Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Mediocre
Versatility Deck versatility Godly!
Synergy Deck synergy Mediocre

1 problems 1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirits Dart Goblin Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Elite Barbarians Dart Goblin

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Elite Barbarians Skeleton Army
Giant Snowball Fire Spirits Dart Goblin Skeleton Army
Zap Fire Spirits Dart Goblin Inferno Tower Skeleton Army
Barbarian Barrel Fire Spirits Elite Barbarians Dart Goblin Inferno Tower Skeleton Army Electro Wizard
The Log Fire Spirits Elite Barbarians Dart Goblin Skeleton Army
Earthquake Inferno Tower Skeleton Army
Arrows Fire Spirits Dart Goblin Skeleton Army
Royal Delivery Fire Spirits Elite Barbarians Dart Goblin Skeleton Army Electro Wizard
Fireball Elite Barbarians Dart Goblin Inferno Tower Skeleton Army Electro Wizard
Poison Dart Goblin Inferno Tower Skeleton Army Electro Wizard
Lightning Elite Barbarians Inferno Tower Electro Wizard
Rocket Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirits Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirits Poison The Log

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirits Inferno Tower Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fire Spirits Dart Goblin Skeleton Army Poison Electro Wizard Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 The Log Fire Spirits Dart Goblin Skeleton Army

Synergies   2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirits + Elite Barbarians Inferno Tower
Elite Barbarians + Fire Spirits The Log Poison
Dart Goblin + Skeleton Army
Inferno Tower + Fire Spirits The Log Skeleton Army Poison
+ Inferno Tower Dart Goblin
+ Inferno Tower Elite Barbarians The Log
+ Elite Barbarians Inferno Tower Poison
+

Counters   62 85

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

The Log Poison Electro Wizard Dart Goblin
Electro Wizard Poison Fire Spirits Dart Goblin Skeleton Army The Log Inferno Tower
The Log Poison Skeleton Army Electro Wizard Fire Spirits
Poison Electro Wizard Dart Goblin The Log
Inferno Tower Elite Barbarians Skeleton Army Electro Wizard Dart Goblin Poison
Electro Wizard Poison Dart Goblin
Fire Spirits Poison Skeleton Army The Log Electro Wizard Elite Barbarians
Fire Spirits Poison Electro Wizard
Poison The Log Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard The Log
Elite Barbarians Skeleton Army The Log Inferno Tower Electro Wizard Fire Spirits
Skeleton Army The Log Poison
Electro Wizard Fire Spirits Poison Dart Goblin
The Log Poison Fire Spirits Electro Wizard Skeleton Army Dart Goblin
Elite Barbarians Skeleton Army
Skeleton Army Fire Spirits Dart Goblin Elite Barbarians Inferno Tower Electro Wizard
Elite Barbarians Dart Goblin Fire Spirits Poison Electro Wizard Skeleton Army The Log
Skeleton Army Inferno Tower Elite Barbarians Electro Wizard The Log Fire Spirits
Electro Wizard Inferno Tower
Electro Wizard Inferno Tower Skeleton Army Dart Goblin Fire Spirits Elite Barbarians The Log
Poison Dart Goblin Electro Wizard The Log Elite Barbarians
Poison Fire Spirits Dart Goblin Electro Wizard
Elite Barbarians Poison Dart Goblin
Poison Electro Wizard Fire Spirits The Log Skeleton Army
Inferno Tower Skeleton Army
Poison
Skeleton Army Inferno Tower Elite Barbarians Electro Wizard
The Log Poison Electro Wizard
Dart Goblin Electro Wizard Skeleton Army Elite Barbarians Fire Spirits
Elite Barbarians The Log Electro Wizard Poison Inferno Tower
Fire Spirits Poison Electro Wizard The Log Skeleton Army Inferno Tower Elite Barbarians
Poison
Poison Electro Wizard The Log Dart Goblin
Poison Skeleton Army Fire Spirits Elite Barbarians
Inferno Tower The Log Fire Spirits Poison Electro Wizard Skeleton Army Elite Barbarians
Skeleton Army Poison The Log Electro Wizard Fire Spirits Dart Goblin
Skeleton Army The Log Electro Wizard Fire Spirits Dart Goblin
Poison Fire Spirits Electro Wizard Dart Goblin Skeleton Army The Log
Poison Fire Spirits Electro Wizard The Log
Inferno Tower Dart Goblin Electro Wizard Poison
Poison
Skeleton Army The Log Inferno Tower Electro Wizard
Elite Barbarians Skeleton Army Fire Spirits Inferno Tower The Log Electro Wizard
Poison Electro Wizard Elite Barbarians The Log Dart Goblin
Inferno Tower Electro Wizard Dart Goblin Poison Fire Spirits
Inferno Tower Elite Barbarians Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Elite Barbarians The Log Inferno Tower
Poison Dart Goblin Electro Wizard
Dart Goblin Elite Barbarians Inferno Tower Electro Wizard Skeleton Army
Skeleton Army Elite Barbarians Inferno Tower Electro Wizard
Skeleton Army Elite Barbarians Poison Electro Wizard Inferno Tower
Inferno Tower Elite Barbarians
Inferno Tower Skeleton Army Elite Barbarians The Log Electro Wizard
Skeleton Army Inferno Tower Elite Barbarians Electro Wizard
Electro Wizard Fire Spirits Skeleton Army The Log Dart Goblin
Dart Goblin Electro Wizard The Log Fire Spirits Poison
Elite Barbarians Skeleton Army Electro Wizard Poison Inferno Tower Fire Spirits
Elite Barbarians Poison Electro Wizard Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians Electro Wizard Poison
Poison The Log Dart Goblin Electro Wizard
Poison Skeleton Army Elite Barbarians Fire Spirits Dart Goblin Electro Wizard
Electro Wizard Dart Goblin Fire Spirits Skeleton Army Poison
Skeleton Army Fire Spirits Elite Barbarians Inferno Tower Electro Wizard
Skeleton Army Electro Wizard Poison Elite Barbarians The Log Fire Spirits Dart Goblin
Electro Wizard Skeleton Army Inferno Tower Dart Goblin Elite Barbarians The Log
Dart Goblin Electro Wizard Skeleton Army Poison The Log
Elite Barbarians Electro Wizard Skeleton Army Fire Spirits Inferno Tower
Inferno Tower Electro Wizard Dart Goblin Poison
Elite Barbarians Inferno Tower

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Fire Spirits Electro Wizard Poison The Log Dart Goblin Skeleton Army
Dart Goblin The Log Fire Spirits Electro Wizard Poison
The Log Skeleton Army Fire Spirits Poison Dart Goblin Electro Wizard
Fire Spirits Electro Wizard The Log Dart Goblin Poison
Electro Wizard Poison Dart Goblin Fire Spirits
Dart Goblin Fire Spirits The Log Poison Electro Wizard
Poison Dart Goblin Electro Wizard The Log Fire Spirits
Dart Goblin Skeleton Army Fire Spirits Inferno Tower Elite Barbarians Electro Wizard
Fire Spirits Poison Dart Goblin Electro Wizard
Dart Goblin Poison Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Electro Wizard Dart Goblin
The Log Fire Spirits Dart Goblin
Dart Goblin Electro Wizard Elite Barbarians
Poison The Log Fire Spirits Electro Wizard
Fire Spirits Electro Wizard Poison Dart Goblin