My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Archers Musketeer
Zap
Archers
Barbarian Barrel
Archers Musketeer Valkyrie Electro Wizard
The Log
Archers Mini P.E.K.K.A Musketeer
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Fireball
Archers Musketeer Electro Wizard
Poison
Archers Musketeer Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Fireball Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Fireball Mini P.E.K.K.A

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Electro Wizard Archers Mini P.E.K.K.A Musketeer Valkyrie
Archers
Valkyrie Zap Mini P.E.K.K.A Giant
Fireball
Zap Giant Electro Wizard
Mini P.E.K.K.A
Giant Zap Archers Musketeer Valkyrie Electro Wizard
Musketeer
Valkyrie Giant Zap Mini P.E.K.K.A
Valkyrie
Archers Musketeer Zap Mini P.E.K.K.A Giant Electro Wizard
Giant
Zap Mini P.E.K.K.A Musketeer Archers Fireball Valkyrie Electro Wizard
Electro Wizard
Zap Fireball Mini P.E.K.K.A Valkyrie Giant

Defense Synergies 6 13

Zap
Fireball Mini P.E.K.K.A Electro Wizard Archers Musketeer Valkyrie
Archers
Valkyrie Zap Mini P.E.K.K.A Electro Wizard
Fireball
Zap Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Archers Fireball Musketeer Valkyrie
Musketeer
Valkyrie Zap Fireball Mini P.E.K.K.A Electro Wizard
Valkyrie
Archers Musketeer Zap Fireball Mini P.E.K.K.A Electro Wizard
Giant
Electro Wizard
Zap Mini P.E.K.K.A Archers Fireball Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Zap Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Archers Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Archers Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Zap Archers Fireball
Zap Fireball Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Musketeer
Archers Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Archers Valkyrie Electro Wizard Zap Fireball Musketeer
Musketeer Zap Archers Fireball Electro Wizard
Mini P.E.K.K.A Zap Fireball Musketeer Valkyrie Electro Wizard
Fireball Valkyrie Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Zap Fireball Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Fireball Zap Archers Musketeer Valkyrie Electro Wizard
Zap Valkyrie Archers Fireball Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Valkyrie Archers Fireball Mini P.E.K.K.A Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Archers Fireball Electro Wizard
Fireball Electro Wizard Zap Archers Mini P.E.K.K.A Musketeer Valkyrie
Zap Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Zap Fireball Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Valkyrie
Fireball Zap Archers Musketeer Electro Wizard
Mini P.E.K.K.A Archers Fireball Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie
Zap Electro Wizard Fireball Mini P.E.K.K.A Valkyrie
Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Zap Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie
Archers Fireball Musketeer Valkyrie
Electro Wizard Zap Archers Fireball Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Zap Archers Fireball Mini P.E.K.K.A Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer Electro Wizard
Fireball
Fireball Musketeer Valkyrie
Fireball Zap Valkyrie
Fireball Zap Musketeer
Archers Musketeer
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Musketeer Electro Wizard
Zap Fireball Musketeer Valkyrie Electro Wizard
Fireball Zap Archers Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Musketeer Electro Wizard
Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Valkyrie
Fireball Zap Musketeer Electro Wizard
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Archers Fireball Musketeer Electro Wizard
Zap Electro Wizard Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Archers Fireball Musketeer
Fireball Zap Archers Musketeer Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Electro Wizard

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