My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Mega Minion Hog Rider Furnace Goblin Barrel
Zap
Minions Goblin Gang Furnace Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Goblin Barrel
The Log
Goblin Gang Hog Rider Furnace Goblin Barrel
Earthquake
Goblin Gang Hog Rider Furnace Inferno Tower Goblin Barrel
Arrows
Minions Goblin Gang Furnace Goblin Barrel
Royal Delivery
Minions Goblin Gang Mega Minion Hog Rider Goblin Barrel
Fireball
Minions Goblin Gang Mega Minion Hog Rider Furnace Inferno Tower Goblin Barrel
Poison
Minions Goblin Gang Mega Minion Furnace Inferno Tower
Lightning
Mega Minion Furnace Inferno Tower
Rocket
Hog Rider Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Mega Minion Goblin Barrel Fireball Hog Rider Furnace Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Mega Minion Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider
Goblin Gang
Hog Rider Goblin Barrel
Mega Minion
Fireball Furnace
Fireball
Hog Rider Mega Minion
Hog Rider
Minions Goblin Gang Fireball Furnace Goblin Barrel
Furnace
Mega Minion Hog Rider Goblin Barrel
Inferno Tower
Goblin Barrel
Goblin Gang Hog Rider Furnace

Defense Synergies 1 5

Minions
Inferno Tower
Goblin Gang
Inferno Tower Furnace
Mega Minion
Furnace Inferno Tower
Fireball
Inferno Tower
Hog Rider
Furnace
Goblin Gang Mega Minion
Inferno Tower
Goblin Gang Minions Mega Minion Fireball
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Fireball Inferno Tower
Inferno Tower Minions Goblin Gang Mega Minion Furnace
Goblin Gang Furnace Inferno Tower Minions Mega Minion
Inferno Tower Minions Goblin Gang Mega Minion Furnace
Fireball
Goblin Gang Fireball Minions Mega Minion Furnace
Minions Mega Minion Furnace Inferno Tower Goblin Gang Fireball
Fireball Inferno Tower
Inferno Tower Minions Goblin Gang Furnace
Goblin Gang Inferno Tower
Minions Goblin Gang Mega Minion Fireball Furnace
Minions Mega Minion Inferno Tower Goblin Gang Fireball Furnace
Furnace Inferno Tower Minions Goblin Gang Fireball
Fireball Minions Goblin Gang Mega Minion Furnace
Inferno Tower Goblin Gang Furnace
Inferno Tower Goblin Gang Fireball Furnace
Minions Goblin Gang Fireball Furnace Inferno Tower
Fireball Minions Goblin Gang Mega Minion Furnace
Furnace Minions Mega Minion Fireball
Inferno Tower
Goblin Gang Minions Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace Inferno Tower
Fireball Goblin Gang Mega Minion
Goblin Gang Minions Furnace Inferno Tower
Goblin Gang Fireball Inferno Tower
Inferno Tower Goblin Gang
Fireball Furnace Minions Goblin Gang
Goblin Gang Minions Mega Minion Fireball Furnace Inferno Tower
Inferno Tower
Minions Mega Minion Fireball Inferno Tower
Inferno Tower Goblin Gang Mega Minion
Minions Mega Minion Inferno Tower
Fireball
Goblin Gang Fireball Inferno Tower
Fireball Furnace
Goblin Gang Inferno Tower Minions Mega Minion Fireball Furnace
Minions Mega Minion Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Furnace
Fireball Minions Mega Minion Furnace
Furnace
Fireball
Fireball
Minions Goblin Gang Fireball
Fireball
Fireball
Fireball
Minions Fireball
Fireball Furnace
Fireball Furnace
Fireball Furnace
Fireball
Minions
Mega Minion Fireball
Fireball
Minions Fireball
Fireball
Fireball
Fireball Furnace
Mega Minion
Fireball
Fireball
Fireball
Fireball Furnace
Minions Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball
Fireball
Minions Goblin Gang Fireball
Fireball Mega Minion
Fireball
Fireball Goblin Gang Mega Minion
Fireball
Fireball
Mega Minion
Minions Goblin Gang Fireball
Fireball
Fireball

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