My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Fire Spirit Mega Minion Miner
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Ice Wizard
The Log
Fire Spirit Mini P.E.K.K.A
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mega Minion Mini P.E.K.K.A Bowler Miner Ice Wizard
Fireball
Mega Minion Bowler Ice Wizard
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Mini P.E.K.K.A Bowler Ice Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Bowler The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Mini P.E.K.K.A Bowler Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Mega Minion Miner Ice Wizard Mini P.E.K.K.A Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Mega Minion

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mega Minion Mini P.E.K.K.A Bowler
Zap
Mega Minion Miner Fire Spirit Mini P.E.K.K.A Bowler The Log Ice Wizard
Mega Minion
Zap Fire Spirit Bowler Miner
Mini P.E.K.K.A
Fire Spirit Zap Bowler The Log Ice Wizard
Bowler
Fire Spirit Zap Mega Minion Mini P.E.K.K.A The Log Miner Ice Wizard
The Log
Zap Mini P.E.K.K.A Bowler Miner
Miner
Fire Spirit Zap Mega Minion Bowler The Log
Ice Wizard
Zap Mini P.E.K.K.A Bowler

Defense Synergies 4 15

Fire Spirit
Zap Mini P.E.K.K.A The Log
Zap
Mega Minion Mini P.E.K.K.A Fire Spirit Bowler The Log Miner Ice Wizard
Mega Minion
Zap The Log Miner Ice Wizard
Mini P.E.K.K.A
Zap The Log Fire Spirit Bowler Ice Wizard
Bowler
The Log Zap Mini P.E.K.K.A Ice Wizard
The Log
Mini P.E.K.K.A Bowler Fire Spirit Zap Mega Minion Miner Ice Wizard
Miner
Zap Mega Minion The Log
Ice Wizard
Zap Mega Minion Mini P.E.K.K.A Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion The Log
Mini P.E.K.K.A Zap Mega Minion The Log Ice Wizard
Mini P.E.K.K.A Bowler Fire Spirit Mega Minion Ice Wizard
Mini P.E.K.K.A Mega Minion Bowler Ice Wizard
Mini P.E.K.K.A Bowler The Log
Bowler The Log Fire Spirit Zap Mega Minion Ice Wizard
Mega Minion Fire Spirit Zap Ice Wizard
Bowler Zap The Log
Mini P.E.K.K.A Ice Wizard
Fire Spirit Mini P.E.K.K.A Bowler Miner Ice Wizard
Ice Wizard Zap Mega Minion Bowler The Log
Mega Minion Zap Ice Wizard
Mini P.E.K.K.A Bowler Fire Spirit Zap The Log Ice Wizard
Fire Spirit Bowler Zap Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Bowler
Fire Spirit Zap Mega Minion Bowler The Log Ice Wizard
Zap The Log Fire Spirit Mega Minion Bowler Ice Wizard
Mini P.E.K.K.A
Bowler Fire Spirit Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler
Zap Mega Minion Mini P.E.K.K.A Bowler The Log Miner
Zap Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Bowler Zap The Log
Mini P.E.K.K.A Bowler
Fire Spirit Zap Ice Wizard
Mini P.E.K.K.A Mega Minion Bowler Ice Wizard
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap Bowler The Log
Mini P.E.K.K.A Bowler
Bowler
Zap Mega Minion Mini P.E.K.K.A Bowler The Log
Bowler Zap Mega Minion Mini P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Bowler The Log Miner Ice Wizard
The Log Miner
The Log
Fire Spirit Zap Bowler The Log
Fire Spirit Zap Mega Minion Ice Wizard
Fire Spirit Bowler The Log
The Log Fire Spirit Zap Bowler Ice Wizard
The Log Miner Zap
Fire Spirit Mini P.E.K.K.A Bowler
Miner Zap Bowler The Log
Fire Spirit Zap
Fire Spirit Bowler The Log Miner
Zap The Log
Zap Bowler The Log
Bowler The Log
Mini P.E.K.K.A
Fire Spirit Zap Mega Minion Mini P.E.K.K.A Bowler The Log
Fire Spirit Zap Bowler The Log Miner
Bowler The Log
Bowler The Log
Zap The Log
Zap The Log Fire Spirit Bowler Ice Wizard
Mega Minion
The Log Miner Zap Bowler Ice Wizard
Zap Bowler The Log Miner
Miner Zap The Log
Fire Spirit Zap Ice Wizard
Zap Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap The Log Miner
Zap
Bowler The Log
Zap Fire Spirit
Fire Spirit Zap Mega Minion Ice Wizard
The Log
Miner Mega Minion Mini P.E.K.K.A Bowler
The Log Zap Bowler
Zap
Mega Minion
Zap Bowler The Log
Zap
Zap Bowler The Log Miner

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