My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Barbarians Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Barbarians Furnace Wizard Skeleton Army
The Log
Barbarians Hog Rider Furnace Skeleton Army
Earthquake
Barbarians Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Barbarians Hog Rider Wizard Skeleton Army
Fireball
Barbarians Hog Rider Furnace Wizard Skeleton Army
Poison
Barbarians Furnace Wizard Skeleton Army
Lightning
Furnace Wizard
Rocket
Barbarians Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Skeleton Army Fireball Hog Rider Furnace Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Skeleton Army Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mirror Furnace
Barbarians
Hog Rider
Fireball
Zap Hog Rider Mirror
Hog Rider
Zap Fireball Barbarians Furnace Wizard Mirror
Furnace
Zap Hog Rider Mirror
Wizard
Hog Rider
Mirror
Zap Fireball Hog Rider Furnace Skeleton Army
Skeleton Army
Mirror

Defense Synergies 5 7

Zap
Fireball Mirror Barbarians Furnace Skeleton Army
Barbarians
Zap Furnace Skeleton Army
Fireball
Zap Mirror
Hog Rider
Furnace
Mirror Zap Barbarians Skeleton Army
Wizard
Skeleton Army
Mirror
Zap Fireball Furnace Skeleton Army
Skeleton Army
Mirror Zap Barbarians Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Barbarians Skeleton Army Zap Furnace
Barbarians Furnace Skeleton Army
Barbarians Skeleton Army Furnace
Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Furnace
Furnace Zap Fireball Wizard
Zap Barbarians Fireball
Barbarians Furnace Skeleton Army
Skeleton Army Barbarians
Barbarians Skeleton Army Zap Fireball Furnace Wizard
Zap Fireball Furnace Wizard
Barbarians Furnace Skeleton Army Zap Fireball Wizard
Fireball Wizard Skeleton Army Zap Barbarians Furnace
Barbarians Skeleton Army Furnace
Barbarians Skeleton Army Zap Fireball Furnace
Barbarians Wizard Fireball Furnace Skeleton Army
Fireball Zap Barbarians Furnace Wizard Skeleton Army
Zap Furnace Wizard Barbarians Fireball
Barbarians
Wizard Skeleton Army Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Fireball Furnace
Fireball Zap Wizard
Barbarians Skeleton Army Zap Furnace
Skeleton Army Zap Barbarians Fireball
Barbarians Skeleton Army
Fireball Furnace Wizard Zap
Skeleton Army Barbarians Fireball Furnace
Barbarians Skeleton Army
Zap Barbarians Fireball Skeleton Army
Barbarians Skeleton Army
Barbarians
Skeleton Army Zap Barbarians Fireball
Barbarians Skeleton Army Fireball Wizard
Wizard Barbarians Fireball Furnace Skeleton Army
Barbarians Skeleton Army Zap Fireball Furnace
Zap Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Barbarians Fireball
Fireball Wizard Zap Furnace
Fireball Wizard Zap Furnace
Furnace Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball Furnace
Zap Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Barbarians Fireball
Zap Fireball Furnace Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Furnace Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Barbarians Fireball Skeleton Army
Fireball Zap Wizard
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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