My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Mega Minion Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Giant Skeleton
Giant Snowball
Fire Spirit Bomber Mega Minion
Zap
Fire Spirit Bomber Royal Giant
Barbarian Barrel
Fire Spirit Bomber Giant Skeleton Electro Wizard
The Log
Fire Spirit Bomber Royal Giant Giant Skeleton
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Mega Minion Giant Skeleton Electro Wizard
Fireball
Bomber Mega Minion Electro Wizard
Poison
Bomber Mega Minion Electro Wizard
Lightning
Mega Minion Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Rage The Log Mega Minion Electro Wizard Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Rage The Log

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mega Minion Giant Skeleton
Bomber
Royal Giant Giant Skeleton
Royal Giant
Fire Spirit Bomber Mega Minion Giant Skeleton The Log Electro Wizard
Mega Minion
Fire Spirit Royal Giant Giant Skeleton
Rage
Giant Skeleton Electro Wizard
Giant Skeleton
Fire Spirit Bomber Royal Giant Mega Minion Rage The Log Electro Wizard
The Log
Royal Giant Giant Skeleton
Electro Wizard
Royal Giant Rage Giant Skeleton

Defense Synergies 0 11

Fire Spirit
Giant Skeleton The Log Electro Wizard
Bomber
The Log Electro Wizard
Royal Giant
Mega Minion
Giant Skeleton The Log Electro Wizard
Rage
Giant Skeleton
Fire Spirit Mega Minion The Log Electro Wizard
The Log
Fire Spirit Bomber Mega Minion Giant Skeleton Electro Wizard
Electro Wizard
Fire Spirit Bomber Mega Minion Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion The Log Electro Wizard
Bomber Mega Minion The Log Electro Wizard
Fire Spirit Bomber Mega Minion Giant Skeleton Electro Wizard
Bomber Mega Minion Electro Wizard
Bomber Giant Skeleton The Log
The Log Fire Spirit Bomber Mega Minion Electro Wizard
Mega Minion Electro Wizard Fire Spirit
Giant Skeleton The Log Electro Wizard
Fire Spirit Bomber Giant Skeleton Electro Wizard
Electro Wizard Bomber Mega Minion Giant Skeleton The Log
Mega Minion Electro Wizard
Fire Spirit Bomber Giant Skeleton The Log Electro Wizard
Fire Spirit Bomber Mega Minion The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Bomber Electro Wizard
Fire Spirit Bomber Mega Minion The Log Electro Wizard
The Log Fire Spirit Bomber Mega Minion Giant Skeleton Electro Wizard
Electro Wizard
Bomber Fire Spirit Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard
Electro Wizard Bomber Mega Minion The Log
Giant Skeleton The Log Electro Wizard
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Fire Spirit Electro Wizard
Mega Minion Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Mega Minion The Log
Mega Minion
Mega Minion Giant Skeleton
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Bomber
Electro Wizard Bomber Mega Minion Giant Skeleton The Log
Bomber Mega Minion Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log Electro Wizard
Giant Skeleton The Log
Giant Skeleton The Log
Bomber Fire Spirit The Log
Fire Spirit Mega Minion
Fire Spirit Bomber The Log
The Log Fire Spirit
The Log
Fire Spirit Electro Wizard
The Log Electro Wizard
Fire Spirit
Fire Spirit The Log
The Log
Bomber The Log
The Log
Bomber
Fire Spirit Bomber Mega Minion The Log Electro Wizard
Fire Spirit Bomber The Log
Giant Skeleton The Log
The Log
The Log
The Log Fire Spirit Bomber
Mega Minion
The Log Electro Wizard
The Log
The Log
Fire Spirit Electro Wizard
Electro Wizard Mega Minion
Mega Minion
Bomber The Log
Electro Wizard
Giant Skeleton
The Log
Electro Wizard Fire Spirit
Fire Spirit Mega Minion Electro Wizard
The Log
Mega Minion Electro Wizard
The Log Bomber
Giant Skeleton
Mega Minion
Giant Skeleton The Log Electro Wizard
Electro Wizard
Giant Skeleton The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: