My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton Sparky
Giant Snowball
Fire Spirit Hog Rider Skeleton Army
Zap
Fire Spirit Skeleton Army Sparky
Barbarian Barrel
Fire Spirit Tesla Skeleton Army Giant Skeleton Electro Wizard Sparky
The Log
Fire Spirit Hog Rider Skeleton Army Giant Skeleton Sparky
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Hog Rider Skeleton Army Giant Skeleton Electro Wizard Sparky
Fireball
Tesla Hog Rider Skeleton Army Electro Wizard Sparky
Poison
Skeleton Army Electro Wizard Sparky
Lightning
Tesla Electro Wizard Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Skeleton Army Tesla Hog Rider Electro Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Skeleton Army Tesla

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Giant Skeleton Sparky
Tesla
Hog Rider
Fire Spirit The Log Giant Skeleton Electro Wizard
Skeleton Army
Sparky
Giant Skeleton
Fire Spirit Hog Rider The Log Electro Wizard Sparky
The Log
Hog Rider Giant Skeleton Sparky
Electro Wizard
Hog Rider Giant Skeleton Sparky
Sparky
Fire Spirit Skeleton Army Giant Skeleton The Log Electro Wizard

Defense Synergies 1 14

Fire Spirit
Giant Skeleton The Log Electro Wizard Sparky
Tesla
The Log Skeleton Army Electro Wizard
Hog Rider
Skeleton Army
Tesla Giant Skeleton The Log Electro Wizard Sparky
Giant Skeleton
Fire Spirit Skeleton Army The Log Electro Wizard
The Log
Tesla Fire Spirit Skeleton Army Giant Skeleton Electro Wizard Sparky
Electro Wizard
Fire Spirit Tesla Skeleton Army Giant Skeleton The Log
Sparky
Fire Spirit Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log Electro Wizard Sparky
Skeleton Army Sparky Tesla The Log Electro Wizard
Tesla Skeleton Army Sparky Fire Spirit Giant Skeleton Electro Wizard
Tesla Skeleton Army Sparky Electro Wizard
Skeleton Army Giant Skeleton The Log Sparky
Skeleton Army The Log Fire Spirit Tesla Electro Wizard
Tesla Electro Wizard Fire Spirit
Tesla Giant Skeleton The Log Electro Wizard Sparky
Tesla Sparky Skeleton Army
Skeleton Army Fire Spirit Tesla Giant Skeleton Electro Wizard Sparky
Skeleton Army Electro Wizard Tesla Giant Skeleton The Log
Tesla Electro Wizard
Tesla Skeleton Army Sparky Fire Spirit Giant Skeleton The Log Electro Wizard
Fire Spirit Skeleton Army Sparky Tesla The Log Electro Wizard
Skeleton Army Sparky Tesla Electro Wizard
Skeleton Army Tesla The Log Electro Wizard Sparky
Tesla Sparky Skeleton Army Electro Wizard
Fire Spirit Tesla Skeleton Army The Log Electro Wizard
The Log Fire Spirit Tesla Giant Skeleton Electro Wizard
Sparky Tesla Electro Wizard
Skeleton Army Fire Spirit Tesla Giant Skeleton The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Giant Skeleton Electro Wizard Sparky
Electro Wizard Tesla The Log
Skeleton Army Giant Skeleton The Log Electro Wizard Sparky
Skeleton Army Giant Skeleton Tesla The Log Electro Wizard Sparky
Giant Skeleton Tesla Skeleton Army Sparky
Fire Spirit Tesla Electro Wizard
Skeleton Army Sparky Tesla Giant Skeleton Electro Wizard
Giant Skeleton Tesla Skeleton Army Sparky
Giant Skeleton Electro Wizard Skeleton Army The Log Sparky
Tesla Skeleton Army Sparky
Tesla Giant Skeleton Sparky
Skeleton Army Giant Skeleton The Log Electro Wizard
Skeleton Army Giant Skeleton Tesla Sparky
Tesla Skeleton Army Sparky
Tesla Skeleton Army Electro Wizard Sparky Giant Skeleton The Log
Tesla Giant Skeleton The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log Sparky
The Log Electro Wizard
Giant Skeleton The Log Sparky
Giant Skeleton The Log Sparky
Fire Spirit The Log Sparky
Fire Spirit
Fire Spirit The Log Sparky
The Log Fire Spirit
The Log
Fire Spirit Electro Wizard Sparky
The Log Electro Wizard Sparky
Fire Spirit
Fire Spirit The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky
Sparky
Sparky
Fire Spirit The Log Electro Wizard Sparky
Fire Spirit The Log
Giant Skeleton The Log Sparky
The Log Sparky
The Log
The Log Fire Spirit Sparky
The Log Electro Wizard Sparky
The Log Sparky
The Log Sparky
Fire Spirit Electro Wizard Sparky
Electro Wizard
Sparky
The Log Sparky
Electro Wizard Sparky
Giant Skeleton Sparky
The Log Sparky
Electro Wizard Fire Spirit Skeleton Army
Fire Spirit Electro Wizard
The Log
Electro Wizard Sparky
The Log
Giant Skeleton Sparky
Sparky
Giant Skeleton The Log Electro Wizard Sparky
Electro Wizard
Giant Skeleton The Log Electro Wizard Sparky

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