My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Fire Spirit Minions Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Fire Spirit Minions Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer Goblin Barrel Skeleton Army
The Log
Fire Spirit Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Fire Spirit Minions Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Minions Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Fireball
Minions Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Poison
Minions Musketeer Skeleton Army
Lightning
Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Goblin Barrel Skeleton Army Fireball Musketeer Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Minions Goblin Barrel Skeleton Army

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elite Barbarians Goblin Barrel
Minions
Hog Rider Elite Barbarians
Elite Barbarians
Fire Spirit Minions Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians
Musketeer
Hog Rider
Hog Rider
Fire Spirit Minions Fireball Musketeer Elite Barbarians Goblin Barrel
Goblin Barrel
Fire Spirit Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 3

Fire Spirit
Minions
Musketeer
Elite Barbarians
Fireball
Musketeer
Musketeer
Minions Fireball Skeleton Army
Hog Rider
Goblin Barrel
Skeleton Army
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer
Elite Barbarians Skeleton Army Minions Musketeer
Skeleton Army Fire Spirit Minions Elite Barbarians Musketeer
Elite Barbarians Skeleton Army Minions Musketeer
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Fire Spirit Minions Musketeer
Minions Musketeer Fire Spirit Fireball
Fireball Musketeer
Minions Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Musketeer
Minions Skeleton Army Fireball Musketeer
Minions Musketeer Fireball
Skeleton Army Fire Spirit Minions Elite Barbarians Fireball Musketeer
Fire Spirit Fireball Skeleton Army Minions
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball
Minions Elite Barbarians Fireball Musketeer Skeleton Army
Fire Spirit Fireball Minions Elite Barbarians Musketeer Skeleton Army
Fire Spirit Minions Fireball Musketeer
Elite Barbarians Musketeer
Skeleton Army Fire Spirit Minions Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Fireball
Fireball Elite Barbarians Musketeer
Skeleton Army Minions Elite Barbarians Musketeer
Skeleton Army Elite Barbarians Fireball Musketeer
Elite Barbarians Musketeer Skeleton Army
Fire Spirit Fireball Minions Musketeer
Skeleton Army Minions Elite Barbarians Fireball Musketeer
Elite Barbarians Skeleton Army
Minions Elite Barbarians Fireball Skeleton Army
Musketeer Skeleton Army
Minions Elite Barbarians Musketeer
Skeleton Army Elite Barbarians Fireball
Elite Barbarians Skeleton Army Fireball
Fireball Musketeer Skeleton Army
Elite Barbarians Skeleton Army Minions Fireball Musketeer
Minions Elite Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Fire Spirit
Fireball Fire Spirit Minions Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit
Fireball
Fire Spirit Minions Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Fire Spirit Musketeer
Fire Spirit Elite Barbarians Fireball Musketeer
Minions Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Fire Spirit Fireball Musketeer
Fire Spirit Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fire Spirit Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fire Spirit Fireball Musketeer
Minions Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer
Fireball
Fireball
Fire Spirit Minions Fireball Musketeer Skeleton Army
Fireball Fire Spirit Musketeer
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball
Elite Barbarians Musketeer
Minions Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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