My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Dark Prince Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Inferno Dragon
Giant Snowball
Fire Spirit Minions Baby Dragon Inferno Dragon
Zap
Fire Spirit Minions Dark Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Valkyrie Dark Prince Electro Wizard
The Log
Fire Spirit Dark Prince
Earthquake
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Valkyrie Baby Dragon Dark Prince Electro Wizard Inferno Dragon
Fireball
Minions Baby Dragon Electro Wizard Inferno Dragon
Poison
Minions Electro Wizard
Lightning
Valkyrie Baby Dragon Dark Prince Electro Wizard Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon Dark Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Valkyrie Baby Dragon Dark Prince Electro Wizard Inferno Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Minions Valkyrie Baby Dragon

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Baby Dragon Dark Prince Inferno Dragon
Minions
Valkyrie Baby Dragon Dark Prince Inferno Dragon
Valkyrie
Fire Spirit Minions Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Fire Spirit Minions Valkyrie Dark Prince Lightning Electro Wizard Inferno Dragon
Dark Prince
Fire Spirit Minions Valkyrie Baby Dragon Lightning Electro Wizard
Lightning
Baby Dragon Dark Prince
Electro Wizard
Valkyrie Baby Dragon Dark Prince
Inferno Dragon
Fire Spirit Minions Baby Dragon

Defense Synergies 1 11

Fire Spirit
Valkyrie Electro Wizard
Minions
Valkyrie Baby Dragon Dark Prince Electro Wizard
Valkyrie
Minions Fire Spirit Baby Dragon Electro Wizard
Baby Dragon
Minions Valkyrie Dark Prince Inferno Dragon
Dark Prince
Minions Baby Dragon Electro Wizard
Lightning
Electro Wizard
Fire Spirit Minions Valkyrie Dark Prince Inferno Dragon
Inferno Dragon
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Valkyrie Baby Dragon Electro Wizard
Inferno Dragon Minions Valkyrie Dark Prince Electro Wizard
Fire Spirit Minions Valkyrie Dark Prince Lightning Electro Wizard Inferno Dragon
Inferno Dragon Minions Valkyrie Dark Prince Electro Wizard
Lightning Valkyrie Dark Prince
Fire Spirit Minions Valkyrie Baby Dragon Dark Prince Electro Wizard
Minions Lightning Electro Wizard Inferno Dragon Fire Spirit Baby Dragon
Lightning Valkyrie Baby Dragon Electro Wizard
Inferno Dragon Minions
Fire Spirit Valkyrie Dark Prince Electro Wizard
Minions Valkyrie Electro Wizard Baby Dragon Dark Prince
Minions Inferno Dragon Baby Dragon Electro Wizard
Fire Spirit Minions Valkyrie Dark Prince Lightning Electro Wizard
Fire Spirit Valkyrie Minions Baby Dragon Dark Prince Electro Wizard
Inferno Dragon Electro Wizard
Lightning Electro Wizard Inferno Dragon
Minions Valkyrie Dark Prince Electro Wizard
Fire Spirit Minions Valkyrie Baby Dragon Dark Prince Electro Wizard
Valkyrie Baby Dragon Fire Spirit Minions Dark Prince Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Dark Prince Fire Spirit Minions Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Electro Wizard
Electro Wizard Valkyrie Baby Dragon Lightning Inferno Dragon
Minions Valkyrie Dark Prince Lightning Electro Wizard
Valkyrie Dark Prince Lightning Electro Wizard
Valkyrie Dark Prince Inferno Dragon
Fire Spirit Minions Baby Dragon Electro Wizard
Dark Prince Minions Valkyrie Lightning Electro Wizard
Valkyrie Dark Prince Inferno Dragon
Lightning Electro Wizard Minions Valkyrie Baby Dragon Dark Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Valkyrie Dark Prince
Lightning Valkyrie Dark Prince Electro Wizard
Dark Prince Lightning Valkyrie
Valkyrie Baby Dragon
Electro Wizard Minions Valkyrie Baby Dragon Dark Prince Lightning Inferno Dragon
Minions Valkyrie Baby Dragon Dark Prince Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Lightning Baby Dragon
Lightning Valkyrie Dark Prince
Fire Spirit Valkyrie Baby Dragon Dark Prince
Fire Spirit Minions Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Lightning
Lightning
Lightning Fire Spirit Minions Electro Wizard
Lightning Valkyrie Dark Prince Electro Wizard
Lightning Fire Spirit Baby Dragon
Lightning Fire Spirit Baby Dragon
Lightning Minions Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Minions Lightning
Lightning Fire Spirit Baby Dragon Dark Prince Electro Wizard
Lightning Fire Spirit Valkyrie Baby Dragon
Lightning Minions Baby Dragon
Lightning
Lightning
Lightning Baby Dragon
Fire Spirit Valkyrie Baby Dragon Dark Prince
Inferno Dragon
Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Fire Spirit Baby Dragon Electro Wizard
Lightning Electro Wizard Minions
Lightning
Lightning
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Fire Spirit Minions Dark Prince
Lightning Fire Spirit Baby Dragon Electro Wizard
Lightning Valkyrie Baby Dragon Dark Prince Electro Wizard
Baby Dragon Lightning
Lightning
Dark Prince
Minions Baby Dragon Lightning Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon Dark Prince Electro Wizard

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