My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Barbarians Musketeer Hog Rider Princess
Zap
Fire Spirit Inferno Tower Princess
Barbarian Barrel
Fire Spirit Barbarians Musketeer Inferno Tower Princess
The Log
Fire Spirit Barbarians Musketeer Hog Rider Princess
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Barbarians Musketeer Hog Rider Princess
Fireball
Barbarians Musketeer Hog Rider Inferno Tower Princess
Poison
Barbarians Musketeer Inferno Tower Princess
Lightning
Musketeer Inferno Tower
Rocket
Barbarians Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Fireball Musketeer Hog Rider Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Princess Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap
Zap
Fireball Hog Rider Fire Spirit Musketeer Princess
Barbarians
Hog Rider
Fireball
Zap Hog Rider Princess
Musketeer
Hog Rider Zap
Hog Rider
Fire Spirit Zap Fireball Musketeer Barbarians Princess
Inferno Tower
Princess
Zap Fireball Hog Rider

Defense Synergies 1 11

Fire Spirit
Zap Inferno Tower
Zap
Fireball Fire Spirit Barbarians Musketeer Inferno Tower Princess
Barbarians
Zap
Fireball
Zap Musketeer Inferno Tower Princess
Musketeer
Zap Fireball Inferno Tower
Hog Rider
Inferno Tower
Fire Spirit Zap Fireball Musketeer Princess
Princess
Zap Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Inferno Tower
Barbarians Inferno Tower Zap Musketeer
Barbarians Inferno Tower Fire Spirit Musketeer
Barbarians Inferno Tower Musketeer
Barbarians Fireball Princess
Fireball Fire Spirit Zap Musketeer
Musketeer Inferno Tower Fire Spirit Zap Fireball Princess
Zap Barbarians Fireball Musketeer Inferno Tower
Barbarians Inferno Tower Musketeer Princess
Fire Spirit Barbarians Musketeer Inferno Tower
Barbarians Zap Fireball Musketeer Princess
Musketeer Inferno Tower Zap Fireball Princess
Barbarians Inferno Tower Fire Spirit Zap Fireball Musketeer
Fire Spirit Fireball Zap Barbarians Princess
Barbarians Inferno Tower
Barbarians Inferno Tower Zap Fireball
Barbarians Fireball Musketeer Inferno Tower
Fire Spirit Fireball Zap Barbarians Musketeer
Zap Fire Spirit Barbarians Fireball Musketeer Princess
Barbarians Musketeer Inferno Tower
Fire Spirit Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball Inferno Tower
Fireball Zap Musketeer
Barbarians Zap Musketeer Inferno Tower
Zap Barbarians Fireball Musketeer Inferno Tower
Barbarians Inferno Tower Musketeer
Fire Spirit Fireball Zap Musketeer Princess
Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Barbarians
Zap Barbarians Fireball Inferno Tower
Inferno Tower Barbarians Musketeer
Barbarians Musketeer Inferno Tower
Zap Barbarians Fireball
Barbarians Fireball Inferno Tower
Barbarians Fireball Musketeer Princess
Barbarians Inferno Tower Zap Fireball Musketeer
Zap Barbarians Fireball Musketeer Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer
Fireball Zap Musketeer Princess
Fireball
Barbarians Fireball Musketeer
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Musketeer Princess
Fire Spirit Musketeer Princess
Fireball Fire Spirit Zap Princess
Fireball Zap
Fire Spirit Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Fire Spirit Zap Musketeer Princess
Fire Spirit Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Fire Spirit Zap Fireball Musketeer Princess
Fire Spirit Zap Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Barbarians Fireball Musketeer
Zap Fire Spirit Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer Princess
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Fire Spirit Barbarians Fireball Musketeer Princess
Fireball Fire Spirit Zap Musketeer Princess
Fireball
Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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