My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Fire Spirit Furnace Guards
Zap
Fire Spirit Royal Giant Furnace Guards
Barbarian Barrel
Fire Spirit Furnace Guards Magic Archer
The Log
Fire Spirit Royal Giant Mini P.E.K.K.A Furnace Guards
Earthquake
Furnace Guards
Arrows
Fire Spirit Furnace Guards
Royal Delivery
Fire Spirit Mini P.E.K.K.A Guards Magic Archer
Fireball
Furnace Magic Archer
Poison
Furnace Guards Magic Archer
Lightning
Mini P.E.K.K.A Furnace Magic Archer
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Guards Mini P.E.K.K.A Furnace Magic Archer Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Guards Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mini P.E.K.K.A Furnace
Royal Giant
Fire Spirit Furnace Lightning Guards The Log Magic Archer
Mini P.E.K.K.A
Fire Spirit Furnace Lightning The Log Magic Archer
Furnace
Royal Giant Fire Spirit Mini P.E.K.K.A
Guards
Royal Giant The Log
Lightning
Royal Giant Mini P.E.K.K.A
The Log
Royal Giant Mini P.E.K.K.A Guards Magic Archer
Magic Archer
Royal Giant Mini P.E.K.K.A The Log

Defense Synergies 1 11

Fire Spirit
Mini P.E.K.K.A The Log
Royal Giant
Mini P.E.K.K.A
The Log Fire Spirit Furnace Guards Magic Archer
Furnace
Mini P.E.K.K.A Guards Magic Archer
Guards
Mini P.E.K.K.A Furnace The Log Magic Archer
Lightning
The Log
The Log
Mini P.E.K.K.A Fire Spirit Guards Lightning Magic Archer
Magic Archer
Mini P.E.K.K.A Furnace Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Magic Archer
Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace Fire Spirit Lightning
Mini P.E.K.K.A Furnace Guards
Lightning Mini P.E.K.K.A The Log
The Log Fire Spirit Furnace Guards Magic Archer
Furnace Lightning Fire Spirit Magic Archer
Lightning The Log Magic Archer
Mini P.E.K.K.A Furnace
Guards Fire Spirit Mini P.E.K.K.A
Guards Furnace The Log Magic Archer
Furnace Magic Archer
Mini P.E.K.K.A Furnace Fire Spirit Guards Lightning The Log
Fire Spirit Mini P.E.K.K.A Furnace Guards The Log Magic Archer
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace Lightning The Log
Mini P.E.K.K.A Furnace
Fire Spirit Furnace Guards The Log Magic Archer
Furnace The Log Fire Spirit Guards Magic Archer
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Furnace Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Furnace
Mini P.E.K.K.A Lightning The Log Magic Archer
Guards Mini P.E.K.K.A Furnace Lightning The Log
Mini P.E.K.K.A Guards Lightning The Log
Mini P.E.K.K.A Guards
Fire Spirit Furnace Magic Archer
Mini P.E.K.K.A Guards Furnace Lightning
Mini P.E.K.K.A
Lightning Mini P.E.K.K.A The Log Magic Archer
Guards
Mini P.E.K.K.A Guards
Lightning Guards The Log
Mini P.E.K.K.A Lightning Guards
Furnace Magic Archer
Guards Mini P.E.K.K.A Furnace Lightning The Log Magic Archer
Mini P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Guards The Log
The Log Magic Archer
Lightning The Log Magic Archer
Lightning Guards The Log
Fire Spirit Furnace The Log Magic Archer
Fire Spirit Furnace Magic Archer
Fire Spirit Furnace The Log Magic Archer
The Log Fire Spirit Lightning Magic Archer
The Log Lightning
Lightning Fire Spirit Mini P.E.K.K.A Guards
Lightning The Log Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Fire Spirit The Log Magic Archer
Lightning Magic Archer
Lightning Furnace The Log Magic Archer
Lightning Furnace The Log Magic Archer
Lightning Magic Archer Furnace The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Fire Spirit Mini P.E.K.K.A The Log Magic Archer
Lightning Fire Spirit The Log Magic Archer
Lightning The Log Magic Archer
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Furnace Magic Archer
The Log Lightning Magic Archer
Lightning The Log Magic Archer
Lightning The Log Magic Archer
Lightning Fire Spirit Furnace Magic Archer
Lightning Guards
Lightning Mini P.E.K.K.A
Lightning The Log Magic Archer
Lightning Magic Archer
Lightning The Log Magic Archer
Lightning Fire Spirit Guards Magic Archer
Lightning Fire Spirit Magic Archer
The Log
Lightning Mini P.E.K.K.A Magic Archer
The Log Lightning Magic Archer
Lightning
Guards Lightning The Log Magic Archer
Lightning Magic Archer
Lightning The Log Magic Archer

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