My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel
Giant Snowball
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel Princess
Zap
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel Princess
Barbarian Barrel
Fire Spirit Knight Goblin Gang Tesla Wizard Royal Hogs Goblin Barrel Princess
The Log
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel Princess
Earthquake
Goblin Gang Tesla Royal Hogs Goblin Barrel
Arrows
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel Princess
Royal Delivery
Fire Spirit Knight Goblin Gang Wizard Royal Hogs Goblin Barrel Princess
Fireball
Goblin Gang Tesla Wizard Royal Hogs Goblin Barrel Princess
Poison
Goblin Gang Wizard Royal Hogs Princess
Lightning
Knight Tesla Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Goblin Gang Goblin Barrel Princess Tesla Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Goblin Gang Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Royal Hogs Goblin Barrel
Knight
Goblin Gang Goblin Barrel Princess Fire Spirit Wizard Royal Hogs
Goblin Gang
Knight Goblin Barrel Royal Hogs Princess
Tesla
Wizard
Knight Royal Hogs
Royal Hogs
Fire Spirit Knight Goblin Gang Wizard Goblin Barrel Princess
Goblin Barrel
Knight Goblin Gang Fire Spirit Royal Hogs Princess
Princess
Knight Goblin Gang Royal Hogs Goblin Barrel

Defense Synergies 5 4

Fire Spirit
Knight
Knight
Fire Spirit Goblin Gang Tesla Princess Wizard
Goblin Gang
Knight Tesla Princess
Tesla
Knight Goblin Gang Wizard Princess
Wizard
Knight Tesla
Royal Hogs
Goblin Barrel
Princess
Knight Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Wizard
Knight Goblin Gang Tesla
Goblin Gang Tesla Fire Spirit Knight
Tesla Knight Goblin Gang
Princess
Goblin Gang Fire Spirit Tesla
Tesla Fire Spirit Goblin Gang Wizard Princess
Tesla
Tesla Goblin Gang Princess
Knight Goblin Gang Fire Spirit Tesla
Goblin Gang Knight Tesla Wizard Princess
Tesla Goblin Gang Wizard Princess
Tesla Fire Spirit Knight Goblin Gang Wizard
Fire Spirit Wizard Goblin Gang Tesla Princess
Knight Goblin Gang Tesla
Goblin Gang Tesla
Tesla Wizard Knight Goblin Gang
Fire Spirit Tesla Knight Goblin Gang Wizard
Wizard Fire Spirit Knight Tesla Princess
Tesla
Goblin Gang Wizard Fire Spirit Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla
Knight Goblin Gang Tesla Wizard
Goblin Gang Knight
Goblin Gang Knight Tesla
Knight Goblin Gang Tesla
Fire Spirit Wizard Goblin Gang Tesla Princess
Goblin Gang Knight Tesla
Knight Tesla
Knight
Goblin Gang Tesla
Knight Tesla
Knight Goblin Gang Tesla Wizard
Wizard Tesla Princess
Goblin Gang Tesla Knight
Tesla Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Princess
Knight
Wizard Fire Spirit
Wizard Fire Spirit Princess
Fire Spirit Wizard Princess
Fire Spirit Wizard Princess
Wizard
Fire Spirit Goblin Gang
Knight Wizard Princess
Fire Spirit Wizard Princess
Fire Spirit Knight Princess
Princess
Princess
Wizard Princess
Wizard Princess
Fire Spirit Wizard Princess
Fire Spirit Wizard Princess
Wizard Princess
Fire Spirit Wizard Princess
Wizard Princess
Wizard Princess
Fire Spirit Wizard Princess
Wizard
Wizard
Princess
Wizard Princess
Fire Spirit Goblin Gang Princess
Fire Spirit Wizard Princess
Knight Goblin Gang Wizard Princess
Wizard Princess
Goblin Gang Princess
Princess
Princess

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