My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Graveyard
Giant Snowball
Skeletons Fire Spirit Graveyard
Zap
Skeletons Fire Spirit Graveyard
Barbarian Barrel
Skeletons Fire Spirit Knight Bomb Tower Executioner Graveyard
The Log
Skeletons Fire Spirit Graveyard
Earthquake
Skeletons Bomb Tower Graveyard
Arrows
Skeletons Fire Spirit Graveyard
Royal Delivery
Skeletons Fire Spirit Knight Executioner Graveyard
Fireball
Bomb Tower Executioner
Poison
Bomb Tower Executioner Graveyard
Lightning
Knight Bomb Tower Executioner
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Tornado Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Knight Tornado Bomb Tower Freeze Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Knight Tornado

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Knight
Knight
Executioner Graveyard Fire Spirit
Bomb Tower
Tornado
Executioner Freeze Graveyard
Freeze
Graveyard Tornado
Executioner
Knight Tornado
Graveyard
Knight Freeze Tornado

Defense Synergies 5 7

Skeletons
Fire Spirit Knight Bomb Tower Tornado Executioner
Fire Spirit
Knight Skeletons Tornado
Knight
Fire Spirit Bomb Tower Executioner Skeletons Tornado
Bomb Tower
Knight Tornado Skeletons
Tornado
Bomb Tower Executioner Skeletons Fire Spirit Knight
Freeze
Executioner
Knight Tornado Skeletons
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner
Bomb Tower Skeletons Knight Executioner
Bomb Tower Tornado Skeletons Fire Spirit Knight Freeze Executioner
Bomb Tower Skeletons Knight
Bomb Tower Tornado
Tornado Freeze Skeletons Fire Spirit Bomb Tower Executioner
Tornado Fire Spirit Bomb Tower Freeze Executioner
Bomb Tower
Skeletons Bomb Tower Tornado
Knight Tornado Skeletons Fire Spirit
Executioner Skeletons Knight Bomb Tower Tornado Freeze
Executioner Tornado
Bomb Tower Skeletons Fire Spirit Knight Freeze
Fire Spirit Bomb Tower Executioner Tornado Freeze
Knight Bomb Tower
Bomb Tower Tornado Freeze
Bomb Tower Skeletons Knight Tornado Executioner
Fire Spirit Bomb Tower Knight Tornado Executioner
Bomb Tower Tornado Freeze Executioner Fire Spirit Knight
Bomb Tower Tornado
Fire Spirit Knight Bomb Tower Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Knight Bomb Tower Executioner
Skeletons Knight Bomb Tower
Knight Tornado
Skeletons Knight Executioner
Fire Spirit Executioner Skeletons Bomb Tower Tornado Freeze
Skeletons Knight Bomb Tower
Knight Bomb Tower
Freeze Skeletons Knight Bomb Tower Tornado
Skeletons
Knight Bomb Tower
Tornado
Skeletons Knight Bomb Tower Executioner
Bomb Tower Executioner
Skeletons Knight Bomb Tower Tornado Freeze Executioner
Executioner Bomb Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Tornado Executioner
Knight Freeze
Executioner Fire Spirit
Executioner Fire Spirit Tornado Freeze
Fire Spirit Tornado Executioner
Fire Spirit Tornado Freeze Executioner
Tornado
Fire Spirit Tornado
Knight Tornado
Fire Spirit Tornado Executioner
Fire Spirit Knight Executioner
Freeze
Executioner
Executioner
Tornado Freeze
Fire Spirit Executioner
Fire Spirit Tornado
Tornado
Tornado
Tornado Freeze Fire Spirit Executioner
Tornado Executioner
Tornado
Tornado
Fire Spirit Tornado Executioner
Freeze
Freeze
Fire Spirit Freeze
Fire Spirit Tornado Executioner
Freeze
Knight Executioner
Executioner
Tornado
Executioner
Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner

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