My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince
Giant Snowball
Fire Spirit
Zap
Fire Spirit Royal Giant Dark Prince
Barbarian Barrel
Fire Spirit Tesla Wizard Dark Prince
The Log
Fire Spirit Royal Giant Dark Prince
Earthquake
Tesla
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Dark Prince
Fireball
Tesla Wizard
Poison
Wizard
Lightning
Tesla Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Rocket Tornado Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Tornado Tesla Dark Prince Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Tornado Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Dark Prince
Tesla
Royal Giant
Fire Spirit Wizard Rocket Tornado Dark Prince The Log
Wizard
Tornado Royal Giant Dark Prince
Rocket
Tornado Royal Giant
Tornado
Wizard Rocket Royal Giant Dark Prince The Log
Dark Prince
Fire Spirit Royal Giant Wizard Tornado
The Log
Royal Giant Tornado

Defense Synergies 3 11

Fire Spirit
Tornado The Log
Tesla
The Log Wizard Tornado Dark Prince
Royal Giant
Wizard
Tornado Tesla Dark Prince The Log
Rocket
Tornado The Log
Tornado
Wizard Rocket Fire Spirit Tesla Dark Prince The Log
Dark Prince
Tesla Wizard Tornado The Log
The Log
Tesla Fire Spirit Wizard Rocket Tornado Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Wizard The Log
Tesla Dark Prince The Log
Tesla Rocket Tornado Fire Spirit Dark Prince
Tesla Dark Prince
Rocket Tornado Dark Prince The Log
Tornado The Log Fire Spirit Tesla Dark Prince
Tesla Rocket Tornado Fire Spirit Wizard
Rocket Tesla The Log
Tesla Tornado
Tornado Fire Spirit Tesla Dark Prince
Tesla Wizard Tornado Dark Prince The Log
Tesla Wizard Tornado
Tesla Fire Spirit Wizard Rocket Dark Prince The Log
Fire Spirit Wizard Rocket Tesla Tornado Dark Prince The Log
Tesla
Rocket Tornado Tesla The Log
Tesla Wizard Tornado Dark Prince
Fire Spirit Tesla Wizard Tornado Dark Prince The Log
Wizard Tornado The Log Fire Spirit Tesla Dark Prince
Tesla Tornado
Wizard Dark Prince Fire Spirit Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince
Tesla Wizard Rocket The Log
Rocket Dark Prince The Log
Rocket Dark Prince Tesla Tornado The Log
Tesla Dark Prince
Fire Spirit Wizard Rocket Tesla Tornado
Rocket Dark Prince Tesla
Tesla Dark Prince
Rocket Tornado Dark Prince The Log
Tesla
Tesla Dark Prince
Rocket Tornado Dark Prince The Log
Rocket Dark Prince Tesla Wizard
Wizard Tesla
Tesla Rocket Tornado Dark Prince The Log
Tesla Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Tornado The Log
Rocket The Log
Rocket Dark Prince The Log
Wizard Rocket Fire Spirit Dark Prince The Log
Wizard Fire Spirit Rocket Tornado
Fire Spirit Wizard Tornado The Log
The Log Fire Spirit Wizard Tornado
The Log Wizard Tornado
Rocket Fire Spirit Tornado
Rocket Wizard Tornado Dark Prince The Log
Fire Spirit Wizard Rocket Tornado
Rocket Fire Spirit The Log
Rocket
The Log
Rocket Wizard The Log
Wizard Rocket The Log
Rocket Tornado
Rocket
Rocket Fire Spirit Wizard Dark Prince The Log
Rocket Fire Spirit Wizard Tornado The Log
Rocket The Log
Rocket Wizard Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Fire Spirit Wizard Dark Prince
The Log Wizard Tornado
Wizard Tornado The Log
Rocket Tornado The Log
Fire Spirit Wizard Tornado
Rocket Wizard
Wizard Rocket The Log
Rocket
Rocket Wizard The Log
Fire Spirit Rocket Dark Prince
Rocket Fire Spirit Wizard Tornado
The Log
Wizard Rocket Dark Prince
The Log Wizard
Rocket Tornado
Dark Prince
Rocket Tornado The Log
Rocket Tornado
Rocket Tornado Dark Prince The Log

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