My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Battle Ram Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Fire Spirit Battle Ram Witch Lumberjack
Zap
Fire Spirit Battle Ram Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Battle Ram Witch Lumberjack
The Log
Fire Spirit Elite Barbarians Battle Ram Witch Lumberjack
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Elite Barbarians Battle Ram Witch Lumberjack
Fireball
Elite Barbarians Battle Ram Witch Lumberjack
Poison
Witch
Lightning
Elite Barbarians Battle Ram Witch Lumberjack
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit The Log Battle Ram Lumberjack Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Fire Spirit The Log Battle Ram

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Battle Ram Lumberjack
Elite Barbarians
Fire Spirit Battle Ram The Log Lumberjack Mega Knight
Battle Ram
The Log Fire Spirit Elite Barbarians Mirror Witch Lumberjack
Mirror
The Log Battle Ram Lumberjack
Witch
Battle Ram Lumberjack Mega Knight
The Log
Battle Ram Mirror Elite Barbarians Lumberjack Mega Knight
Lumberjack
Fire Spirit Elite Barbarians Battle Ram Mirror Witch The Log Mega Knight
Mega Knight
Elite Barbarians Witch The Log Lumberjack

Defense Synergies 0 11

Fire Spirit
The Log
Elite Barbarians
The Log Mega Knight
Battle Ram
Mirror
The Log Lumberjack Mega Knight
Witch
The Log Lumberjack Mega Knight
The Log
Fire Spirit Elite Barbarians Mirror Witch Lumberjack Mega Knight
Lumberjack
Mirror Witch The Log
Mega Knight
Elite Barbarians Mirror Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians Lumberjack Witch The Log Mega Knight
Witch Lumberjack Mega Knight Fire Spirit Elite Barbarians
Elite Barbarians Witch Lumberjack Mega Knight
Elite Barbarians The Log Lumberjack Mega Knight
The Log Fire Spirit Lumberjack Mega Knight
Fire Spirit Witch
The Log Mega Knight
Witch Elite Barbarians Lumberjack
Elite Barbarians Fire Spirit Lumberjack Mega Knight
Witch The Log Lumberjack Mega Knight
Witch
Lumberjack Mega Knight Fire Spirit Elite Barbarians Witch The Log
Fire Spirit Mega Knight Witch The Log Lumberjack
Elite Barbarians Lumberjack Mega Knight
Elite Barbarians The Log Lumberjack Mega Knight
Mega Knight Elite Barbarians Witch Lumberjack
Fire Spirit Mega Knight Elite Barbarians Witch The Log Lumberjack
Witch The Log Fire Spirit Lumberjack Mega Knight
Elite Barbarians Lumberjack
Mega Knight Fire Spirit Elite Barbarians Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Elite Barbarians Witch
Elite Barbarians The Log Lumberjack Mega Knight
Lumberjack Mega Knight Elite Barbarians Witch The Log
Lumberjack Mega Knight Elite Barbarians The Log
Elite Barbarians Witch Lumberjack Mega Knight
Fire Spirit Witch
Elite Barbarians Witch Lumberjack
Mega Knight Elite Barbarians Lumberjack
Mega Knight Elite Barbarians Witch The Log
Witch
Mega Knight Elite Barbarians Witch Lumberjack
Mega Knight Elite Barbarians The Log
Elite Barbarians Mega Knight Witch Lumberjack
Witch Mega Knight
Elite Barbarians Witch The Log Lumberjack
Mega Knight Elite Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
Fire Spirit The Log Mega Knight
Fire Spirit Witch
Fire Spirit Witch The Log
The Log Fire Spirit
The Log
Fire Spirit Elite Barbarians Lumberjack
The Log
Fire Spirit
Fire Spirit Elite Barbarians The Log
Elite Barbarians The Log
Witch The Log
The Log Mega Knight
Fire Spirit The Log Mega Knight
Fire Spirit Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Fire Spirit Witch Mega Knight
Witch
The Log Witch
Witch The Log Mega Knight
The Log
Elite Barbarians Fire Spirit Witch
Witch
Elite Barbarians
The Log Mega Knight
Mega Knight
The Log
Fire Spirit Witch
Fire Spirit Witch
The Log
Lumberjack Mega Knight
The Log
Elite Barbarians Mega Knight
Elite Barbarians Witch The Log
Witch
Witch The Log Mega Knight

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