My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Valkyrie Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Skeleton Barrel Valkyrie Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel Prince
Giant Snowball
Fire Spirit Spear Goblins Skeleton Barrel
Zap
Fire Spirit Spear Goblins Skeleton Barrel Prince
Barbarian Barrel
Fire Spirit Spear Goblins Skeleton Barrel Valkyrie
The Log
Fire Spirit Spear Goblins Skeleton Barrel Prince
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins Skeleton Barrel
Royal Delivery
Fire Spirit Spear Goblins Skeleton Barrel Valkyrie Prince
Fireball
Skeleton Barrel
Poison
Spear Goblins Skeleton Barrel
Lightning
Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Skeleton Barrel Valkyrie Tornado Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Zap Skeleton Barrel Tornado Valkyrie Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Zap Skeleton Barrel

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Skeleton Barrel Prince Golem
Spear Goblins
Skeleton Barrel Valkyrie Zap Prince Golem
Zap
Tornado Prince Fire Spirit Spear Goblins Skeleton Barrel Valkyrie Golem
Skeleton Barrel
Spear Goblins Fire Spirit Zap Valkyrie Tornado Prince Golem
Valkyrie
Fire Spirit Spear Goblins Prince Zap Skeleton Barrel Tornado
Tornado
Zap Skeleton Barrel Valkyrie Golem
Prince
Zap Valkyrie Fire Spirit Spear Goblins Skeleton Barrel Golem
Golem
Fire Spirit Spear Goblins Zap Skeleton Barrel Tornado Prince

Defense Synergies 0 14

Fire Spirit
Spear Goblins Zap Valkyrie Tornado
Spear Goblins
Fire Spirit Zap Valkyrie Prince
Zap
Fire Spirit Spear Goblins Skeleton Barrel Valkyrie Tornado Prince
Skeleton Barrel
Zap
Valkyrie
Fire Spirit Spear Goblins Zap Tornado Prince
Tornado
Fire Spirit Zap Valkyrie Prince
Prince
Spear Goblins Zap Valkyrie Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Skeleton Barrel Valkyrie
Zap Valkyrie Prince
Tornado Prince Fire Spirit Valkyrie
Prince Valkyrie
Valkyrie Tornado Prince
Tornado Fire Spirit Spear Goblins Zap Valkyrie
Tornado Fire Spirit Spear Goblins Zap
Zap Skeleton Barrel Valkyrie
Tornado Prince
Tornado Fire Spirit Spear Goblins Valkyrie Prince
Valkyrie Spear Goblins Zap Tornado
Spear Goblins Zap Tornado
Prince Fire Spirit Zap Valkyrie
Fire Spirit Valkyrie Zap Tornado Prince
Prince
Tornado Zap Prince
Valkyrie Tornado Prince
Fire Spirit Spear Goblins Zap Valkyrie Tornado Prince
Zap Valkyrie Tornado Fire Spirit Spear Goblins
Tornado Prince
Valkyrie Fire Spirit Spear Goblins Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Zap Prince
Zap Skeleton Barrel Valkyrie Prince
Spear Goblins Zap Valkyrie Prince
Valkyrie Prince Zap Tornado
Valkyrie Prince
Fire Spirit Zap Skeleton Barrel Tornado
Prince Spear Goblins Valkyrie
Valkyrie Prince
Zap Spear Goblins Valkyrie Tornado Prince
Valkyrie Prince
Zap Valkyrie Tornado Prince
Prince Valkyrie
Valkyrie
Spear Goblins Zap Valkyrie Tornado Prince
Valkyrie Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Valkyrie
Zap Skeleton Barrel Tornado
Skeleton Barrel
Skeleton Barrel Valkyrie Prince
Fire Spirit Zap Valkyrie
Fire Spirit Spear Goblins Zap Skeleton Barrel Tornado
Fire Spirit Tornado
Fire Spirit Zap Skeleton Barrel Tornado
Zap Skeleton Barrel Tornado
Fire Spirit Tornado Prince
Zap Skeleton Barrel Valkyrie Tornado Prince
Fire Spirit Zap Tornado
Fire Spirit Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel Prince
Spear Goblins Zap Skeleton Barrel
Skeleton Barrel
Tornado
Fire Spirit Zap Skeleton Barrel Prince
Fire Spirit Zap Skeleton Barrel Valkyrie Tornado
Prince
Tornado
Tornado Prince
Zap Skeleton Barrel
Zap Tornado Fire Spirit Valkyrie
Zap Skeleton Barrel Tornado
Zap Skeleton Barrel Tornado Prince
Zap Skeleton Barrel Tornado
Fire Spirit Zap Tornado
Zap Skeleton Barrel
Zap
Zap
Prince
Zap Skeleton Barrel Fire Spirit Spear Goblins Prince
Fire Spirit Zap Tornado
Valkyrie Prince
Zap Skeleton Barrel
Zap Tornado
Prince
Zap Tornado
Zap Tornado
Zap Skeleton Barrel Tornado Prince

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