My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Balloon
Giant Snowball
Bats Archers Balloon Lumberjack
Zap
Bats Archers Balloon
Barbarian Barrel
Archers Knight Wizard Lumberjack
The Log
Archers Lumberjack
Earthquake
Archers
Arrows
Bats Archers
Royal Delivery
Bats Archers Knight Wizard Balloon Lumberjack
Fireball
Archers Wizard Balloon Lumberjack
Poison
Bats Archers Wizard Balloon
Lightning
Knight Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Fireball Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Lumberjack
Zap
Fireball Balloon Bats Archers Knight Lumberjack
Archers
Knight Zap Balloon Lumberjack
Knight
Bats Archers Balloon Zap Fireball Wizard Lumberjack
Fireball
Zap Knight
Wizard
Knight Balloon Lumberjack
Balloon
Bats Zap Knight Lumberjack Archers Wizard
Lumberjack
Balloon Bats Zap Archers Knight Wizard

Defense Synergies 3 11

Bats
Knight Zap Lumberjack
Zap
Fireball Bats Archers Knight Lumberjack
Archers
Knight Zap Lumberjack
Knight
Bats Archers Zap Fireball Wizard Lumberjack
Fireball
Zap Knight Lumberjack
Wizard
Knight Lumberjack
Balloon
Lumberjack
Bats Zap Archers Knight Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
Lumberjack Bats Zap Knight
Lumberjack Bats Archers Knight
Lumberjack Bats Knight
Fireball Lumberjack
Fireball Bats Zap Archers Lumberjack
Bats Zap Archers Fireball Wizard
Zap Fireball
Lumberjack
Knight Archers Lumberjack
Bats Archers Zap Knight Fireball Wizard Lumberjack
Bats Zap Archers Fireball Wizard
Lumberjack Bats Zap Knight Fireball Wizard
Fireball Wizard Bats Zap Lumberjack
Knight Lumberjack
Zap Fireball Lumberjack
Wizard Bats Knight Fireball Lumberjack
Fireball Bats Zap Archers Knight Wizard Lumberjack
Zap Wizard Bats Archers Knight Fireball Lumberjack
Lumberjack
Wizard Bats Archers Knight Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Archers Fireball
Fireball Zap Archers Knight Wizard Lumberjack
Lumberjack Bats Zap Knight
Lumberjack Bats Zap Knight Fireball
Knight Lumberjack
Fireball Wizard Bats Zap Archers
Bats Archers Knight Fireball Lumberjack
Knight Lumberjack
Zap Bats Knight Fireball
Bats Knight Lumberjack
Zap Fireball
Knight Fireball Wizard Lumberjack
Wizard Archers Fireball
Bats Zap Archers Knight Fireball Lumberjack
Bats Zap Archers Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap
Archers Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Fireball Lumberjack
Zap Knight Fireball Wizard
Fireball Zap Archers Wizard
Knight Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Archers Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Bats Zap Archers Fireball Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Bats Archers Fireball
Fireball Zap Archers Wizard
Fireball
Fireball Knight Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

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