Witch
Tesla Fireball Bats Knight Baby Dragon Witch The Log
Baby Dragon Witch The Log Bats Knight Tesla Fireball
Tesla
Bats Knight Tesla Fireball Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Witch
Fireball Knight Tesla Baby Dragon The Log
Bats Knight Witch The Log
Bats Knight Tesla Fireball The Log
Knight Tesla Witch
Fireball Bats Tesla Baby Dragon Witch
Bats Knight Tesla Fireball Witch
Knight Tesla
Bats Knight Fireball Baby Dragon Witch The Log
Witch Tesla
Bats Knight Tesla Witch
Fireball The Log
Knight Tesla Fireball Witch
Tesla Fireball Baby Dragon Witch
Tesla Witch Bats Knight Fireball Baby Dragon The Log
Bats Tesla Fireball Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Knight Fireball The Log
Fireball Baby Dragon The Log
Fireball Bats Baby Dragon Witch
Baby Dragon Witch The Log
Fireball The Log Baby Dragon
Fireball The Log
Bats Fireball
Knight Fireball The Log
Fireball Baby Dragon
Knight Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
Bats
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Witch
Witch
Fireball The Log Baby Dragon Witch
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Bats Fireball Baby Dragon Witch
Bats Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Fireball Witch
Fireball Baby Dragon Witch
The Log Fireball
Fireball Knight Baby Dragon
The Log Fireball Baby Dragon
Fireball
Bats Fireball Baby Dragon Witch The Log
Bats Fireball Witch
Fireball Baby Dragon Witch The Log

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