My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Ice Golem Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Battle Ram Giant Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Battle Ram Giant Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Giant Ram Rider
Giant Snowball
Fire Spirit Bats Battle Ram Ram Rider
Zap
Fire Spirit Bats Battle Ram Ram Rider
Barbarian Barrel
Fire Spirit Battle Ram Royal Ghost
The Log
Fire Spirit Battle Ram Ram Rider
Earthquake
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Battle Ram Royal Ghost Ram Rider
Fireball
Battle Ram Ram Rider
Poison
Bats
Lightning
Ice Golem Battle Ram Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Ice Golem Battle Ram Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Ice Golem Royal Ghost Battle Ram Poison Giant Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Ice Golem Royal Ghost

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem Battle Ram Giant Ram Rider
Bats
Ice Golem Giant Battle Ram Ram Rider
Ice Golem
Bats Battle Ram Fire Spirit Ram Rider
Battle Ram
Ice Golem Poison Fire Spirit Bats Royal Ghost
Giant
Bats Poison Fire Spirit Royal Ghost
Poison
Battle Ram Giant Royal Ghost Ram Rider
Royal Ghost
Battle Ram Giant Poison Ram Rider
Ram Rider
Fire Spirit Bats Ice Golem Poison Royal Ghost

Defense Synergies 0 4

Fire Spirit
Ice Golem
Bats
Ice Golem
Ice Golem
Fire Spirit Bats Poison Royal Ghost
Battle Ram
Giant
Poison
Ice Golem
Royal Ghost
Ice Golem
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Ram Rider
Bats Ram Rider
Ram Rider Fire Spirit Bats
Bats Ram Rider
Poison
Fire Spirit Bats Royal Ghost
Bats Ram Rider Fire Spirit Poison
Ice Golem Poison Ram Rider
Fire Spirit Ice Golem Royal Ghost
Bats Poison Ice Golem Royal Ghost Ram Rider
Bats Poison Ram Rider
Fire Spirit Bats Ram Rider
Fire Spirit Bats Poison Royal Ghost
Ram Rider
Ram Rider
Bats Poison
Fire Spirit Bats Royal Ghost Ram Rider
Poison Fire Spirit Bats Ice Golem Royal Ghost Ram Rider
Ram Rider
Royal Ghost Fire Spirit Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Royal Ghost
Poison Ice Golem Royal Ghost
Bats Ice Golem Ram Rider
Bats Ice Golem Ram Rider
Ram Rider
Fire Spirit Poison Bats Ice Golem Ram Rider
Bats Ice Golem Ram Rider
Bats Ice Golem Poison
Bats
Poison
Ice Golem Ram Rider
Bats Ice Golem Poison
Bats Poison Ice Golem Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Royal Ghost
Poison Royal Ghost Ram Rider
Poison
Ice Golem Poison
Poison Fire Spirit
Poison Fire Spirit Bats Ice Golem Ram Rider
Fire Spirit Poison
Poison Fire Spirit Ice Golem Ram Rider
Poison Ram Rider
Fire Spirit Bats Poison
Poison Ram Rider
Poison Fire Spirit
Poison Fire Spirit Ice Golem
Poison
Ice Golem Poison
Poison
Poison
Poison
Bats
Fire Spirit Poison
Fire Spirit Poison
Poison
Poison
Poison
Ice Golem Poison Fire Spirit
Poison Royal Ghost Ram Rider
Poison Ram Rider
Poison
Poison Fire Spirit Bats Ice Golem
Bats Poison
Poison
Poison
Poison
Fire Spirit Bats
Poison Fire Spirit Ram Rider
Poison
Ice Golem Poison
Poison
Bats Poison
Bats Poison
Poison Royal Ghost

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